Ready or Not

Ready or Not

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Prince Ian 2022년 1월 8일 오후 5시 17분
really hope this comes to xbox game pass
I like games like this, but it needs more players. This game would be right at home on xbox, those players appreciate games like this. Needs to get on gamepass asap.
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28개 댓글 중 16-28개 표시
Prince Ian 2022년 1월 9일 오전 11시 03분 
Executioner님이 먼저 게시:
'I don't want to pay for this game, game pass when?'

There is a big misunderstanding here. Only MS studio games and a maybe a few other titles will stay on gamepass permanently. I have no problem buying a game, I bought a lot of games before and AFTER it ended up on gamepass. The bottom line is that I just want to play this game on XBOX and not pc. Gamepass is just a way to expose the game to more players so I can play with more people, and maybe play it for a while to try it out.
Prince Ian 2022년 1월 9일 오전 11시 06분 
north님이 먼저 게시:
Executioner님이 먼저 게시:
'I don't want to pay for this game, game pass when?'
LOL came here to say this.
OP is poor and wants to play the game on someone else's dime.

on someone else's dime? lol wtf I pay for gamepass. Devs who put their games on gamepass are paid out from subscribers like me. A lot of your PC guys used to brag how you can get the entire gamepass catalog for cheaper than you would subscribing to the service, and now you're saying this??? which is it bruh?
Prince Ian 2022년 1월 9일 오전 11시 16분 
Oggmeista님이 먼저 게시:
consoles have invariably never really had a hardcore sim market of any great size,, in their history, partly due to the design architecture of these gaming platforms being specifically designed for a selective genre of gaming types, So i believe for the Publisher probably moreso than the devs to take such a consideration seriously they would need assurances in market research predictions for sales of the hardcore simulation market on the consoles, because what tends to happen if that the almost exclusively sim gamer, would ignore consoles and get a PC which most players know has a much greater dedicated history of hardcore simulation games, therefore assuring them a market, of course trends have changed somewhat which has been part of the reason behind the masive decline of both Nintendo and Sega, who both used to be huge players in the games industry

Don't compare xbox to playstation and nintendo. Very different gaming philosophies you can't lump all consoles together. Xbox has always been a more mature and power focused gaming machine that mirrored the PC market. It's home to a lot of FPS, strategy and mmo games that you just wouldn't see on the other consoles historically. Remember PC guys begging for MS to put HALO on pc for many years. Halo didn't need PC to be successful and still doesn't. and if it weren't for steam, PC gaming would be dead because a lot of players pirated their games. Now they just wait for a big steam sale, but at least studios can make money now on pc.
Feldhobel 2022년 1월 9일 오전 11시 19분 
Prince Ian님이 먼저 게시:
Phil님이 먼저 게시:
Stable 10k players https://steamdb.info/app/1144200/graphs/

is that a lot to you? 10k players is nothing. payday2 has 40k players, almost a decade old. None of those are big numbers but i'm just making a point that 10k players is peanuts.
Battlefield 2042 got 16k on average.
https://steamcharts.com/app/1517290
Feldhobel 님이 마지막으로 수정; 2022년 1월 9일 오전 11시 19분
Prince Ian 2022년 1월 9일 오전 11시 24분 
Feldhobel님이 먼저 게시:
Prince Ian님이 먼저 게시:

is that a lot to you? 10k players is nothing. payday2 has 40k players, almost a decade old. None of those are big numbers but i'm just making a point that 10k players is peanuts.
Battlefield 2042 got 16k on average.
https://steamcharts.com/app/1517290

And what are you saying? You do know that 2042 is flopping to hell right? That is a very low player count for 2042. Again I'm not sure what you're saying here though, and confused why you're using 2042 as an example, lol that game is being condemned worldwide right now and completely DOA.
Spanish Pingu 2022년 1월 9일 오전 11시 52분 
Phil님이 먼저 게시:
Prince Ian님이 먼저 게시:

is that a lot to you? 10k players is nothing. payday2 has 40k players, almost a decade old. None of those are big numbers but i'm just making a point that 10k players is peanuts.

