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You just have to do it before your teammate rushes over.
Alternatively, you can try repeating the Hold command after the NPC has broken it to cuff the suspect. This might cancel their current action.
I guess this is what breaks the "hold" command too - if you order AIs to hold, but they have a surrendered suspect "in range", they will prioritze arrest.
Tried all of the above, but the problem is that they won't listen to hold command after they spot a surrendered suspect or civilian and they will move to cuffs anyway. There's usually no time to order the person to come towards me and if I go to cuffs myself in the doorway, it's then just going to be me that's shot in the head instead of the AI officer :X
all this happened in the first 30min playing 1.0
The problem is the AI needs to follow orders not just do whatever they want as slowly as they can. If I order them to do something, it needs to be done by them immediately. This allows ME as the COMMANDER to take control of a situation and prevent casualties and incidents.
The enemies are hella accurate, our team ai is even worse. Team ai is unresponsive. They are a gigantic liability and in any actual police department they would be kicked off the squad as they dont meed the basic requirements for swat... To follow my damn orders...