Ready or Not

Ready or Not

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Ghostbadi Dec 28, 2023 @ 4:17pm
Ironman mode , and story of RON [SPOILERS]
My Story

I finally made trough commander mode (single-player campaign) in Ironman mode without dying, lost 3 members of my team but it was a good roll.


Opinion about the missions and the game

I really enjoyed these types of missions that this game provides. That level of detail where the player who wants to go deep into the meaning of the missions and the connections between them, should pay attention to the smallest details that are provided, actually through all the missions, from start to finish. Reading information on the monitors, paying attention to every detail, the player will know everything lore related, and I enjoy it so much.

From me 10/10 for the game, horror, action, tactics, AI, everything is in place.

LORE
Now the important part that I want to discuss with you, and hear your opinion.

Last mission, Port Hokan, human trafficking, does anyone have info why did FISA Commander called on us to close the door of container full of naked women. Is Commander of FISA an villain, or is FISA overall and criminal organization. Yes I do know things happen like that IRL , but I just want to get some sort of explanation of LORE on that side, if anyone knows anything.

And my message to Devs, nice work, I hope there is gonna be Ready Or Not 2 one day.
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Showing 1-13 of 13 comments
ACEsino Dec 28, 2023 @ 5:31pm 
Theres a theory about FISA running a human traficking network based on some documents that you can find on some maps
Last edited by ACEsino; Dec 28, 2023 @ 5:31pm
The game to me is more bad than good but I really did appreciate the gut wrenching 9/11 calls. Great voice acting.
Sloth Bro Dec 28, 2023 @ 5:55pm 
The fact that you don't realise that this ♥♥♥♥♥♥ story is meant to shoehorn in terrorist hunt from Rainbow Six into what is supposed to be a spiritual successor to SWAT 4 makes me facepalm. I want SWAT 4 types of levels for every level. I don't want a single level involving a stupid terrorist hunt mode like the data centre or the post office do.
Ghostbadi Dec 29, 2023 @ 12:55am 
Originally posted by ACEsino:
Theres a theory about FISA running a human traficking network based on some documents that you can find on some maps
Hmm I must go trough again, chance that I missed it. Thanks for info
Ghostbadi Dec 29, 2023 @ 12:58am 
Originally posted by Sloth Bro:
The fact that you don't realise that this ♥♥♥♥♥♥ story is meant to shoehorn in terrorist hunt from Rainbow Six into what is supposed to be a spiritual successor to SWAT 4 makes me facepalm. I want SWAT 4 types of levels for every level. I don't want a single level involving a stupid terrorist hunt mode like the data centre or the post office do.
Sad reality is that ♥♥♥♥ like in this game happens IRL. And its kinda like how game represented it. But I guess people will never be happy
Ghostbadi Dec 29, 2023 @ 12:58am 
Originally posted by Bruce Springsteen fan:
The game to me is more bad than good but I really did appreciate the gut wrenching 9/11 calls. Great voice acting.
Yeah, 911 calls, hell yeah, feeling is ugh crazy
Sloth Bro Dec 29, 2023 @ 1:01am 
Originally posted by Ghostbadi:
Originally posted by Sloth Bro:
The fact that you don't realise that this ♥♥♥♥♥♥ story is meant to shoehorn in terrorist hunt from Rainbow Six into what is supposed to be a spiritual successor to SWAT 4 makes me facepalm. I want SWAT 4 types of levels for every level. I don't want a single level involving a stupid terrorist hunt mode like the data centre or the post office do.
Sad reality is that ♥♥♥♥ like in this game happens IRL. And its kinda like how game represented it. But I guess people will never be happy
Do you think SWAT teams of only five members get sent in to deal with criminals? When SWAT and other special police units do raids, there's at least ten of them to handle the handle that many suspects. ♥♥♥♥ like this happens IRL... GTFO out of here with that ♥♥♥♥♥♥♥♥♥♥.
QWAKER Dec 29, 2023 @ 1:47am 
Although not Solid, it can be implied throughout the game that FISA are sus. [SPOILERS]

State the obvious: The FISA dude in Greased palms is corrupt, he helped smuggle weapons.

