Ready or Not

Ready or Not

Statistiche:
M14 officially added when?
Like the title says. When the game was announced, it was clearly showcased that SWAT member were using the M14. The M14 is in the game, I'm over having to use a mod to use a gun that was shown to be used by the SWAT members at reveal.

When are we getting it officially added so we can use it?
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Messaggio originale di macdaddymario:
Just a nice reminder every time they update that they failed to deliver promised content based on their pitch.

There is no promised content. It's an early access game and everything is explicitly subject to change at any time, they've always been clear about that - the fact that the gun was in a screenshot, hell - the fact that the model is even in the game files is no guarantee that it's going to be there.

You've not been deprived of anything - you backed Early Access when everything is up in the air.

Like I said before, if this sort of thing is an issue for you, don't back Early Access because it's absolutely full of this sort of thing happening - you don't have to look far to find people all over with axes to grind over the system because the game didn't end up as expected, or development just slowed to such a crawl the thing they bought will never actually be finished.

Honestly, I get it - you want the gun. It might even be there when the game launches, and I hope it is for you. As somebody who knows absolutely nothing about guns IDGAF obviously, but if specific firearms have a significance to people then yeah - fingers crossed you get the thing that you want.

But they've not failed in any sort of pitch. Early Access gives them the wiggle room to do anything they want really - they've got your money and there's no easy route to refund. If you don't like Early Access and all the pitfalls it contains, don't buy Early Access games.
Who said anything about a screenshot? It was in use, in video, on their original site, used to sell the idea of the game based on the content and context showed.

That becomes a failure on their end if they no longer meet that expectation. To be clear, it isn't just them I hold to a standard. I do the same to every AAA company. When they sell something based on content and context of shown footage of that thing, and then it isn't in their product, I do the same with them. BFV's infamous loss of dragging a wounded player is a good example.

Lastly, I also hold myself and my team to the same standard.
Ultima modifica da macdaddymario; 5 dic 2023, ore 16:15
I'm aware the M14 isn't the only thing, I never said it was the only thing not making it. However the Tactical Ladder wasn't one of the things shown on the site when the project was initially revealed.

I'm happy you can not care about things that don't make it. I've stated how I view it a number of times in this thread. I welcome you to go back and reread it if you'd like to have a discussion about it.
It's silly that they don't add it. There is currently ONE 7.62x51mm rifle in the game, while there is WAY TOO MANY 5.56 rifles that are all just RESKINS. The M14 is the perfect rifle to add just GET IT IN THERE FOR WEAPON CALIBER VARIATION ALREADY

The game needs way more variation in weapons. Right now its all just 5.56 reskins, barely any of the weapons actually DIFFER from one another
Ultima modifica da Jamesinator; 7 dic 2023, ore 6:59
Messaggio originale di Jamesinator:
It's silly that they don't add it. There is currently ONE 7.62x51mm rifle in the game, while there is WAY TOO MANY 5.56 rifles that are all just RESKINS. The M14 is the perfect rifle to add just GET IT IN THERE FOR WEAPON CALIBER VARIATION ALREADY

The game needs way more variation in weapons. Right now its all just 5.56 reskins, barely any of the weapons actually DIFFER from one another
You'd think that the SCAR would at least be the 7.62 NATO variety and not chambered in 5.56, or an AR chambered in .308. .300 BLK is nice and all,but the difference between the current 5.56 rifles is negligible.
Messaggio originale di Saint Pablo:
Messaggio originale di Jamesinator:
It's silly that they don't add it. There is currently ONE 7.62x51mm rifle in the game, while there is WAY TOO MANY 5.56 rifles that are all just RESKINS. The M14 is the perfect rifle to add just GET IT IN THERE FOR WEAPON CALIBER VARIATION ALREADY

The game needs way more variation in weapons. Right now its all just 5.56 reskins, barely any of the weapons actually DIFFER from one another
You'd think that the SCAR would at least be the 7.62 NATO variety and not chambered in 5.56, or an AR chambered in .308. .300 BLK is nice and all,but the difference between the current 5.56 rifles is negligible.
FR

Not to mention that one rifle was chambered in .300 blackout until FOR SOME REASON they changed it TO A 5.56 AS IF WE DIDN'T HAVE ENOUGH OF THEM ALREADY LOL
The argument that ANY of the guns in the game are accurately ballistically modeled... Yeah not really.

And also being upset over one early gun shown in an early access game, that isn't even used by very many people nowadays anyway. It's just a .308 rifle. We have an FAL ingame which is better anyway, ergonomics, performance, and weight wise. Sure I do like an M14/M1A as well, but I'm not gonna get mad over it.
Messaggio originale di Ahroovi:
The argument that ANY of the guns in the game are accurately ballistically modeled... Yeah not really.

