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Tyl3r99 Dec 24, 2023 @ 6:34am
AI suspects are absoloutely wa#k
Talk about Aim bot city absolutely horrible. Really lets down the 1.0 release.

why do suspects aim and shoot within 1 millisecond???
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Showing 1-14 of 14 comments
Tyl3r99 Dec 24, 2023 @ 6:44am 
Originally posted by AlmightyMike:
1 Milisecond should be more than enough time for you to get out of the way.

Now if we talk about 0.01 milisecond that may become a problem.
I just downloaded the no crack Ai mod - but really i shouldnt have to download any mods to FIX the AI surely?
Insanity Dec 24, 2023 @ 6:48am 
Originally posted by AlmightyMike:
No, you shouldn't because the game is perfectly playable without any mods.
Playable? Yes. Is it inferior to SWAT 4 and Rainbow Six 3 AI? Yes.
[BLK] Telu Dec 24, 2023 @ 6:51am 
Mike is trolling you. Don't feed the troll.
Senior Specialist Dec 24, 2023 @ 7:24am 
Would not be a big problem for me but SWAT AI gets stuck, stutters, storms the room while looking behind etc. No Crack AI mod FTW.
tony.ry4kov Dec 24, 2023 @ 7:45am 
Originally posted by AlmightyMike:
1 Milisecond should be more than enough time for you to get out of the way.

Now if we talk about 0.01 milisecond that may become a problem.
You sure? Average human reaction time is a few hundred milliseconds. Only hardcore pros can even hope to achieve anything close to 120 ms (fastest recorded reaction).
That said, even though OP is obviously exaggerating AI's reaction time, it's still ridiculously high, probably somewhere around the 120 ms. Which is much faster than average RON player.
Saeletra Dec 24, 2023 @ 7:50am 
Originally posted by tony.ry4kov:
Originally posted by AlmightyMike:
1 Milisecond should be more than enough time for you to get out of the way.

Now if we talk about 0.01 milisecond that may become a problem.
You sure? Average human reaction time is a few hundred milliseconds. Only hardcore pros can even hope to achieve anything close to 120 ms (fastest recorded reaction).
That said, even though OP is obviously exaggerating AI's reaction time, it's still ridiculously high, probably somewhere around the 120 ms. Which is much faster than average RON player.

A video analyzed the reaction time of the A.I and it's around ~200-250ms. That's still absurdly high seeing as the average reaction time is around ~400-450ms.
Originally posted by UKRAINIAN SHILL?!:
A video analyzed the reaction time of the A.I and it's around ~200-250ms. That's still absurdly high seeing as the average reaction time is around ~400-450ms.
it's not just about the reaction time, it's the fact that they can see you with their magic wallhack before you even get to see a pixel of them. that gives them more time to react
Jackson Barret Dec 24, 2023 @ 8:30am 
Originally posted by AlmightyMike:
1 Milisecond should be more than enough time for you to get out of the way.

Now if we talk about 0.01 milisecond that may become a problem.
A test has been done, they react in 0.250ms literally impossible for a normal person to react
Jackson Barret Dec 24, 2023 @ 8:31am 
Originally posted by AlmightyMike:
No, you shouldn't because the game is perfectly playable without any mods.
I don't know how much you cope, or you're lying just to lie
Jackson Barret Dec 24, 2023 @ 8:32am 
Originally posted by Tyl3r99:
Talk about Aim bot city absolutely horrible. Really lets down the 1.0 release.

why do suspects aim and shoot within 1 millisecond???
Because they didn't bother to actually do their job, i'd literally fire the whole sector that was in charge of AI both friendly and enemy. For a 50 euro game this is absolutely a shame, like they hired someone with two hours of experience
Brodi Dec 24, 2023 @ 8:37am 
Originally posted by Jackson Barret:
Originally posted by AlmightyMike:
1 Milisecond should be more than enough time for you to get out of the way.

Now if we talk about 0.01 milisecond that may become a problem.
A test has been done, they react in 0.250ms literally impossible for a normal person to react

And it doesn't even matter if they are are facing you or not. Same reaction time.
[BLK] Telu Dec 24, 2023 @ 8:53am 
Originally posted by fruit flavored ENERGY DRINK:
Originally posted by UKRAINIAN SHILL?!:
A video analyzed the reaction time of the A.I and it's around ~200-250ms. That's still absurdly high seeing as the average reaction time is around ~400-450ms.
it's not just about the reaction time, it's the fact that they can see you with their magic wallhack before you even get to see a pixel of them. that gives them more time to react
Yep, even if you walk. Some maps are worse than others. The Spider is full of wallhack.
tony.ry4kov Dec 24, 2023 @ 9:04am 
Originally posted by fruit flavored ENERGY DRINK:
Originally posted by UKRAINIAN SHILL?!:
A video analyzed the reaction time of the A.I and it's around ~200-250ms. That's still absurdly high seeing as the average reaction time is around ~400-450ms.
it's not just about the reaction time, it's the fact that they can see you with their magic wallhack before you even get to see a pixel of them. that gives them more time to react
Also, suspects straight up read your input. Just today, on Spider I noticed sus and civ hiding in a bathroom. Hiding behind wall, I open the door and pull out a flashbang. Sus immediately runs out and guns me down, while civ gets flashbanged.
This isn't even "realistic". What kind of suicidal idiot will rush through a suddenly opened door during a SWAT raid?
casual filter wins again
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Date Posted: Dec 24, 2023 @ 6:34am
Posts: 14