Ready or Not

Ready or Not

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Scotch 14/dez./2023 às 14:20
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Mission type removed...
* "Ability to pick which mission type to play a level on has been removed due to limitations with design and testing, and to avoid narrative conflicts."

I relaunched the game today to discover 1.0, i am very disappointed to discover that the mission type have been removed to leave just the maps playable in a single mod. This destroys the charm of replayability and the excitement of replaying a map differently and avoiding the feeling of weariness.
Today, I finished 2 maps with a friend and ask: "Okay, we finished the map, should we restart it? Why do we? We just finished it..."
This really establishes a bad way of consuming the game which does it a complete disservice and it's a real shame. The system of being able to choose different modes for each map, that's THE reason why I bought the game. To discover that the functionality has been removed without being able to admit that you are not up to your standards and by discovering excuses like this* that remove a lot of gameplay from your game.
Really sad to discover this today, I expected a lot from the release of this 1.0...

I guess we just have to hope that the community of moders will pick up the broken pieces and put them back together...
Última edição por Scotch; 14/dez./2023 às 14:28
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Scotch 15/dez./2023 às 17:27 
Escrito originalmente por FINAL_B:
That was a thing subject to change for final release, guess we got spoiled with the modes.
So you're saying that players who played early access have, today, the misfortune of seeing the game they were playing have a major part of its concept amputated, because the game they were playing didn't wasn't what it was intended to be for its official release version? It's absurd...
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Publicado em: 14/dez./2023 às 14:20
Mensagens: 16