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Next time, try taking both alive and see how easy that is.
If you want a run & gun mission take the Docks, Voll House, or Night club. Far more enemies present on those levels.
Also the gas station has far more enemies (approx. half a dozen) and can - usually as a warmup mission; be done in around 5 minutes as well.
I've tried a few mods that increase the suspect count as a secondary feature and ended up disliking them. It's a very different gameplay tone when you know there's a suspect around every corner versus when you don't. The latter requires you maintain constant vigilance. So at least for me, less suspects may mean less fun gunfighting but it does make for a more exciting and enriching experiences. I don't treat less suspects as an excuse for poor tactics. But your mileage may vary based on what you're looking for in the gameplay.
That said, the Ridgeline hasn't quite nailed the cat and mouse type gameplay that is intended yet. Right now it plays like any other map just with two suspects.
Every time you play it can go a different way.
You're a SWAT team. Your mission is to bring order to the chaos and arrest 2 suspects. Not to clear levels and kill everything. Try to embrace that.
There are already a million games where you kill everyone on site. You're used to them. This is different, or trying to be.
edit, I still liked the map gives me re7 vibes