Ready or Not

Ready or Not

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AlphaWolf Feb 18, 2023 @ 4:37am
lack of sprint button
the lack of a sprint button makes large areas of maps either after youve cleared enemies there or them not being there at all feel very bad just cause you have to semi powerwalk making you waste time walking over areas that are empty for no reason and you kinda cant say ''oh it wont be realistic'' cause peaple in body armor run all the time actual swat members run rainbow six siege operators can run even the ones with shields so your argument saying it wouldnt be realistic wouldnt make sense at all
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Showing 1-15 of 27 comments
AlphaWolf Feb 18, 2023 @ 4:38am 
this is my main gripe with this game ive just started playing and everything else seems good as of right now except for the lack of sprint
Graywolf364 Feb 18, 2023 @ 5:38am 
This topic has been discussed to death. The discussion with the most engagement in the last few weeks can be found if you search for 'Hear me out Devs IMPORTANT'

I will quickly say that yes SWAT and patrol do run when it is appropriate and the situation demands. But within our current map list, there aren't really any areas where you do need to sprint. It's almost always better to eliminate the threat vs moving back to concealment. And just because you think an area is empty does not actually mean it's empty. You can still have suspects hiding in the hard corners and you still need to watch any doors and windows along the way. If you're routinely getting engaged while out in the open it sounds like more of a tactics issue than a problem with not having sprint.

That said the low ready work around that everybody uses is a terrible solution and being able to move faster is undoubtedly convenient when navigating yellow zones or after a soft complete. It's just not the best tactic for when you're actively trying to clear.

As an aside, Rainbow Six Siege is not the best comparison for your case.
Last edited by Graywolf364; Feb 18, 2023 @ 5:40am
Graywolf364 Feb 18, 2023 @ 5:42am 
Originally posted by UnluckyDuckie:
The issue isn't sprint, it's the boring Janitor duty part.
Boring janitor duty gave me a chuckle.
AlphaWolf Feb 18, 2023 @ 5:53am 
Originally posted by UnluckyDuckie:
The issue isn't sprint, it's the boring Janitor duty part. Not a fan of it either.

You have a "Low Ready" option which makes you trot a little faster but that's it; Sprint will never get added.
this is hardly noticable at best and does only hurt you instead of doing anything to help
AlphaWolf Feb 18, 2023 @ 5:58am 
Originally posted by Graywolf364:
This topic has been discussed to death. The discussion with the most engagement in the last few weeks can be found if you search for 'Hear me out Devs IMPORTANT'

I will quickly say that yes SWAT and patrol do run when it is appropriate and the situation demands. But within our current map list, there aren't really any areas where you do need to sprint. It's almost always better to eliminate the threat vs moving back to concealment. And just because you think an area is empty does not actually mean it's empty. You can still have suspects hiding in the hard corners and you still need to watch any doors and windows along the way. If you're routinely getting engaged while out in the open it sounds like more of a tactics issue than a problem with not having sprint.

That said the low ready work around that everybody uses is a terrible solution and being able to move faster is undoubtedly convenient when navigating yellow zones or after a soft complete. It's just not the best tactic for when you're actively trying to clear.

As an aside, Rainbow Six Siege is not the best comparison for your case.

there is atleast one i found incredibly annoying to move around on (i havent played all the maps yet ive only played 2 different maps) and most of these points you use against it dont really hold up either if you miss suspects thats on you not the sprint button and is no reason as to why one shouldnt be in the game and no tactics aint a problem if im running around looking for an item if you think so you might have tactics confused with something else and im not running away to be stealthy either its purely for eliminating some of the massive tiime wasiting moments when your just moving about with no enemies around
Graywolf364 Feb 18, 2023 @ 6:13am 
For clarification, I agreed that being able to move faster would be greatly beneficial after a soft mission complete (you rescued all the civilians and dealt with all the suspects you just need to do any reporting or evidence collection) or for navigating yellow zones. Yellow zones are areas that are previously cleared but not fully secured. The community generally agrees on it being annoying to have to collect evidence and the utility of being able to move faster when doing that busy work. The reason why the subject is so divisive is you also have people in the community who want it so they can sprint through uncleared rooms or hypothetically run back to cover/concealment if they make contact with a suspect.


