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Alternatively, you can get Rainbow Six Siege on a sale and play solo Terrorist Hunt, which is very challenging on the higher difficulty levels. It has tons of maps and guns and the AI can be brutal. No less than lethal options, no AI team mates.
https://steamcommunity.com/sharedfiles/filedetails/?id=936020164
Just like terminal_ suggested. Rainbow Six3 is still great.
Old school GhostRecon games had some urban maps that played out similar to Swat and Rainbow Six. It also has some nice mods. One is called 'Heroes Unleashed.'
Brothers in Arms doesn't have anything to do with Swat but it has AI to command. Pretty fun.
For early access singleplayer stuff we got GroundBranch. It's going to about CIA and have squad AI.
I'm not a religious person and the terrorist hunt in Rainbow Six Siege is at least as good as in the old games (only thing it lacks is AI team mates).
Definitely get R6 Gold.
It's a bit more complicated than that. The market for military FPS games grew a lot, by bringing in more people than weren't interested in slow paced tactical gameplay. I think most R6 players would've kept playing new tactical shooters, it's just that they were a smaller and smaller part of the overall gaming crowd. At the same time, singleplayer games started declining in popularity, the costs and complexity of developing games kept going up and it seemed publishers were less interested in investing in games that would only sell a couple thousand K copies.
From the Rainbow Six wiki page: "Rainbow Six's Windows release sold 218,183 copies during 1998. These sales accounted for $8.86 million in revenue that year." CoD Modern Warfare 2019 made over $1 billion in sales. Rainbow Six Siege sold a lot, I can't find figures but it's consistently at the top of the Steam player count page with 10s of thousands of concurrent players.
It's a numbers problem and right now the numbers are not in single player tactical shooters.
The good news is that there is a resurgence of indie tactical shooters - Insurgency, Squad, Escape from Tarkov, Post Scriptum, etc. None are urban counter terrorist operation flavoured, but we can hope there will be one soon (there have been a few attempts - take a look at Ground Branch too).
About Rainbow Six Siege, I understand why original R6 fans don't like it, but I think you might be denying yourselves a very good experience. In my opinion, it has the best CQB maps hands down, with the most intricate interior map design, the best audio propagation system in the industry atm, an incredible wall destruction model which opens up a huge amount of tactical possibilities, very good gunplay, etc. They could take this base to build an amazing single player experience similar to the classic R6 games, but unfortunately I don't see Ubisoft investing in that. Check out this video for an idea of what terrorist hunt in R6 Siege can look like, with the right approach: https://youtu.be/V2N-nJvxIEQ
This group is still making maps and playing coop. They have modded R6 into something more modern too. https://steamcommunity.com/groups/ALLR6
https://youtu.be/a_PYyJ12SaA
I remember having fun with COD at the time Rainbow Six was cool. We never wanted both of them to be the same. We never wanted Rainbow Six to be anything but keep being Rainbow Six. And COD to keep being COD.
I also played Siege the first three years it came out. Started playing from alpha or beta before it officially released. It is a great game. I agree with the things you highlight about the game too.
But Siege is a trendy scifi hero shooter. Just because the game is about fighting inside the house with guns doesn't make it a 'Rainbow Six' game. Devs should have called it 'Tom Clancy's Siege.' Just like The Division. It should have started it's own game series.
Now the fanbase is divided. Fans are going to beg for Siege 2 and old fans are going to ask for old R6 gameplay to come back. If devs listen to fans, were going to end up with another 'Lockdown'
A game that is trying to be trendy, easy and simplified but realistically tactical at the same time.
Well, it's the same thing and it isn't. I think the situation is a bit more complex and I also try to refrain from calling people morons because fundamentally they have a different taste in video games than I do. I also think the idea that all of these people had a choice, but went for "less reputable FPS games" regardless, is false. Sometimes the choice is already made for them through the sheer amount of publicity and presence that AAA games have.
Apart from that, I think we agree. I'm also disappointed with the overall direction of Siege. I think it has some very innovative mechanics and it's frustrating to see Ubisoft limit the potential of the game and franchise by focusing on e-sports. I absolutely despise what they did with the story and artistic direction, but at the same time I have to give props for the game mechanics. I really hope they'll come up with a single player experience close to the classic games at some point, but I doubt it'll happen. Until then, I still think picking it up on a sale for the terrorist hunt can be fun. Especially if you have some friends to play co-op with.
Swat 4 obviously.
