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Flawless argument. No counter possible. That's it, wrap it up people. There will be no further changes to the game.
I'm not paying the modders...I'm paying VOID. So if the experience is ♥♥♥♥...it's voids fault...
Bro....you can't be serious...
Ignore any missteps because someone who didn't even have to compared to the guy WHO HAD TO did the work and FIXED IT....
That's how silly you sound...
It's so weird they think "oh the mod exists so it works"...well what if the mod didn't exist.
Perception is everything.
Dude we get it...You got caught silly...Stop trying to bully someone with gaslighting and emotional blackmail...That's how you get banned
None of what you said counter acts my points. VOID did not make the mod, if everyone says the mod is making the game playable. then if the mod didn't exist..then by that logic it wouldn't be playable
Which means we bought a broken product. Which is why everyone's complaining...
That is fair criticism.
side tangent: IF the game was FULL mod support...why are you scores not recorded...weird that if Mods are so open why make that choice
I am not satisfied with having to shoot him over and over, hoping he doesn't die in the process. I am with the thread opener, it is bad design.
Here, I recorded my run. Wasn't even the 100th try. Just like the 4th or smth like that.
https://www.youtube.com/watch?v=1bQwHaDa_ko
Apparently complaining works, and I finally did the mission, A+ even.
I guess it took me so long because I always try to arrest as many people as possible. Everyone can play call of duty, but getting a good score in RoN is a whole different story.
How well does the AI handle less lethal weapons? I thought about the tactic of letting them clear everything, and I even tried it, but it resulted in 95% deaths instead of arrests. Then I thought about less lethal, but not on this map, as there are too many object that would (I think) block projectiles that don't have penetration.
I went less lethal and 2 shields, which worked out in the end.
The enemy seem to see through tiny gaps and shoot with no need to identify their target. They don't shoot at their own, do they?
However, the AI seems to work most of the time IMO on most maps, so I would mostly criticize the map design. It does not work well with the AI.
And please stop making references to real life. This is a game that has to work with limitations and for playability. Plus, gatekeeping players who defend paid products for no apparent reason, but just for they own ego, are the worst.
There are issues with people playing a game poorly, and then there's the game being built poorly to offer an unfair/unrealistic challenge. This game thus far has been the latter.