Ready or Not

Ready or Not

View Stats:
aquila Dec 31, 2023 @ 7:38am
SA-58 makes ever other gun obsolete, more 7,62 rifles needed
title. why would I play anything else? thing is a oneshot against basically anything, even armored opponents, as the first shot knocks them out and they surrender more often than not.

maybe against the non armored opponents I can choose more freely what to use, but in the difficult scenarios the SA-58 is a non-brainer. would need more hard hitting rifles to have a better choice, or nerf the sa-58 a bit, OR introduce more missions that encourage lower impact ammo or non lethal options, like riot control or other scenarios where Hostiles have only makeshift weapons or knives
Last edited by aquila; Dec 31, 2023 @ 9:08am
< >
Showing 1-15 of 28 comments
Rigly Dec 31, 2023 @ 7:47am 
ARN-180 is pretty good, high rate of fire, low recoil, decent accuracy
Rigly Dec 31, 2023 @ 8:10am 
9mm MP5 may as well be shooting rubber balls
IvantheFormidable Dec 31, 2023 @ 9:22am 
The two .300 BLK rifles are also pretty good, and there's also shotguns if you need the extra firepower. The 10mm MP5 can be a little hit or miss, but is fun to use.
Athena Dec 31, 2023 @ 9:50am 
I do not want the performance of guns to be changed for the reason of "game balance adjustment." Just as there are semi-automatic and pump-action shotguns, you should be able to use your favorite gun regardless of the performance of the gun.

・Due to game balance adjustments, 12GA BUCK SHOT can no longer be one-shot kill.
・Due to game balance adjustments, the damage per shot of pump-action shotguns has been increased.
I don't think anyone would want to see such an update log in a game that emphasizes realism.

However, I think the SA-58 should be weakened. In reality, battle rifles like the SA-58 should be more difficult to handle.
If the reason for changing the performance of guns is to "make them more realistic" then I agree.
Last edited by Athena; Dec 31, 2023 @ 9:55am
Originally posted by Q:
I had a dude with a kevlar vest 2 meters in front of me. I shot like 5 or 6 shots at his upper torso using my MP5, 9 mm AP. He did not even flinch and effectively killed me.

This is how you know the devs DON'T understand firearms.

Velocity KILLS armor (since the armor doesn't have the time to disperse the impact before it breaks through it). Guess what has more velocity....
Last edited by 🆂🆈🅽🅿🅰🆃🅷🆈; Dec 31, 2023 @ 10:45am
Prussian Wolf Dec 31, 2023 @ 10:45am 
5.56 and .300blk AP are 2 taps to the chest on everyone, 7.62x51 JHP (YES, JHP) is one-tap to most people, but not everyone. Elephant for example has suspects that take 2 AP (more for JHP) to the chest. I like the SA-58, but I don't know that I would consider it overpowered, it has way way more recoil, less ammunition... and the other guns are very good.

The magnum is pretty similar, unarmored get 1 tapped, AP still one taps light armor, but loses out to the 5.7 on medium armor, which 3-taps everyone not in the best armor.

Totally agree with adding more 7.62 guns. One thing they should also definitely do is either give us the stats directly, or add in some way to test weapons properly in-game, add targets with suspect health and different armors.
Last edited by Prussian Wolf; Dec 31, 2023 @ 10:46am
Fenrir Dec 31, 2023 @ 11:06am 
Originally posted by 🆂🆈🅽🅿🅰🆃🅷🆈:
Originally posted by Q:
I had a dude with a kevlar vest 2 meters in front of me. I shot like 5 or 6 shots at his upper torso using my MP5, 9 mm AP. He did not even flinch and effectively killed me.

This is how you know the devs DON'T understand firearms.

Velocity KILLS armor (since the armor doesn't have the time to disperse the impact before it breaks through it). Guess what has more velocity....

Always gotta love how people talk with such authority... and get it completely wrong lmao

Anywhoo the other guns tap just fine, the SA-58 is a lot more difficult to control so if you dont hit that first shot to drop them follow up shots are a lot harder.

