Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
State the obvious: The FISA dude in Greased palms is corrupt, he helped smuggle weapons.
The main suspects from Vineyard and Lethal Obsession are both from the same intelligence agency. Can be implied that they both became crazy after witnessing some corruption from other agencies (possibly FISA).
Vineyard
My theory is that the Vineyard cult were ex-trafficking victims.
Can be implied that FISA (the FBI of fictional Los Sueons) handles Human Trafficking
crimes. IRL Human trafficking Crimes are usually handled by Federal Agencies (like the
FBI) in America.
The creepy Art you see around the compound implies that all of them were victims of
domestic violence and probably more
(possibly sex trafficking)
Can be implied that Elaine witnessed something corrupt within the Agency, and possibly
some scandals with FISA so she vows to "save" these women herself
Ridge
can be implied that Adam had or did something against FISA
If you look at the crappy drawings of SWAT operators the wall of the Ridge map, they're
referred to as "Federal" SWAT, not Police SWAT. So Gerard's probably referring to FISA HRT trying to apprehend him at some point.
Port Hokan - Ties in the assumptions above
You witness how ♥♥♥♥♥♥ up the trafficking operation is, and if you take the assumption that the Vineyard cult were ex-trafficking victims you'll start to understand why Elaine formed the cult.
The FISA commander was steadfast on not letting LSPD get involved in securing the crate full of victims. Two reasons can be implied:
1. Only FISA can handle matters of human trafficking (since it's a Federal Crime)
2. Can be assumed that they're also involved in the trafficking operation
Suspects in Carriers of the Vine and Lethal Obsession are former USIA (in-game CIA) agents. Those missions are part of the "veteran" story line along the Left Behind attacks on senator Fremont (Brisa Cove and Clemente Hotel). This may not be obvious in case of vineyard, but Lethal Obsession perp has some voice recordings talking about police/SWAT being used by politicians against vets in the city.
FISA storyline starts as investigation into arms trafficking (Greased Palms/Post Office), and then evolves into the human trafficking - both Port Hoken and Car Dealership are said in the briefing to be an illegal weapon trade bust that went wrong. It makes no sense to me in case of Port Hoken, as it's pretty obvious from the Dealership evidence (the one that marks Port as a trafficking hub) that the main "item" of gangsters' interest are people.
Heck, it feels to me that the evidence of human trafficking in Dealership was supposed to be removed altogether (remember that pre-1.0 there was additional part of the map with "cages" for abducted women, it's gone now), which would make the Port Hoken surprise ("oh it's just gun runners... well what the hell?!") believable. And I'm not sure if the spider logo on the port containers is somehow supposed to be related to George Brixley (aka "The Spider") - in 1.0 he's arrested way before Port Hoken raid (or is he? again, campaign plays out non-chronologically so who knows), and seems to be just a low-rent criminal with disgusting child porn obsession (also former vet, tying the story a bit with other "quest lines"). But before 1.0 he was presented as a sort of "semi-retired movie producer" with connections, that not only gave credence to his business, but also made sense in the larger plot regarding Amos Voll (that connection to Voll is still present in 1.0).
The problem when talking about the story/lore is that at the moment while overall plotlines are fairly simple, there's really no way to tell what's the deal with details, because too many of them are just mutually exclusive.