Ready or Not

Ready or Not

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slow learner 2023 年 4 月 10 日 上午 7:06
Is PVP still planned ?
Hello, haven't played the game in a good year and was wondering if PVP was still being worked on.
引用自 info/
PVP would be a nice optional. SWAT 4 as far as I know had no PVP and is still popular to this day, but with this game being a spiritual successor, I think it'd be nice to have.

SWAT 4 actually did (does) have a PVP, at least I believe I've seen clips from it.

To be clear to everyone, Ready or Not is confirmed to have PVP. It had a PVP in the closed alpha, it was removed at full launch because it was an unpopular mode, but the devs have plans to remake it and introduce it after they get PVE to the state they like.
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McKinstrey 2023 年 4 月 10 日 上午 9:39 
I am really skeptical about PVP. This game is specifically PVE orianted and I feel like if they deliver a botched PVP it will definitely ruin the games reputation and future. They really have to know their craft and how to develop a multiplayer mode for this game that actually fits the environment and won't change the pace of the game that woiuld make it into another run and gun. I'd say go for it, be extremely careful, because what they make out of a PVP mod will determine the future of this game
slow learner 2023 年 4 月 10 日 上午 10:21 
引用自 McKinstrey
I am really skeptical about PVP. This game is specifically PVE orianted and I feel like if they deliver a botched PVP it will definitely ruin the games reputation and future. They really have to know their craft and how to develop a multiplayer mode for this game that actually fits the environment and won't change the pace of the game that woiuld make it into another run and gun. I'd say go for it, be extremely careful, because what they make out of a PVP mod will determine the future of this game

I have just always wanted a very realistic and tactical pvp game. Zero hour managed to do something really good, but with the quality of Ready or Not, i think it could be really really great. I am not talking about the swat 4 pvp (was kind of pointless) but something a tad more competitive
引用自 Lucckesi
Yes. PvP gonna arive in the future, but no release date confirmed yet.

This is accurate. They do not believe however that a full PVP will release this year as a mode
McKinstrey 2023 年 4 月 10 日 上午 10:58 
引用自 REM

I have just always wanted a very realistic and tactical pvp game. Zero hour managed to do something really good, but with the quality of Ready or Not, i think it could be really really great. I am not talking about the swat 4 pvp (was kind of pointless) but something a tad more competitive

I understand why you advocate for this, but realistically every single tactical multiplayer game turns into a run and gun after a while, because those corners, rooms and windows you worked for the first time will eventually be a walk in the park because you know what to peek, and how. Thus the whole pace of the game will fasten up after a couple of weeks. Everybody will know how the maps work, playstyles, spawnpoints, breach points, room clearing and so on. This is just what happens when you play a map for 10th, 15th, 20th time. You just know what to expect, whereas in the real world you don't. There is no "retry", there's no replaying the same map with the same breaching style and room clearing. This is why I think PVP has to be worked on extremely carefully, even tho it'll inevitably become a run and gun no matter what
McKinstrey 2023 年 4 月 10 日 上午 11:00 
引用自 Lucckesi
Do you know COOP and Singleplayer gonna still be available, right? I don't understand the hate about PvP. Don't like it? Just don't play it! That simple.

I provided I think what can be considered a pretty civil response. I look at things realistically and I think what I said is a pretty good outlook on what has to be done in order to not botch the PVP mode. Furthermore I didn't "hate" on PVP, I don't really know where you got that from
slow learner 2023 年 4 月 10 日 上午 11:16 
引用自 McKinstrey
引用自 REM

I have just always wanted a very realistic and tactical pvp game. Zero hour managed to do something really good, but with the quality of Ready or Not, i think it could be really really great. I am not talking about the swat 4 pvp (was kind of pointless) but something a tad more competitive

I understand why you advocate for this, but realistically every single tactical multiplayer game turns into a run and gun after a while, because those corners, rooms and windows you worked for the first time will eventually be a walk in the park because you know what to peek, and how. Thus the whole pace of the game will fasten up after a couple of weeks. Everybody will know how the maps work, playstyles, spawnpoints, breach points, room clearing and so on. This is just what happens when you play a map for 10th, 15th, 20th time. You just know what to expect, whereas in the real world you don't. There is no "retry", there's no replaying the same map with the same breaching style and room clearing. This is why I think PVP has to be worked on extremely carefully, even tho it'll inevitably become a run and gun no matter what

I get your point ! I think it really comes down to a meta that keeps evolving over and over as players gather knowledge. That's why i am not as concerned as you seem to be about the future of this kind of modes. Simply look at how other PVP competitive games manage to live even after 10 years (even tho i doubt RoN pvp would get as serious but still)
McKinstrey 2023 年 4 月 10 日 上午 11:57 
引用自 REM

I get your point ! I think it really comes down to a meta that keeps evolving over and over as players gather knowledge. That's why i am not as concerned as you seem to be about the future of this kind of modes. Simply look at how other PVP competitive games manage to live even after 10 years (even tho i doubt RoN pvp would get as serious but still)

You say "other PVP competitive games" and "they manage to live even after 10 years" but you forget that those comp games you are talking about were arcadish from the start and were never intented to become serious tactical games based on realism, so obviously players don't mind the unrealistic part of it for example rushing in site and working the objective, not caring about obvious threats from 360 degress. Varlorant, Siege, CS:GO, Overwatch. Of course these games are able to maintain their popularity, because they don't feed off of tactical/simulator players. Their core basic concept is run and gun, defuse this, kill those etc.