The main suspects from Vineyard and Lethal Obsession are both from the same intelligence agency. Can be implied that they both became crazy after witnessing some corruption from other agencies (possibly FISA).

Vineyard
My theory is that the Vineyard cult were ex-trafficking victims.

Can be implied that FISA (the FBI of fictional Los Sueons) handles Human Trafficking
crimes. IRL Human trafficking Crimes are usually handled by Federal Agencies (like the
FBI) in America.

The creepy Art you see around the compound implies that all of them were victims of
domestic violence and probably more
(possibly sex trafficking)

Can be implied that Elaine witnessed something corrupt within the Agency, and possibly
some scandals with FISA so she vows to "save" these women herself

Ridge
can be implied that Adam had or did something against FISA

If you look at the crappy drawings of SWAT operators the wall of the Ridge map, they're
referred to as "Federal" SWAT, not Police SWAT. So Gerard's probably referring to FISA HRT trying to apprehend him at some point.

Port Hokan - Ties in the assumptions above

You witness how ♥♥♥♥♥♥ up the trafficking operation is, and if you take the assumption that the Vineyard cult were ex-trafficking victims you'll start to understand why Elaine formed the cult.

The FISA commander was steadfast on not letting LSPD get involved in securing the crate full of victims. Two reasons can be implied:
1. Only FISA can handle matters of human trafficking (since it's a Federal Crime)
2. Can be assumed that they're also involved in the trafficking operation
Last edited by QWAKER; Dec 29, 2023 @ 4:10am
Ghostbadi Dec 29, 2023 @ 3:03am 
Originally posted by QWAKER:
Although not Solid, it can be implied throughout the game that FISA are sus. [SPOILERS]

State the obvious: The FISA dude in Greased palms is corrupt, he helped smuggle weapons.

The main suspects from Vineyard and Lethal Obsession are both from the same intelligence agency. Can be implied that they both became crazy after witnessing some corruption from other agencies (possibly FISA).

Vineyard
My theory is that the Vineyard cult were ex-trafficking victims.

Can be implied that FISA (the FBI of fictional Los Sueons) handles Human Trafficking
crimes. IRL Human trafficking Crimes are usually handled by Federal Agencies (like the
FBI) in America.

The creepy Art you see around the compound implies that all of them were victims of
domestic violence and probably more
(possibly sex trafficking)

Can be implied that Elaine witnessed something corrupt within the Agency, and possibly
some scandals with FISA so she vows to "save" these women herself

Ridge
can be implied that Adam had or did something against FISA

If you look at the crappy drawings of SWAT operators the wall of the Ridge map, they're
referred to as "Federal" SWAT, not Police SWAT. So Adam's probably referring to FISA HRT trying to apprehend him at some point.

Port Hokan - Ties in the assumptions above

You witness how ♥♥♥♥♥♥ up the trafficking operation is, and if you take the assumption that the Vineyard cult were ex-trafficking victims you'll start to understand why Elaine formed the cult.

The FISA commander was steadfast on not letting LSPD get involved in securing the crate full of victims. Two reasons can be implied:
1. Only FISA can handle matters of human trafficking (since it's a Federal Crime)
2. Can be assumed that they're also involved in the trafficking operation
Now its much clearer , nice idea on connection all infos together. Nice job.
QWAKER Dec 29, 2023 @ 4:00am 
Yup amidst all the complaints about AI, I feel like the devs did a tremendous job in the environmental story telling. After securing the maps, I usually take a 20 minute stroll to explore the place. Especially the ones related to the "Spider" arc.
krzychuzokecia Dec 29, 2023 @ 6:46am 
Originally posted by QWAKER:
Although not Solid, it can be implied throughout the game that FISA are sus. [SPOILERS]

State the obvious: The FISA dude in Greased palms is corrupt, he helped smuggle weapons.

