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You're being a bit pedantic. Of course it's an oversimplification, but the energy imparted on both the shooter and the victim is close enough that this explanation serves to illustrate why a firearm that can be safely shoulder-fired simply can't exert enough force to send the victim flying.
Take a firecracker, and hold it in your open palm. You will get burns. Now, make a fist around it, and you get fingers blown off, because the force of the explosion has nowhere to go. In a firearm, that explosion DOES have somewhere to go.
Literally the existence of shaped charges.
This is also ignoring that while that bullet feels full force of energy in ONE direction, the firearm itself is feeling it in MULTIPLE directions, reducing the amount of movement backwards (or upwards for that matter) due t ocompeting impulse. Energy transfer is not 100% efficient, and there are a MASSIVE number of variables involved that reduce the amount of energy that makes it to the shooter as opposed to the target.
To say 'shooter feels same force (which is a measure of expended energy) as target' is categorically wrong. The only way for it to 'look' right is for someone to oversimplify the scenario to the point of irrelevance.
Shotguns, in particular, tend to be more prone to imparting their energy directly onto target all at once, as they tend to have lower penetration capability and wider spread force of impact. No, you are not getting hit with a 12 gauge at close range and not getting rocked back, sorry. There are a bunch of factors that make the effect on the shooter (and the transmission of energy) less dramatic (both in terms of reaction and in actual physical force applied). Not least of which is that the shooter tends to be in a braced stance prepared for it, while the target, not so much. I have personally seen a 12 gauge shotgun take a whitetail deer off it's feet quite ass-over-kettle from standing. Whitetail deer tend to weigh between 150 and 300 pounds.
I'm not saying the guns in this game should do hollywood BS, but the ragdolls ARE too stiff against the impulse that caused death, generally.
Also add guts and gore pls devs
Something that SIZE, with enough speed behind it? Yes. Most the damage something like a .50 bmg does to a human body isn't the bullet itself but the energy transfer into a soft target causing cavitation. In theory, any projectile moving with adequate speed could do the same (although the smaller the projectile, the less efficient the transfer of energy into surrounding tissues, so the higherr the amount of raw energy needed).
I don't think current tech could propel something that small fast enough without also disintegrating the projectile. That's more 'railgun' territory than it is conventional firearm.
However I'd like to have them remove the nudity from the game cause that is just plain tasteless.