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That's the point, loud noises are supposed to interfere with communication, that's why you establish standard operating procedures (SOP) to reduce the need for verbal communication when ♥♥♥♥ hits the fan.
Also FYI: You should know when something's wrong when reloading your weapon is louder than the SWAT officers yelling at a suspect to put their hands-up.
The gunshots are overwhelmingly louder that the rest of the games audio.
Playing with headphones I can barely hear people speaking, but I can't increase the volume, because of the obnoxiously loud gunshots.
'but mah realizm'
This is a game. Not real life. Audio needs work.
and even if this is a game, the devs have intended for this game to stay *realistic*. so don't expect sugarcoated pew-pew sfx.
suggestions : get tf over it, wait for devs to release hearing protection/ear-pros in gear options, or attach a can to your firearms.