And also being upset over one early gun shown in an early access game, that isn't even used by very many people nowadays anyway. It's just a .308 rifle. We have an FAL ingame which is better anyway, ergonomics, performance, and weight wise. Sure I do like an M14/M1A as well, but I'm not gonna get mad over it.
I aint mad, but the fact there's only ONE .308 rifle while there's like 10 5.56 rifles, and the M1A is used my many in special forces and marksmans making the argument that SWAT doesn't use it is silly cause they are adding an AUG, there's and there's an AK... There are pros to M1A over FAL but that's not why were here, it's simple existence would be better than adding a ton more 5.56 rifles that people will barely use over the other 10 we already have lol
There really isn't a pro to the M1A. Less accurate, less reliable, more heavy, clunky controls, clunky reload, optic mounting options are more annoying because of the design and the mounts for optics tend to be heavier. Probably the dumbest thing "NATO"/only the US decided to use.

And for the roles that SWAT is in, 5.56 works just fine, always has. Same for the spec ops guys, they mostly use 5.56 AR rifles for a reason. Short barreled .308's suck anyway. For you, your friends around you, and ballistics. Modern 5.56 ammo is ok in SBR's at least since the military made specific rounds for them.
If they need a .308 rifle there are more common and better options nowadays like the HK 417 offerings, KAC M110 rifles and such.
Ultima modifica da Ahroovi; 7 dic 2023, ore 16:38
"The argument that ANY of the guns in the game are accurately ballistically modeled... Yeah not really."

So many things could be said about this alone. It too, is an issue that needs to be brought up. As it also was a key feature. Going hand-in-hand with their advertised "realistic recoil systems."

However, my faith in the studio has waned to the point that I don't believe they could ever come close to realistic recoil nor accurate ballistics modeling. What I *do* believe they can do, is a highly detailed model of the rifle in question, along with a damage value in-line with a 7.62 or .308 round to fake it.

Shock of shocks, the model, already exists in the files. Shock of shocks, there's a model in the files that can stand in for a caliber that isn't cloned to death in the game.

And don't even try to argue what "SWAT" today uses. As I said before, by that logic, no one is clamoring for a revolver.. of any caliber. By your argument, it too needs to be stripped from the game. We could question why they would add a 1911 to the game. Afterall, it's a Fudd gun. Right? We already have the USP. It fills the .45 role and holds more rounds. No reason to give the player an objectively inferior weapon platform. Right?
Ultima modifica da macdaddymario; 7 dic 2023, ore 16:59
I wouldn't mind if the revolver was gone. It sucks ingame ballistically, ROF is garbage, I can shoot a double action faster, excluding the recoil.

My biggest game gripe with guns is how some AR's recoil way more than others while being the same caliber. That, and how you are locked into reloads if you start them. Can't swap to pistol and if you try while loading, it will swap AFTER you are done, wasting even more time. They aren't going to redo their entire animation system but I don't even want staged reloads. Just let me swap to pistol, and restart my reload from the beginning if needed.
The gun mechanics are simultaneously fun and also annoying.
Ultima modifica da Ahroovi; 7 dic 2023, ore 17:01
I'm adding this here because I unfairly added it before your post, but after you were already replying and it doesn't seem genuine to act like this was something you ignored: "We could question why they would add a 1911 to the game. Afterall, it's a Fudd gun. Right? We already have the USP. It fills the .45 role and holds more rounds. No reason to give the player an objectively inferior weapon platform. Right?"

Alright then. We agree. Either the M14 gets added, or the revolver gets pulled from availability based on weapons platforms SWAT today use.
I would absolutely take a USP, or even better an FNX45/FN545 over that and the 1911. But 1911s somehow still see common use to this day despite being overpriced finicky junk. Moreso in the non military world at least.
I own and carry a 1911 daily. My point was the 1911 has had (2) models in game for a long long time. One locked behind a mod. The other was fine enough and beyond the clipping, they did a decent job with.

There was no real reason to redo the existing model, that changed nothing about our actual options as players, while leaving a rifle that uses uncommon (for this game's available options sans mods) calibers and actual potential noticeable gameplay changes, out.
Messaggio originale di Ahroovi:
There really isn't a pro to the M1A. Less accurate, less reliable, more heavy, clunky controls, clunky reload, optic mounting options are more annoying because of the design and the mounts for optics tend to be heavier. Probably the dumbest thing "NATO"/only the US decided to use.

And for the roles that SWAT is in, 5.56 works just fine, always has. Same for the spec ops guys, they mostly use 5.56 AR rifles for a reason. Short barreled .308's suck anyway. For you, your friends around you, and ballistics. Modern 5.56 ammo is ok in SBR's at least since the military made specific rounds for them.
If they need a .308 rifle there are more common and better options nowadays like the HK 417 offerings, KAC M110 rifles and such.
again you wanna get into the debate of firearms instead of the videogame. Your opinion on the 1911 is invalid lol nobody cares its a good gun its in the game this is about 7.62 rifles. we need more in there, just having 1 7.62 and 20 5.56 is ♥♥♥♥ variation. they obviously intended for variation otherwise EVERYTHING would be 5.56
Ultima modifica da Jamesinator; 7 dic 2023, ore 17:41
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Data di pubblicazione: 1 dic 2023, ore 16:38
Messaggi: 63