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BigPerm 30. juni 2022 kl. 8.38
How do you guys play solo?
I love this game and I think I need to play more online. I prefer playing games solo but I'm not really digging this.

I am mostly sending in the teams to clear out rooms first then head in and clean up. I find this pretty boring. The AI can clear out every area flawlessly. I have only had one AI swat member die once, because I shot him lol. Can they die in mission?

I feel like if you crawl forward and let the teams clear out then it's not very hard or fun. Do solo players lead the clearing of every room? How to play to make it more fun? I love the game but it looks like this one might need to be played online
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It was a lott.. easier/funner in the past build personally. The AI wasn't as advanced as now, so the AI for SWAT and suspects were mostly balanced out.

I do find the AI a bit clunky to use, but I also found the SWAT 4 AI clunky to use, so it's personal opinion on that. I used to play a lot of SP exclusively prior to this update, but now I find myself playing MP a lot more just so I don't have to micro manage every teammate/fireteam

I personally have them follow me and just walk around, if it's a dangerous room then I'll have them stack up and clear, but mostly follow me around and have them do all the securing, evidence, etc.
BigPerm 30. juni 2022 kl. 8.42 
Thanks for that. I'll be the leader and see how it goes. AI swat can't be KIA?
calabacina 30. juni 2022 kl. 8.48 
I also go first, if I understand correctly the game does not penalize for the injuries you receive, only those of your teammates. I usually have them cover areas behind me. the exceptions are when I send them forward for wedge doors or if I am sure they can spring into action without danger, for example, if after mirrorgunned a small room with only one or two armed suspects I have them throw a grenade to go inside and clean. ah! and I use them to cuff people too...
Opprinnelig skrevet av Misery:
Thanks for that. I'll be the leader and see how it goes. AI swat can't be KIA?

Mobile Response:

They for sure can, but they have.. worse aimbot sometimes than the suspects do. They do not hesitate or mess around, ruins it sometimes
BigPerm 30. juni 2022 kl. 9.27 
I think you nailed it, they don't hesitate ever. They are 100% efficient. There should be a bit of randomness added in there, where once in a great while they get hit and retreat, they get faked out by the enemies, they could hesitate or get distracted.

They make it too easy to clear everything if you do it text book and send them in. I mean they are supposed to be highly trained but I've never seen one die yet!
Sist redigert av BigPerm; 30. juni 2022 kl. 9.28
Jozsefirst 30. juni 2022 kl. 10.14 
Leave AI behind.
Bring supressed 5-7, NVGs and CS.
Clear the place Sam Fisher style.
Demesis 30. juni 2022 kl. 10.28 
I'd rather have super competent AI companions than to have incompetent ones. They are already a hassle to control constantly, and even if you're good at giving commands, they will never come close to the level of real competent players. The only thing they have going for them is their reflex and precision. Take that away and you're basically doubling the micro-managing, forcing you to camp behind and babysit them all the time. That sounds even more boring and tedious tbh.

The best solution I can think of to please everyone is for the devs to implement an option for hosts to adjust the Swat AI (and possibly suspect AI) skill level. That shouldn't be too difficult to add I reckon. That way, everyone can tune the bots to their play style and everyone becomes happy.
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Dato lagt ut: 30. juni 2022 kl. 8.38
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