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I will quickly say that yes SWAT and patrol do run when it is appropriate and the situation demands. But within our current map list, there aren't really any areas where you do need to sprint. It's almost always better to eliminate the threat vs moving back to concealment. And just because you think an area is empty does not actually mean it's empty. You can still have suspects hiding in the hard corners and you still need to watch any doors and windows along the way. If you're routinely getting engaged while out in the open it sounds like more of a tactics issue than a problem with not having sprint.
That said the low ready work around that everybody uses is a terrible solution and being able to move faster is undoubtedly convenient when navigating yellow zones or after a soft complete. It's just not the best tactic for when you're actively trying to clear.
As an aside, Rainbow Six Siege is not the best comparison for your case.
there is atleast one i found incredibly annoying to move around on (i havent played all the maps yet ive only played 2 different maps) and most of these points you use against it dont really hold up either if you miss suspects thats on you not the sprint button and is no reason as to why one shouldnt be in the game and no tactics aint a problem if im running around looking for an item if you think so you might have tactics confused with something else and im not running away to be stealthy either its purely for eliminating some of the massive tiime wasiting moments when your just moving about with no enemies around
It's generally easier and less of a headache to just delegate the task of evidence collection and NPC restraining to AI teammates as your clearing. This greatly minimizes the need to backtrack for evidence collection after a soft complete.
litterally i just want to be able to move faster to get through the down times between gunfights or restraining civs etc etc why peaple refuse this is beyond me man straight up sots community is exacltly the same just worse cause they are very dumb about it the worst excuses that easily are disregarded and does nothing to prove their point
still tho this kinda isnt a good excuse for not having a sprint button as still if you have cleared a large section of the map and are close to done your just looking for the final stuff for example it would be hugely beneficial to have a sprint button or lets say you get caught in a corridor while your dealing with a civ or a dead body and you get caught by an enemy you cant sprint to get to cover fast you will most likely die before you get to any cover or get lucky and manage to kill/incapacitate them first and ngl id rather have a sprint button than not honestly
It will likely not be returning, this is how the devs like the current base game speed, but the community is welcome to (and mods already exist with that function) to mod a sprint in. If you haven't already, bind low-ready in settings, it's the closest to a sprint the base game will likely have
not gonna lie having to mod the game to add a funcion not to waste a large amount of time walking over areas youve already been or completely empty areas is dumb
again adding a sprint function dont mean it would turn into cod litterally dont even have to be that fast just faster than the current speed as that is so ♥♥♥♥♥♥♥ slow especially for a game where you often have to back track most likely several times enemies or not imo this is litterally the only thing holding the game back
and mate you know that date you specified in your comment is when the game released right? and the game is no longer pvp either so it doesnt make sense for these to be the reason why it cant be added
That's not entirely true, for the public build, yes the release was December 2021. However prior to that RoN was a closed alpha experience with both the PVP and PVE, but the PVE is still under NDA, so I don't know the specifics.
I'll emphasize again that the decision not to have sprint is intentional, even if players want to use it just to secure evidences, it will inevitably just be used to disrupt the gameplay loop the devs want. Backtracking is inevitable to a certain extent, but in MP that's why teams should clear more efficently and split up to gather up everything, and in SP the SWAT AI will eventually be tweaked to be more autonomous with gathering evidence.
Not to mention they've hinted about adding "police trailers" to help gather evidence, but they weren't specific
again these other things seem like quite bad work arounds for a very simple problem just because sprint is in the game doesnt mean the game is no longer tactical this game does a very good job of keeping it that way and sprinting aint going to break that and just cause it was tested back then does not mean it wouldnt fit the game that exists today back then the game was guaranteed WAY different from what it is today so continuing to refuse an idea just cause it was tested years ago is not good and forcing peaple to have to mod your game just cause you refuse to add something that would be very good is how you ruin a game legit id litterally rather pirate the game cause then i dont have to care about updates and dealing with that for mods cause ngl the game gets quite unplayable without a sprint and just cause you can work around it by adding other things doesnt mean that that is the good way to go lets say you dont like having ai around so you find a way to start it without them and the trailer thingys are broken and just dont work or are annoying to use or whatever youd have to slowly walk around the entire map just to find one tiny thing somewhere off in the corner and thats legit not fun if this game has a mission over screen i wouldnt even know cause of this issue