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64M3R Dec 10, 2022 @ 5:23am
Scope Zoom
So... what's the point of adding scopes with variable zoom if you can't use them in the game?
Seriously just implement a zoom function already, please.
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Showing 1-4 of 4 comments
Electric Messiah Dec 10, 2022 @ 6:28am 
having a magnifier behind red dots or holo scopes would be nice or a acog with the rds ontop
64M3R Dec 10, 2022 @ 6:56am 
Originally posted by Electric Messiah:
having a magnifier behind red dots or holo scopes would be nice or a acog with the rds ontop

there is an 1-4 acog in the game, but the devs didn't program any zoom so it's literally the worst scope. You have better zoom with iron sights.
george47mathew Dec 11, 2022 @ 2:16am 
They really need to add the zoom function. I really thought there was with the scopes to have labelled magnification on the loadouts and we do have keys for canted sights, but no canted sights. I think it is being worked out...

ACOG is a must have. It is like the standard.
Last edited by george47mathew; Dec 11, 2022 @ 2:16am
North_Dumpling Dec 11, 2022 @ 2:19am 
Weapon viewport is definitely unrealistic at the moment.
It essentially gives you double zoom out.

We are already sitting 1 or 2m away from the monitor, weapon perspective being further away including less weapon zoom makes it opposite of being more realistic.

I hope developers will address this or at least developers will add setting similar to MWII where you can choose default, wide or narrow viewmodel.
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Showing 1-4 of 4 comments
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Date Posted: Dec 10, 2022 @ 5:23am
Posts: 4