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Rex Smashington Dec 21, 2023 @ 3:14pm
Ends of the Earth is the best map in the game
It reminds me the most of old SWAT games. Small residential home. 4-5 barricaded suspects and their 2 parents as civilians mixing it up.

The map is small but still very replayable. Easily my favorite. I've just been running it over and over.

Edit: It's the only map where I feel like I'm playing a SWAT officer and not a Delta Force member in a Milsim.
Last edited by Rex Smashington; Dec 21, 2023 @ 3:15pm
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Showing 1-7 of 7 comments
Gonzo850 Dec 21, 2023 @ 3:18pm 
Agreed. Best Swat level I have played so far. I haven't played them all yet. But this one I actually felt like it was a Swat situation. I replay this one as a warmup sometimes.
GoodShotPayne Dec 21, 2023 @ 3:24pm 
The one thing RoN needs is more small maps, Swat 3 had so many amazing ones. I just want to feel like I'm day to day SWAT.
TomOfFinland Dec 21, 2023 @ 3:42pm 
I've been thinking about the same stuff. It would be cool to have more of those day-to-day cases. Like small robberies, home invasions, barricaded mad man in a neighborhood etc.

All the current missions feel more like the ♥♥♥♥♥♥♥♥♥ days of the year, except you get them all one after another.
Last edited by TomOfFinland; Dec 21, 2023 @ 3:42pm
Rex Smashington Dec 21, 2023 @ 6:50pm 
Originally posted by GoodShotPayne:
The one thing RoN needs is more small maps, Swat 3 had so many amazing ones. I just want to feel like I'm day to day SWAT.

Agreed. I don't think they understood what their community wanted here. Big set pieces and a cheesy story aren't what made SWAT 3 and 4 so good. It was the replayability and sandbox style of the maps. You can spend all day running the same map over and over with your friends and it was a great experience every time.
Major Fret Dec 21, 2023 @ 7:12pm 
Eh, it's good but once again it's let down by the AI.

Problem is that the brothers just rush towards you and start shooting. I think there's so much they could've done considering the backstory, such as:

-Having the suspects intially unarmed, but move to acquire guns (maybe they have pistols in their room, but better hardware in their workshop).
-Have the mother interact with the suspects. Could you imagine calling the police on your family, only for them to shoot them? It'd be absolutely heartbreaking.
-Overall having the brothers less eager to shoot it out. They're not harden thugs but just a group of people trying to make ends meet after tragedy struck them. They could have good accuracy, but lower morale than the average suspect.
TomOfFinland Dec 21, 2023 @ 7:15pm 
Originally posted by Rex Smashington:
Originally posted by GoodShotPayne:
The one thing RoN needs is more small maps, Swat 3 had so many amazing ones. I just want to feel like I'm day to day SWAT.

Agreed. I don't think they understood what their community wanted here. Big set pieces and a cheesy story aren't what made SWAT 3 and 4 so good. It was the replayability and sandbox style of the maps. You can spend all day running the same map over and over with your friends and it was a great experience every time.

What I miss from rainbow six rogue spear and other older games is the ability to command multiple teams and plan out the missions ahead of time.
Metal Izanagi Dec 21, 2023 @ 7:17pm 
I think the game needs more little maps like Ends of the Earth, yeah. I get why the devs might not like making many of those, but this is the reality of what most SWAT raids are. Short, quick, and requiring quick thinking on the part of the lead to ensure everyone, including the suspects, leaves the scene alive.
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Date Posted: Dec 21, 2023 @ 3:14pm
Posts: 7