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Bir çeviri sorunu bildirin
Even for gameplay reasons they could just only let you turn on one attachment at a time or prevent the IR laser from being used the same time as a flashlight.
When it comes to switching from IR to visible lasers and vice versa, maybe do a long press on the laser button or a double tap to swap.
If we ever get IR illuminators you could have a similar control system for switching from white light to the IR illuminator. Although that approach does introduce a very real possibility of white light NDs. So some sort of feedback mechanism like a HUD icon may be necessary so the player knows what mode they're on. Obviously a separate hotkey for just the illuminator would prevent the ND issue but we all have a finite amount of keys on our keyboard.
I would have to double check, but I think the Scout lights represented in game are explicitly Vampire series so they are IR and white light.
Instead of replicating something like the modes on a MAWL or other contemporary enablers from a gameplay perspective it's just easier to either turn on the illuminator and laser at the same time with one key press or toggle them separately with separate key presses.
But ultimately I think we can all agree that visible lasers, white lights, IR pointers, and IR illuminators should not be mutually exclusive. Any competently set up patrol rifle for a team that has NOD capability it's going to have a setup that is capable of all four things.