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All the current missions feel more like the ♥♥♥♥♥♥♥♥♥ days of the year, except you get them all one after another.
Agreed. I don't think they understood what their community wanted here. Big set pieces and a cheesy story aren't what made SWAT 3 and 4 so good. It was the replayability and sandbox style of the maps. You can spend all day running the same map over and over with your friends and it was a great experience every time.
Problem is that the brothers just rush towards you and start shooting. I think there's so much they could've done considering the backstory, such as:
-Having the suspects intially unarmed, but move to acquire guns (maybe they have pistols in their room, but better hardware in their workshop).
-Have the mother interact with the suspects. Could you imagine calling the police on your family, only for them to shoot them? It'd be absolutely heartbreaking.
-Overall having the brothers less eager to shoot it out. They're not harden thugs but just a group of people trying to make ends meet after tragedy struck them. They could have good accuracy, but lower morale than the average suspect.
What I miss from rainbow six rogue spear and other older games is the ability to command multiple teams and plan out the missions ahead of time.