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Fart Mar 4, 2022 @ 6:12am
This Game Is Really Dark
I don't mean the nature of the game being depressingly dark, that's perfectly fine. The problem is, it's so dark I can't see 5 meters in front of me without aggressive lighting optimization turning off distant lights. Even in daytime maps like the hotel you still need a flashlight.

Edit:

Since some are having difficulties understanding what the issue is, I'll add some photos to help.

https://steamuserimages-a.akamaihd.net/ugc/1825651970950343147/1A542D0BA8E1134AEE7E2588C97E5E3C1CC02223/

Light is rendered out over distance.

https://steamuserimages-a.akamaihd.net/ugc/1825651970950343633/63BDFDB67E6F78F0D29649222D84BA414CCBBFDC/

Light renders back in as you get closer.

https://steamuserimages-a.akamaihd.net/ugc/1825651970950349704/CF60A0D10E086968AFB8B04993352BD14AA130E6/

Some of the lamps on maps are there as cosmetics and don't even function.
Last edited by Fart; Mar 5, 2022 @ 3:56am
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Showing 1-14 of 14 comments
`zgSHADOW Mar 4, 2022 @ 6:30am 
I agree the darkness in these maps are out of control
As far as needing a flashlight in daytime--well yeah, dark places exist in daytime. Also, how does time of day affect an indoor map?
Bazingarrey Mar 4, 2022 @ 6:37am 
Low shadow quality makes the fog disappear, which makes the game less dark. Some test levels have unfinished lighting that's not supposed to be dark
Fart Mar 4, 2022 @ 7:10am 
Originally posted by `zgSHADOW:
I agree the darkness in these maps are out of control
As far as needing a flashlight in daytime--well yeah, dark places exist in daytime. Also, how does time of day affect an indoor map?

Of course you need flashlights in daytime maps, maybe that wasn't the best example for me to use, but what I meant it that there is little to no bounce-light on maps. If you are in a pitch dark room and turn on a flashlight, it's not just the center beam that is lit up but the surrounding area has vague dim lighting.

The penthouse rooms for example have very extreme lighting. They are in a work-in-progress state, though there are plenty of spots where there is a lit up section of the room, then beyond that it is almost pitch darkness.

I understand that the game is in early access, though I still hope that they fix the lighting to be more realistic and improve the appearance of the maps as a whole.
Marksman Max Mar 4, 2022 @ 4:15pm 
Originally posted by Fart:
I don't mean the nature of the game being depressingly dark, that's perfectly fine. The problem is, it's so dark I can't see 5 meters in front of me without aggressive lighting optimization turning off distant lights. Even in daytime maps like the hotel you still need a flashlight.

On the plus side, the NVGs are insanely good after the rework, but basically every single map in the game forces you to run them to see anything at all. The flashlights are complete ass in RoN for some reason. Hell, Cry of Fear has flashlights that are better than this ♥♥♥♥.
Marksman Max Mar 4, 2022 @ 4:19pm 
Originally posted by Rick James Bish:
I know its not just me because our entire team plays every level and have never used NVG. The flashlights need some work but have never found any of them to be too dark. Is it possibly a monitor setting that is causing this for people?

Hmm. I might just have to jack up my gamma or something. I'll take a look around.
yeah, the game is beautiful so its just a little disappointing that it all has to be viewed behind grainy green night vision.
Crowing Mar 4, 2022 @ 4:46pm 
Originally posted by Fart:
I don't mean the nature of the game being depressingly dark, that's perfectly fine. The problem is, it's so dark I can't see 5 meters in front of me without aggressive lighting optimization turning off distant lights. Even in daytime maps like the hotel you still need a flashlight.
I dont have this problem. Its dark where its supposed to be dark and theres flashlights and nvgs for that. Is your problem that you cant see all the time, everywhere, without any effort or tactics?
Fart Mar 4, 2022 @ 5:29pm 
Originally posted by Crowing:
Originally posted by Fart:
I don't mean the nature of the game being depressingly dark, that's perfectly fine. The problem is, it's so dark I can't see 5 meters in front of me without aggressive lighting optimization turning off distant lights. Even in daytime maps like the hotel you still need a flashlight.
I dont have this problem. Its dark where its supposed to be dark and theres flashlights and nvgs for that. Is your problem that you cant see all the time, everywhere, without any effort or tactics?

If you take the time and actually look around, you'll quickly see how overly aggressive the lighting optimization is. Cross the bridge on Twisted Nerve on Raid, and the light on the hallway in the main house is rendered out, pretty much making it near impossible to see any suspects without the use of a flashlight 10 meters away.

The same can be said about the car dealership level. Lighting is rendered out once you cross in another room. The gas station in the cafeteria section has that issue too. Basically the lighting turns on only when the player is relatively close to it, where otherwise, if you are outside of that render radius, you have to rely on a flashlight for a light that's supposed to be there but it's not.

You can use night vision goggles and flashlights, yes, but that doesn't justify poor game design to be ignored.
Marksman Max Mar 4, 2022 @ 5:32pm 
Originally posted by Fart:
You can use night vision goggles and flashlights, yes, but that doesn't justify poor game design to be ignored.
Deadass. I shouldn't have to use NVGs almost 100% of the time.
Egosa-U Mar 4, 2022 @ 10:51pm 
There needs to be the option to set maps in either daytime or nighttime...or a time-slider. This way, you can have it the way you like..

And we need to be able to cut the power!
Andy Mil Mar 5, 2022 @ 12:09am 
I remember I enter the gas station and look into door way to backside and it like some sort of darkness until I move closer and they gonna go away
I play on Lowest because my friend also
it for me to being fair to them
driamlegion Mar 5, 2022 @ 12:42am 
daytime and nighttime ..and the option to cut the power..i mean for swat you plan an operation in front...i wou love to see som sort of mision brefing up front
Marksman Max Mar 5, 2022 @ 3:20am 
Originally posted by John Wayne:
You have so many different abilities to fix that yourself, monitor brightness/gamma, GPU controls to change colour, light and contrast etc. Like bruh. Think.
Ah, yes. Because the player has to fix the problem and not the developers.
Fart Mar 5, 2022 @ 3:50am 
Originally posted by John Wayne:
You have so many different abilities to fix that yourself, monitor brightness/gamma, GPU controls to change colour, light and contrast etc. Like bruh. Think.

Maybe before commenting you should understand what the actual issue is and coming here with the passive aggressive response.

The issue is that the game has very inconsistent lighting that render out over distance. Since you were too thick to understand that, I'll give you photos to maybe help you conceptualize a fraction of the issue.

https://steamuserimages-a.akamaihd.net/ugc/1825651970950343147/1A542D0BA8E1134AEE7E2588C97E5E3C1CC02223/

The light is rendered out over distance.

https://steamuserimages-a.akamaihd.net/ugc/1825651970950343633/63BDFDB67E6F78F0D29649222D84BA414CCBBFDC/

It renders in as you get closer. It's not about user settings, it's about the aggressive optimization that the game has.

https://steamuserimages-a.akamaihd.net/ugc/1825651970950349704/CF60A0D10E086968AFB8B04993352BD14AA130E6/

Some of the lights are there just as map cosmetics that don't even function.
Last edited by Fart; Mar 5, 2022 @ 3:52am
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Date Posted: Mar 4, 2022 @ 6:12am
Posts: 14