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Just make the AI not ♥♥♥♥♥♥♥ robots and i would really like if the would play more in a defensive postion rather then every AI that sees u rushes u like its ♥♥♥♥♥♥♥ call of duty. I remember they once said the would do that but i have never seen it once the AI sees u he just tracks u trough walls takes a diffrent route and rushes to ure location hate that so much.
Meanwhile the campaign has pretty much no dialogue and TOC is lobotomized, FPS drops to a point where you don't know if to laugh or cry, stutters give you aneurysms, the price is 50 euros, the SP mission modes were removed, about a 100 things from previous trailers were cut, etc. etc. I don't think Void has done an amazing job by any stretch, famlam.
Thank you for your feedback - I will take it into consideration the next time I'm formulating my own opinion!
There is no such thing as "unathorized use of force" or "deadly force"
I scream, they don't immediately drop their gun and instead raise it, then get mowed down as they deserve
Oh, 6. hurts bad, My performance is worse then ever after the release on any graphical setting (literally no FPS difference between high and low)
Enemies on the Postal- I mean Greased Palms just straight up don't spawn in until a certain distance, they can shoot outside of render distance or not respond at all it's a cointoss
The outside has been my safest bet, but the AI has a pixel of their scalp visible so they blast trough all cover.
I don't think we're going to see long range scenarios, god knows why a Swat team lacks sniper support on at least AN angle, maybe the one directly towards the street where civilians are supposed to be
I've discovered the AI can also trigger it's own traps...completed Ides of March again yesterday by the last suspect blowing himself to kingdom come