Originally posted by Jesus_Guy:
It's not that its overpowered it that everything else is severely under powered. You have to be clear on 7.62 guns. A .300blk is 7.62x35. the AK is 7.62x39 both considerably weaker than .308.

The SA-58 in game is probably a 11" or 13" barrel, the power isn't THAT Much different.
Last edited by Fenrir; Dec 31, 2023 @ 11:11am
SteadyFreedom Dec 31, 2023 @ 11:13am 
I don't agree that the SA-58 is overpowered, it's just that because of the below .250 ms's response time of the suspects and their John Wick like accuracy even while moving at mach 5 the current meta (with lethal weapons ) heavily emphasizes to stun your opponents before engaging or taking them down in one shot, Which as far as I can see only this rifle and the magnum can do that in normal situations.

IMO Void really needs to focus on nerfing non lethal options (which are in fact overpowered), nerfing the suspect AI, and they also need to find a way to make lethal options viable for S runs because non lethal being the only way to achieve max scores becomes boring REALLY fast
jungle.james Dec 31, 2023 @ 11:34am 
What do the numbers look like on 12 slug?
Honnes G. Dec 31, 2023 @ 12:10pm 
As said by others above, most of the enemies in the game will be wearing armor and will be using assault rifles or otherwise heavy weapons, as well as having their actual HP torqued up sometimes because, reasons. That will inherently "require" you to bring a weapon that surpasses or at least equals theirs. It's not a matter of the SA-58 specifically being overpowered and needing a nerf, it does have what could be considered two drawbacks already, that being the lower ammo count and the longer barrel length which together make it on paper not ideal for close range situations. It's more a matter of like you also said, the game lacks both:

1. Situations where bringing a less intensive gun would make sense or be necessary.

2. Damage models or logic that emphasize the importance of employing a specific caliber over another. For example, if you shoot a suspect and the bullet does anything less than outright kill or incapacitate them, they don't react at all. Meaning why should I ever bother bringing a weapon that does not do that? And on the flipside, if you need to arrest a suspect for the objective, shooting them with a weaker gun isn't going to stop them, so you end up shooting them repeatedly resulting in their death, so you wouldn't be penalized for bringing the SA-58 in this situation either, because the one-shot usually results in an incapacitation and sometimes even a fake death.
Last edited by Honnes G.; Dec 31, 2023 @ 12:11pm
Quill Dec 31, 2023 @ 12:24pm 
I use the SA-58 and it doesn't really

It's a VERY long gun so it's hard to squeeze pass doors without it being shoved up and the 20 round mag will leave you dry in more extended firefights
Originally posted by Fenrir:
Always gotta love how people talk with such authority... and get it completely wrong lmao

Then why does a five seven in real life firing 5.7x28 have insane penetration power against armor...

why do you think a railgun can fire a rock and it goes through a house of cinderblock...
Last edited by 🆂🆈🅽🅿🅰🆃🅷🆈; Dec 31, 2023 @ 12:28pm
Jellyfrosh Dec 31, 2023 @ 1:00pm 
All of the rifles should be 1-2 hit kills to the chest, I don't know why we even have access to a .308 semi auto anyways no police department in the US is going to issue that. A DMR maybe but a rifle? Watch footage of police shootings and you'll see. Any long gun is a 1-2 hit down on a person.

A lot of the issue is suspects have too much health and way too many of them have armor.
Spartykins Dec 31, 2023 @ 1:17pm 
I just give it to the AI tbh
Fenrir Dec 31, 2023 @ 8:31pm 
Originally posted by 🆂🆈🅽🅿🅰🆃🅷🆈:
Then why does a five seven in real life firing 5.7x28 have insane penetration power against armor...

why do you think a railgun can fire a rock and it goes through a house of cinderblock...

Insane penetration? 5.7 won't make it through anything rated III or above armour.
It will make it through most soft body armour(Pistol rated, none can stop a rifle) because it's tiny and, yes, fast. 9pmm won't make it through any of the most basic ♥♥♥♥♥ body armour either unless it's a wild tungsten core, which you won't see at all.
< >
Showing 1-15 of 28 comments
Per page: 1530 50

Date Posted: Dec 31, 2023 @ 7:38am
Posts: 28