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Assault rifles and pistols had way too much kick a year ago in the version of ready or not I played.
One shot already offset the point of impact above a person on 10m distance (when aimed center mass). Recoil was insane. This is not about CoD. It is about common sense. 5.56 does not kick like that IRL.
I guess its fixed by now if you guys do not know what I am talking about.
The gunfighter mod helped massively, also with how it reset the gun to the original point of aim if you stopped shooting for a second, super useful and way better feeling. If you did rapid shots it would still climb appropriately.
Who did ask that?
Again no one asked. And I was not talking or refering to full auto. Some people need to learn how to read and understand a post first before replying to something no one talked or asked about.
This game wants to be an authentic experience. There is obviously a difference between real guns and a mouse. No need to go captain obvious on me for that one. But there are plenty of ways to do a better simulation than this game did.
Next time just write „git gud“. Same value, but less words. xD