The main suspects from Vineyard and Lethal Obsession are both from the same intelligence agency. Can be implied that they both became crazy after witnessing some corruption from other agencies (possibly FISA).

Suspects in Carriers of the Vine and Lethal Obsession are former USIA (in-game CIA) agents. Those missions are part of the "veteran" story line along the Left Behind attacks on senator Fremont (Brisa Cove and Clemente Hotel). This may not be obvious in case of vineyard, but Lethal Obsession perp has some voice recordings talking about police/SWAT being used by politicians against vets in the city.

FISA storyline starts as investigation into arms trafficking (Greased Palms/Post Office), and then evolves into the human trafficking - both Port Hoken and Car Dealership are said in the briefing to be an illegal weapon trade bust that went wrong. It makes no sense to me in case of Port Hoken, as it's pretty obvious from the Dealership evidence (the one that marks Port as a trafficking hub) that the main "item" of gangsters' interest are people.
Ghostbadi Dec 29, 2023 @ 6:55am 
Originally posted by krzychuzokecia:
Originally posted by QWAKER:
Although not Solid, it can be implied throughout the game that FISA are sus. [SPOILERS]

State the obvious: The FISA dude in Greased palms is corrupt, he helped smuggle weapons.

The main suspects from Vineyard and Lethal Obsession are both from the same intelligence agency. Can be implied that they both became crazy after witnessing some corruption from other agencies (possibly FISA).

Suspects in Carriers of the Vine and Lethal Obsession are former USIA (in-game CIA) agents. Those missions are part of the "veteran" story line along the Left Behind attacks on senator Fremont (Brisa Cove and Clemente Hotel). This may not be obvious in case of vineyard, but Lethal Obsession perp has some voice recordings talking about police/SWAT being used by politicians against vets in the city.

FISA storyline starts as investigation into arms trafficking (Greased Palms/Post Office), and then evolves into the human trafficking - both Port Hoken and Car Dealership are said in the briefing to be an illegal weapon trade bust that went wrong. It makes no sense to me in case of Port Hoken, as it's pretty obvious from the Dealership evidence (the one that marks Port as a trafficking hub) that the main "item" of gangsters' interest are people.
This is why I like topics like this, people start putting up what they found out, and we might get our real storyline up :steamhappy: . Thanks for notify
krzychuzokecia Dec 29, 2023 @ 7:27am 
Glad to be of help. I admit, I was kinda hyped up for the campaign/"story mode" in 1.0, since I just love the gritty, scummy atmosphere of the maps in the game. Sadly IMO in this department game still needs lotta work. Not only campaign is being played out in a non-chronological way (for example The Spider/Brixley Talent is available before Mindjot raid, even though story-wise Mindjot investigation leads to uncovering Brixley role in child porn ring), but there are several issues with writing itself, especially comparing briefings with other intel/levels themselves.

Heck, it feels to me that the evidence of human trafficking in Dealership was supposed to be removed altogether (remember that pre-1.0 there was additional part of the map with "cages" for abducted women, it's gone now), which would make the Port Hoken surprise ("oh it's just gun runners... well what the hell?!") believable. And I'm not sure if the spider logo on the port containers is somehow supposed to be related to George Brixley (aka "The Spider") - in 1.0 he's arrested way before Port Hoken raid (or is he? again, campaign plays out non-chronologically so who knows), and seems to be just a low-rent criminal with disgusting child porn obsession (also former vet, tying the story a bit with other "quest lines"). But before 1.0 he was presented as a sort of "semi-retired movie producer" with connections, that not only gave credence to his business, but also made sense in the larger plot regarding Amos Voll (that connection to Voll is still present in 1.0).

The problem when talking about the story/lore is that at the moment while overall plotlines are fairly simple, there's really no way to tell what's the deal with details, because too many of them are just mutually exclusive.
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Date Posted: Dec 28, 2023 @ 4:17pm
Posts: 13