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I was a little confused about the interaction since it seemed like they were trying to set up a mystery ... on literally the last mission of the campaign. Hope there is some kind of pay-off in the future.
He tells you to lock the container back up even when the AO has been cleared.
A.) FISA is corrupt, and is most certainly in on it.
B.) Intel didn't match up entirely, and the crate full of trafficked women was not in their AOR, which then prompted the FISA leadership to jump in when Judge's team reported it for the sole purpose of taking credit for their rescue.
I'm more so leaning towards the former, myself.
He is trying to get immunity by telling different authorities about different criminal activities in the port.
When they tell you to close the doors it is because their agency is investigating the human trafficking ring that they were tipped of about while your department is only there for the weapons trafficking.
Guy in cardealer with blood all over evidence secured! Roger that.
??????
Simply put, FISA is the FBI equivalent in RoN's world and If you don't know how the FBI operates in the real world and what they've done and what they continue to do among most of the other alphabet agencies apart of the U.S then you're not going to be able to make sense of anything currently and will probably have to wait for the devs to spell it out for you.
I'm not interested in meta-political discussions on the Steam forums of all places. Please stick to the topic, which is a fictional agency in a fictional narrative in a video game.