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But seriously, I can turn off context popups, but it doesn't affect the "Mission Select" hint. Like, what?
And the game keeps spawning me outside the briefing/locker rooms, the two rooms I use the most between missions. This game is great, but who thought that was a good idea? I'm spawning further and further away every time I succeed in a mission because the HQ keeps opening up. It's cool that it expands a bit, but it's inconvenient as hell to respawn as far away as possible from the two most important rooms between missions, especially if it's after a failure.
I can see it being a toggle setting to just have it zoom on tap or not
Some additional requests:
- In the roster selection screen please grey out those traits at the bottom, if the team member hasn't unlocked it (I always have to click and check)
- Always add a scrollable version of the 911 call (it already has the text, but that autoscrolls and vanishes after the audio)
- Don't start the briefing-audio after listening to an 911 call
- Swap places of the "steel" and "ceramic" armor variant (so that the selection goes from weakest to hardest)
- Add a help/tutorial for what all these actions on the briefing map do and how to use them
- This is probably a me-problem: When the TAB-display is opened, I often accidently try to close it with ESC since other games do it like that. RoN directly goes to the pause/options/menu-screen, stops the music and breaks the atmosphere. It would be great, if ESC would close the TAB-display if it is opened and pause otherwise.