Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-I agree that it's an unrealistic situation for such a small team. I'm guessing it was done this way for fun and challenge.
-For big maps like this I usually have one team holding down a path and another clearing. I like to imagine the suspects like rats on a sinking ship and I'm the water. I clear from one side to the other while blocking paths and I'm trying to scare all the rats to the other end of the ship. I hope this helps. GLHF
Pretty much, I tend to do outside first along with that stupid cave, at least if I die I dont die after I have done all the other stuff. Then I go first house first floor, second floor, second house second floor + attic, second house first floor. Works pretty consistently
Flashlights should work just as well as nods in small rooms. For underfunded department I would expect no NODS or maybe a single set. I am trying to play this realistic.
Once you equip the team with NODs and IR lasers you can just call the game "Delta Force 4" , the whole game starts looking like war in Afghanistan.
I should know the layout from briefing but the map is garbage.
Flashlight are too small to be useful in this game.
Best tactic for this map is to clean one house. Go outside, clean the other house. Then, clean the rest.
I can beat the mission in Training mode, I'll try campaign another day maybe. The game is ugly and my eyes are tired of looking at it. SWAT 4 devs made better lit levels.
Playing whole level in Night vision is like just reverting to how games used to be in 2000s. Washed out and ugly with no colors.