It's generally easier and less of a headache to just delegate the task of evidence collection and NPC restraining to AI teammates as your clearing. This greatly minimizes the need to backtrack for evidence collection after a soft complete.
Last edited by Graywolf364; Feb 18, 2023 @ 6:18am
AlphaWolf Feb 18, 2023 @ 6:20am 
Originally posted by Graywolf364:
For clarification, I agreed that being able to move faster would be greatly beneficial after a soft mission complete (you rescued all the civilians and dealt with all the suspects you just need to do any reporting or evidence collection) or for navigating yellow zones. Yellow zones are areas that are previously cleared but not fully secured. The community generally agrees on it being annoying to have to collect evidence and the utility of being able to move faster do it. The reason why the subject is so divisive is you also have people in the community who want it so they can sprint through uncleared rooms or hypothetically run back to cover/concealment.

It's generally easier and less of a headache to just delegate the task of evidence collection and NPC restraining to AI teammates as your clearing. This greatly minimizes the need to backtrack for evidence collection after a soft complete.

litterally i just want to be able to move faster to get through the down times between gunfights or restraining civs etc etc why peaple refuse this is beyond me man straight up sots community is exacltly the same just worse cause they are very dumb about it the worst excuses that easily are disregarded and does nothing to prove their point
Graywolf364 Feb 18, 2023 @ 6:30am 
Because suspects and civilians can hide in closets, underneath beds, escape through holes in the wall, play dead, and flank around you. Map design is sprawling and there's often multiple entrances to every room, so unless you wedge shut doors you can't assumed an area you previously cleared is clear the next time you go through it. Even then suspects occasionally open wedged doors. Unless the game specifically tells you otherwise. You can't assume that any given room or hallway is clear. You always got to assume that there is a suspect in the next room ready to ambush you. The game basically runs on moscow rules because there's no cordon, no cover officers, and your team is abnormally and unauthentically small going up against a dozen to two dozen suspects at a time with access to NFA items and hard armor.
AlphaWolf Feb 18, 2023 @ 6:36am 
Originally posted by Graywolf364:
Because suspects and civilians can hide in closets, underneath beds, escape through holes in the wall, play dead, and flank around you. Map design is sprawling and there's often multiple entrances to every room, so unless you wedge shut doors you can't assumed an area you previously cleared is clear the next time you go through it. Even then suspects occasionally open wedged doors. Unless the game specifically tells you otherwise. You can't assume that any given room or hallway is clear. You always got to assume that there is a suspect in the next room ready to ambush you. The game basically runs on moscow rules because there's no cordon, no cover officers, and your team is abnormally and unauthentically small going up against a dozen to two dozen suspects at a time with access to NFA items and hard armor.


still tho this kinda isnt a good excuse for not having a sprint button as still if you have cleared a large section of the map and are close to done your just looking for the final stuff for example it would be hugely beneficial to have a sprint button or lets say you get caught in a corridor while your dealing with a civ or a dead body and you get caught by an enemy you cant sprint to get to cover fast you will most likely die before you get to any cover or get lucky and manage to kill/incapacitate them first and ngl id rather have a sprint button than not honestly
To clarify again for future users, the devs have repeatedly said no to a sprint. It's not a realism issue, it's a gameplay issue. Ready or Not prior to December 2021 had a sprint, the devs did not like the gameplay loop, especially during the PVP days.

It will likely not be returning, this is how the devs like the current base game speed, but the community is welcome to (and mods already exist with that function) to mod a sprint in. If you haven't already, bind low-ready in settings, it's the closest to a sprint the base game will likely have
AlphaWolf Feb 18, 2023 @ 9:26am 
Originally posted by 『Sinner』:
To clarify again for future users, the devs have repeatedly said no to a sprint. It's not a realism issue, it's a gameplay issue. Ready or Not prior to December 2021 had a sprint, the devs did not like the gameplay loop, especially during the PVP days.

