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An official development kit tool it is supposed to be released down the road, it will make modding much simpler, easier for the user and modder.
About distribution method it needs to go beyond only Steam Workshop or mod.io
This game requires a server browser to show up the sessions with different parameters and what kind of mods version are being used in the session.
Therefore anyone can seamlessly download them, etc, which is attached to the distribution method (either SteamWorkshop or Mod.io works).
Yes you are right. But still it doesn't change the subject. I did download mods for games like GTA, had lot of problems, downloaded Lots of GB's then mods conflict, deleted the game, redownloaded lots of GB. But the diffrence is GTA didn't add a mods page on the main menu and GTA and the similar games like skyrim etc, has a lot bigger worlds and mechanics than the ready or not. Those games didn't add a mod page and didn't tell their games is suitable for modding. Ready or nor did that but they didn't do anything else.
So my point is if they going to keep that mods page in the game after release, they have to improve that. Okey maybe not with workshop. I requested workshop because in my experince, it was always more comfortable. If they use another "good" method to download mods, i don't mind that. I hope after the release, this and all the other problems will gone. And i hope i will kill nazis with my bro squad of anime girls using laser guns (Im jokin just improve modding).