But when it comes to games like Ground Branch, Ready or Not, the core concept is realistic execution of a realistic scenario and what I am trying to say is that the PVP will lose its immersive environment, the thrill to not die on the corner and to secure 360 with your stack at all times. Or to maintain discipline with your stack, move carefully, work the corners and clear the rooms accoring to a specific SOP. The PVP will eventually become a chaotic environment with people running around, and it will feel like an arcadish experience.

But obviously it all comes down to personal preference. I for one am stuck up on the "realistic" part and that's why I am afraid of what will become of the PVP.
LunaStellae 2023 年 4 月 10 日 下午 2:14 
引用自 Lucckesi
引用自 McKinstrey
I am really skeptical about PVP. This game is specifically PVE orianted and I feel like if they deliver a botched PVP it will definitely ruin the games reputation and future. They really have to know their craft and how to develop a multiplayer mode for this game that actually fits the environment and won't change the pace of the game that woiuld make it into another run and gun. I'd say go for it, be extremely careful, because what they make out of a PVP mod will determine the future of this game
Do you know COOP and Singleplayer gonna still be available, right? I don't understand the hate about PvP. Don't like it? Just don't play it! That simple.
If only it would be that simple... sadly PVP crowd often care only about PVP and want full attention from devs at cost of PVE/single-player... thats why people aren't happy with PVP here.
最後修改者:LunaStellae; 2023 年 4 月 10 日 下午 2:19
Samurai 2023 年 4 月 10 日 下午 4:16 
引用自 McKinstrey
I am really skeptical about PVP. This game is specifically PVE orianted and I feel like if they deliver a botched PVP it will definitely ruin the games reputation and future...

Lemme cut you off there bud. AHEM... Warframe. But yeah I agree, let this be a polished PayDay2 clone except actually tactical.
MODERATORS HAVE BRAINROT 2023 年 4 月 10 日 下午 5:12 
game bets boring quick......
McKinstrey 2023 年 4 月 11 日 下午 1:40 
引用自 Julius Caesar
game bets boring quick......

I think it depends on the individual. For someone who appreciates a detailed house clearing with realistic movement and proper execution it can really hit a lot different than just playing it like any other game. This is really something that not many people can appreciate to the fullest extent. And what the devs provide along with mods this game is something that has never been done before in law enforcement environment. I know people who could spend dozens upon dozens of hours on one map, just to perfect and master a house arrest, or raid, to the extent that it can be done without verbal communication. If you don't have that mindset or these kinds of things don't interest you that much than obviously it will become boring after a while. You have to have a specific attitude about milsims, or simulator games to be able to spend a great amount of time within them.
IvantheFormidable 2023 年 4 月 11 日 下午 4:05 
引用自 Lucckesi
Do you know COOP and Singleplayer gonna still be available, right? I don't understand the hate about PvP. Don't like it? Just don't play it! That simple.
While I agree with the sentiment, I'm afraid it doesn't reflect the reality of development. Any resources that are put into the PvP mode will detract from those resources being leveraged to better the PvE mode, that's simply the way it goes. There's only so many dev hours in a day, and so much money, that something will have to give. My other hesitation is I don't know how a law enforcement setting, specifically, will translate into a PvP setting without degenerating in to another mil-sim style shooter. It's an interesting problem set, to be sure, and I'll see what the devs do with it but I'm not holding out hope.
Doge 2023 年 4 月 12 日 上午 1:22 
引用自 McKinstrey
引用自 REM

I have just always wanted a very realistic and tactical pvp game. Zero hour managed to do something really good, but with the quality of Ready or Not, i think it could be really really great. I am not talking about the swat 4 pvp (was kind of pointless) but something a tad more competitive