It will likely not be returning, this is how the devs like the current base game speed, but the community is welcome to (and mods already exist with that function) to mod a sprint in. If you haven't already, bind low-ready in settings, it's the closest to a sprint the base game will likely have

not gonna lie having to mod the game to add a funcion not to waste a large amount of time walking over areas youve already been or completely empty areas is dumb

again adding a sprint function dont mean it would turn into cod litterally dont even have to be that fast just faster than the current speed as that is so ♥♥♥♥♥♥♥ slow especially for a game where you often have to back track most likely several times enemies or not imo this is litterally the only thing holding the game back
AlphaWolf Feb 18, 2023 @ 9:30am 
Originally posted by 『Sinner』:
To clarify again for future users, the devs have repeatedly said no to a sprint. It's not a realism issue, it's a gameplay issue. Ready or Not prior to December 2021 had a sprint, the devs did not like the gameplay loop, especially during the PVP days.

It will likely not be returning, this is how the devs like the current base game speed, but the community is welcome to (and mods already exist with that function) to mod a sprint in. If you haven't already, bind low-ready in settings, it's the closest to a sprint the base game will likely have


and mate you know that date you specified in your comment is when the game released right? and the game is no longer pvp either so it doesnt make sense for these to be the reason why it cant be added
Originally posted by AlphaWolf:
and mate you know that date you specified in your comment is when the game released right? and the game is no longer pvp either so it doesnt make sense for these to be the reason why it cant be added

That's not entirely true, for the public build, yes the release was December 2021. However prior to that RoN was a closed alpha experience with both the PVP and PVE, but the PVE is still under NDA, so I don't know the specifics.

I'll emphasize again that the decision not to have sprint is intentional, even if players want to use it just to secure evidences, it will inevitably just be used to disrupt the gameplay loop the devs want. Backtracking is inevitable to a certain extent, but in MP that's why teams should clear more efficently and split up to gather up everything, and in SP the SWAT AI will eventually be tweaked to be more autonomous with gathering evidence.

Not to mention they've hinted about adding "police trailers" to help gather evidence, but they weren't specific
AlphaWolf Feb 18, 2023 @ 9:42am 
Originally posted by 『Sinner』:
Originally posted by AlphaWolf:
and mate you know that date you specified in your comment is when the game released right? and the game is no longer pvp either so it doesnt make sense for these to be the reason why it cant be added

That's not entirely true, for the public build, yes the release was December 2021. However prior to that RoN was a closed alpha experience with both the PVP and PVE, but the PVE is still under NDA, so I don't know the specifics.

I'll emphasize again that the decision not to have sprint is intentional, even if players want to use it just to secure evidences, it will inevitably just be used to disrupt the gameplay loop the devs want. Backtracking is inevitable to a certain extent, but in MP that's why teams should clear more efficently and split up to gather up everything, and in SP the SWAT AI will eventually be tweaked to be more autonomous with gathering evidence.

Not to mention they've hinted about adding "police trailers" to help gather evidence, but they weren't specific

again these other things seem like quite bad work arounds for a very simple problem just because sprint is in the game doesnt mean the game is no longer tactical this game does a very good job of keeping it that way and sprinting aint going to break that and just cause it was tested back then does not mean it wouldnt fit the game that exists today back then the game was guaranteed WAY different from what it is today so continuing to refuse an idea just cause it was tested years ago is not good and forcing peaple to have to mod your game just cause you refuse to add something that would be very good is how you ruin a game legit id litterally rather pirate the game cause then i dont have to care about updates and dealing with that for mods cause ngl the game gets quite unplayable without a sprint and just cause you can work around it by adding other things doesnt mean that that is the good way to go lets say you dont like having ai around so you find a way to start it without them and the trailer thingys are broken and just dont work or are annoying to use or whatever youd have to slowly walk around the entire map just to find one tiny thing somewhere off in the corner and thats legit not fun if this game has a mission over screen i wouldnt even know cause of this issue
AlphaWolf Feb 18, 2023 @ 10:31am 
ive actually looked up what sinner says the devs supposedly says about running in this game and i can find nothing online at all
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Date Posted: Feb 18, 2023 @ 4:37am
Posts: 27