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Sinnik Dec 16, 2023 @ 8:33pm
Too many booby traps
I don't care for them. It's not realistic to have so many booby trapped doors in the first place. Anyone else would like an option to be added to just completely disable them?
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Showing 1-11 of 11 comments
Honnes G. Dec 16, 2023 @ 8:36pm 
As far as I'm aware the door traps are purely contextual as far as what maps they appear in. Most of the maps don't have any door traps at all. I know that before the full release it was easy for mods to define door traps, what maps they were in, how many were allowed etc. but I'm not sure if that's still the case or if there's currently a mod that removes them for you.
SkebbZ Dec 16, 2023 @ 8:37pm 
You can just set maxtraps to 0 in the AI configuration.
Sinnik Dec 16, 2023 @ 9:01pm 
Originally posted by SkebbZ:
You can just set maxtraps to 0 in the AI configuration.
Didn't know it was so easy.. you da man. Carry on everyone
walrus1 Jan 5, 2024 @ 10:10am 
Originally posted by SkebbZ:
You can just set maxtraps to 0 in the AI configuration.
Thank you! I'm on Lethal Obsession and have had to abort the mission twice cause every exterior door has been trapped.
[BLK] Telu Jan 5, 2024 @ 10:13am 
Originally posted by walrus1:
Originally posted by SkebbZ:
You can just set maxtraps to 0 in the AI configuration.
Thank you! I'm on Lethal Obsession and have had to abort the mission twice cause every exterior door has been trapped.
You can diffuse the trap, you know.
walrus1 Jan 5, 2024 @ 10:21am 
Originally posted by BLK Telu:
Originally posted by walrus1:
Thank you! I'm on Lethal Obsession and have had to abort the mission twice cause every exterior door has been trapped.
You can diffuse the trap, you know.
Only if you are on the side of the door with the trap on it.
Originally posted by walrus1:
Only if you are on the side of the door with the trap on it.

No, you can peek the door and disarm it on the opposite side. The only risk would be you pushing the door too far open, or a suspect being on the other side.
walrus1 Jan 5, 2024 @ 10:30am 
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
Originally posted by walrus1:
Only if you are on the side of the door with the trap on it.

No, you can peek the door and disarm it on the opposite side. The only risk would be you pushing the door too far open, or a suspect being on the other side.
That worked! Didn't know I could do that!

Still the number of traps set by subjects seems a bit high.
Last edited by walrus1; Jan 5, 2024 @ 10:31am
Originally posted by walrus1:
That worked! Didn't know I could do that!

Still the number of traps set by subjects seems a bit high.

I like it and think it's fine, it slows me down a bit and with randomization, sometimes forces me to go to another entrance if the AI are also in the room. Prior to 1.0, the map had I think 3 traps max, and 2 AI, and it was honestly just really boring because you could rush the basement and there was a pretty good chance one of them would be there. Was pretty easy to deal with.
[BLK] Telu Jan 5, 2024 @ 10:33am 
I also like it. It make some situation tricky.
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Date Posted: Dec 16, 2023 @ 8:33pm
Posts: 11