I understand why you advocate for this, but realistically every single tactical multiplayer game turns into a run and gun after a while, because those corners, rooms and windows you worked for the first time will eventually be a walk in the park because you know what to peek, and how. Thus the whole pace of the game will fasten up after a couple of weeks. Everybody will know how the maps work, playstyles, spawnpoints, breach points, room clearing and so on. This is just what happens when you play a map for 10th, 15th, 20th time. You just know what to expect, whereas in the real world you don't. There is no "retry", there's no replaying the same map with the same breaching style and room clearing. This is why I think PVP has to be worked on extremely carefully, even tho it'll inevitably become a run and gun no matter what
The AI and game RN is so bad and unfinished you run and gun anyway lol. only reason you cant is because of the movement speed. But after you play the SAME MAP over and over again you can Wkey threw any map almost no issues. Slow does not mean realistic or tactical.
最後修改者:Doge; 2023 年 4 月 12 日 上午 1:23
Doge 2023 年 4 月 12 日 上午 1:27 
引用自 IvantheFormidable
引用自 Lucckesi
Do you know COOP and Singleplayer gonna still be available, right? I don't understand the hate about PvP. Don't like it? Just don't play it! That simple.
While I agree with the sentiment, I'm afraid it doesn't reflect the reality of development. Any resources that are put into the PvP mode will detract from those resources being leveraged to better the PvE mode, that's simply the way it goes. There's only so many dev hours in a day, and so much money, that something will have to give. My other hesitation is I don't know how a law enforcement setting, specifically, will translate into a PvP setting without degenerating in to another mil-sim style shooter. It's an interesting problem set, to be sure, and I'll see what the devs do with it but I'm not holding out hope.
This month saw the lowest average playercount since release. You PVE players aint helping. Without PVP or some actual progression and replay-ability this game is dead by next year. Yall have to face the fact that you have to make the game replayable and its not. The player count shows that as a fact, Games that are replayable dont need major updates to stay alive they will have a constant playerbase. This game gets an annual update and gets a boost for around 1-2 mo and then back on decline.

PVP will bring players, money, and replayablity FAR QUICKER than they will be able to make the AI and missions diverse enough to offer anymore than a couple dozen hours of playtime. Be honest after playing each map 10x it gets a bit...yea.

The game is GREAT but common. THIS COMMUNITY HATES THIS GAME its like nobody wants any progression nobody wants any achievements or stat-tracking, nobody wants unlockable levels with things or levels you must complete first, no PVP So what is the game finished then?. yall will kill this cool ass game.

Modding is not a fix for an incomplete game!
最後修改者:Doge; 2023 年 4 月 12 日 上午 1:35
LunaStellae 2023 年 4 月 12 日 上午 2:06 
引用自 Gop
引用自 IvantheFormidable
While I agree with the sentiment, I'm afraid it doesn't reflect the reality of development. Any resources that are put into the PvP mode will detract from those resources being leveraged to better the PvE mode, that's simply the way it goes. There's only so many dev hours in a day, and so much money, that something will have to give. My other hesitation is I don't know how a law enforcement setting, specifically, will translate into a PvP setting without degenerating in to another mil-sim style shooter. It's an interesting problem set, to be sure, and I'll see what the devs do with it but I'm not holding out hope.
This month saw the lowest average playercount since release. You PVE players aint helping. Without PVP or some actual progression and replay-ability this game is dead by next year. Yall have to face the fact that you have to make the game replayable and its not. The player count shows that as a fact, Games that are replayable dont need major updates to stay alive they will have a constant playerbase. This game gets an annual update and gets a boost for around 1-2 mo and then back on decline.

PVP will bring players, money, and replayablity FAR QUICKER than they will be able to make the AI and missions diverse enough to offer anymore than a couple dozen hours of playtime. Be honest after playing each map 10x it gets a bit...yea.

The game is GREAT but common. THIS COMMUNITY HATES THIS GAME its like nobody wants any progression nobody wants any achievements or stat-tracking, nobody wants unlockable levels with things or levels you must complete first, no PVP So what is the game finished then?. yall will kill this cool ass game.

Modding is not a fix for an incomplete game!
Amount of players doesn't matter, you can have 500k players but every match will be full of toxics and unenjoyable experience. its better to have 1k players but with enjoyable experience.

RoN is not life-service game, PVP isn't going to make a lot of money, they already earned a lot from initial game hype, its also worth to say that a lot of money don't mean more progress because people who now work on PVE would need to be forced to work on PVP which would only slowdown process...

Yes PVP will bring more people... but these people will be more likely PVP toxic tryhards that will cry and force devs into giving PVP full atention at cost of PVE. And yes PVP people are toxic tryhards that only care about K/D instead enjoyment from game. I don't call everyone who likes PVP toxic but sadly most of people are toxic...

You see its not community problem that you don't enjoy PVE, nobody force you to play this game theres a lot of PVP games you can play while waiting for PVP mode in RON. Most of people here want PVE not PVP, so if PVP fans don't want PVE in their game we PVE fans don't want PVP in our game simple right?

Its also worth to say that PVP is planned, I waited for new SWAT game like idk 10 years, so PVP can just wait 1 year?
最後修改者:LunaStellae; 2023 年 4 月 12 日 上午 2:07
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