Payday 2 was free multiple times and was also sold for 2€ x times.
Ron released few weeks ago, pd2 9 years dude wtf :♥♥♥♥: and you dont event own the game.
FATALITY
north 2022년 1월 9일 오후 12시 15분 
Prince Ian님이 먼저 게시:
north님이 먼저 게시:
LOL came here to say this.
OP is poor and wants to play the game on someone else's dime.

on someone else's dime? lol wtf I pay for gamepass. Devs who put their games on gamepass are paid out from subscribers like me. A lot of your PC guys used to brag how you can get the entire gamepass catalog for cheaper than you would subscribing to the service, and now you're saying this??? which is it bruh?
I am sure that all of those people exploiting the $1 for 3 months offer, or whatever it is, are definitely funding the developers. Even those paying the full price, what's $150 a year split between 500 developers? They must be raking it in!
Oggmeista 2022년 1월 9일 오후 12시 29분 
Prince Ian님이 먼저 게시:
Oggmeista님이 먼저 게시:
consoles have invariably never really had a hardcore sim market of any great size,, in their history, partly due to the design architecture of these gaming platforms being specifically designed for a selective genre of gaming types, So i believe for the Publisher probably moreso than the devs to take such a consideration seriously they would need assurances in market research predictions for sales of the hardcore simulation market on the consoles, because what tends to happen if that the almost exclusively sim gamer, would ignore consoles and get a PC which most players know has a much greater dedicated history of hardcore simulation games, therefore assuring them a market, of course trends have changed somewhat which has been part of the reason behind the masive decline of both Nintendo and Sega, who both used to be huge players in the games industry

Don't compare xbox to playstation and nintendo. Very different gaming philosophies you can't lump all consoles together. Xbox has always been a more mature and power focused gaming machine that mirrored the PC market. It's home to a lot of FPS, strategy and mmo games that you just wouldn't see on the other consoles historically. Remember PC guys begging for MS to put HALO on pc for many years. Halo didn't need PC to be successful and still doesn't. and if it weren't for steam, PC gaming would be dead because a lot of players pirated their games. Now they just wait for a big steam sale, but at least studios can make money now on pc.

this is true that's why i also said somewhat, however still since the concept of consoles simulations where never really a serious target for it's market, there have been exceptions which tried hard to divulge from the status quo, such as one of my fav developers which has recently made a resurgence Microprose, this is just my opinion but maybe it's about time that consoles were developed differently so they were not just about their gfx/video potential but also the processor, and maybe also if they had inbuilt keyboard designs as part of the original system, that way more players would take them more seriously for sim gaming......but i hear you
Oggmeista 님이 마지막으로 수정; 2022년 1월 9일 오후 12시 31분
Prince Ian 2022년 1월 9일 오후 12시 33분 
north님이 먼저 게시:
Prince Ian님이 먼저 게시:

on someone else's dime? lol wtf I pay for gamepass. Devs who put their games on gamepass are paid out from subscribers like me. A lot of your PC guys used to brag how you can get the entire gamepass catalog for cheaper than you would subscribing to the service, and now you're saying this??? which is it bruh?
I am sure that all of those people exploiting the $1 for 3 months offer, or whatever it is, are definitely funding the developers. Even those paying the full price, what's $150 a year split between 500 developers? They must be raking it in!

really? you're pointing to the introductory 1 month $1 offer? I've had gamepass now for 3 years my dude. There are 30 MILLION subscribers as of the last report I checked, maybe more now, run some math on that. The devs are paid in full, they do not put their games on the service out of the kindness of their hearts. Even the game development costs in some cases are fronted by MS in return for a day one launch, while they're still allowed to sell the game on other platforms. Some devs are literally surviving off the revenue stream from gamepass, because otherwise they wouldn't sell enough copies on their own. It's also an opportunity for devs to reach more players with DLC and mtx. You just have no idea at all what you're talking about.
Xorberax 2022년 1월 9일 오후 12시 49분 
tl;dr OP is poor
Abhoth 2022년 1월 9일 오후 1시 02분 
Prince Ian님이 먼저 게시:
I like games like this, but it needs more players. This game would be right at home on xbox, those players appreciate games like this. Needs to get on gamepass asap.

Translation: "I want to play this game, but I don't want to pay for it."
Prince Ian 2022년 1월 9일 오후 2시 19분 
Abhoth님이 먼저 게시:
Prince Ian님이 먼저 게시:
I like games like this, but it needs more players. This game would be right at home on xbox, those players appreciate games like this. Needs to get on gamepass asap.

Translation: "I want to play this game, but I don't want to pay for it."

yeah you're right i want to play this game for free on gamepass, and i don't want to pay for it. Really hope it goes to gamepass soon lol
Abhoth 2022년 1월 9일 오후 4시 05분 
Prince Ian님이 먼저 게시:

yeah you're right i want to play this game for free on gamepass, and i don't want to pay for it. Really hope it goes to gamepass soon lol

Some truth at last. Well done. :steamthumbsup:
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게시된 날짜: 2022년 1월 8일 오후 5시 17분
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