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HP rounds squash and break apart after striking a target, with the shrapnel fanning out as it penetrates the body causing a lot of internal damage. However, this quality typically causes it to be middling to worthless against heavily armored targets.
AP will more or less work against any target, though it might take a few more shots to incapacitate a target. HP rounds are much less effective against armored targets, and can be a liability. Still, it can be handy to have both types of ammunition available. I typically load AP in my rifle, and HP in my side arm, so I can swap quickly.
Definitely think that it's an interesting change to allow for the choice between the two.
Ammunition caliber, and muzzle velocity, can also make a fairly significant difference. Play around with different weapons in game to find one that offers the best balance of stopping power, recoil, and control.
BUT (big BUT) This is not simulated in RoN. At the moment weapon damage is simply bugged! For example, you can easily shoot a terrorist in NEON TOMB 3 bullets 10mm JHP in the face and he just flinches and then fights on! ....In the face XD... There's definitely no AR300 steel plate... Those aren't terminators. NO ONE keeps fighting after 3 bullets 10mm JHP in the head... Physically impossible^^
The weirdest thing i've witnessed is suspects still being able to fight like nothing despite being hit by .12 slug at 2 meters distance
3X .45 AP, JHP or Papier-mâché to an unarmored skull and the suspect still fighting back as usual is normal?
over pen heart and lung too
one should slowly stumble after
they dont feel under suppressing fire like us do and they are separate entity to us
THAT is absolutely not an argument in RoN and has no place here. RoN should be absolutely realistic (statement of the developers).
It's not a shooter. It's not about things like Blance or what you personally enjoy.
It's about simulating reality as closely as possible.
And in real life, it's a fact: it's almost impossible for someone to be ready to fight after being hit in the head. The force of the impact alone is like Vitali Klitschko or Mike Tyson hitting you in the head. You passed out for minutes at least has a Severe concussion and tissue damage as well as life-threatening bleeding included. In the situation nobody takes cover and fires precisely in the direction of the enemies.
I just test damage in newer version. everything are test in gas station map
It seem there is bug by making you shot unregstier
I have one survive my SCAR civilian version to same spot for 6 or 7 rounds. I remember I have this happen before but I thought my gun was too weak or something in this verion.
then I process to shot another sus and it take only 2 shot to kill and same go to majority around here