Swat 3 actually might be better than Swat 4. The missions are much more realistic and are set in real locations around Los Angeles. You also play explicitly as the LAPD instead of just a vague unnamed police department. In the campaign you can recruit police officers to your team and give them different codenames/nicknames which then appear on the back of their tactical vest in-game. It contains some interesting features that were streamlined or removed in Swat 4. Your AI team-mates are much more helpful and will do things without you having to constantly ask. Might be a pain in the ass to get it to run on a modern system, but it is possible. Use the Last Resort mod and DgVoodoo or another wrapper and it should work fine.
Swat 2 is not even a 3D game, letalone a FPS game. It plays more like a RTS, which is strange, but it's the most realistic swat game ever created by far. If you can get past the clunky controls and strange bird's eye perspective this is the closest you will ever come to understanding or experiencing a real police standoff. It's so realistic that instead of going in guns blazing you can call in a crisis negotiator and negotiate with the criminals by using a throw phone.
A "throw phone" is a special telephone that the police "throw" (hence the name) into an area controlled by the suspect so that they can directly communicate with him if the phone lines or electricity for the building is cut off. Through this throw phone the suspect can request anything from food to a getaway car and threaten to kill hostages if you don't concede. You can choose to either give him what he wants in the hopes of delaying long enough to get a team in position and make a plan or you can "go tactical" and decide enough is enough and raid the building. This opens up a lot of different techniques you can use, like giving the criminals a getaway car in exchange for them releasing the remaining hostages and then blocking in the car when they try to leave. The game is full of weird, unique stuff like that.
A huge selling point of the game is that not only can you play as the cops, but you can also play as a right-wing militia-style terrorist group and play the missions out from the criminal's point of view. So instead of saving hostages and giving into demands you're the one taking hostages and making demands. You can even execute hostages if the cops won't give you what you ask for or release one or two as a sign of good faith. There's a number of things you can do as the criminals/terrorists that you can't do in any other game that has ever been made and it's a lot of fun.
Rainbow Six (Original) is what started the whole tactical urban shooter genre and it's probably still the best there is. You can't arrest people, of course, you just murder them for being terrorists and then blame their death on the local police. You can, however, plan out your missions ahead of time using a ground-plan and layout of the building or area you're assaulting and receive intel on possible locations of hostages or bombs, like a real tactical unit. Use the Black Ops mod which combines all of the expansion packs and games into one along with adding several fixes. With Black Ops installed you'll have over 120 fully detailed maps set on every continent on Earth to play. You will also most likely need to use DgVoodoo or another wrapper, just like with Swat 3, since both games use DirectX7 or DirectX8 which isn't supported on Windows 10.
Rainbow Six 3 in it's most basic form is the original Rainbow Six with much better graphics, blood splatter, ragdoll physics, less maps, less weapons and most of the time you fight neo-Nazis for some reason. It also introduced some revolutionary features like incremental door opening (the ability to open a door a little bit at a time so you can peek inside instead of just throwing it open). Use the Ravenshield 2.0 mod, but get rid of the "i'm wearing goggles" HUD overlay if it annoys you like it does me. And don't forget that Ubisoft or whoever released one of the expansion packs, called Iron March or something, for free and it's on ModDB or some place and it comes with a bunch of maps and I think there's a weapon or two.
Ground Branch is a new steam early access game that tries to mash Ghost Recon (Original) and Rainbow Six 3 into one entity. Once again you cannot arrest people, only "neutralize" them. You're also a CIA agent. So far it's a decently solid game with a super advanced revolutionary weapon and character customization system. It has several issues, some of which being the lack of maps and weapon variety. Guns feel very good and meaty. Right now it only has a Terrorist Hunt gamemode and PVP (which people almost never play). It seems like they're actively working on it, but updates come out at a crawl.
LSPD First Response is just a mod for GTA 5, but it definitely has its moments from time to time. Somewhat more suited for a cop on the beat in a patrol car it is still definitely possible to do some swat activities in it. You can drive the MRAP/swat vehicle from the station all the way to some place where they're waiting for you to serve a warrant on some house. You'll most likely never be able to do that in another game. Playable in first person mode and further improved with more GTA realism/AI/blood/audio mods. Every NPC has a unique name, driver's license number, job, history, personality etc. Some mini-mods even include the court system along with the outcome of the cases of the people you arrested. Worth a try if you're feeling curious and don't mind ♥♥♥♥♥♥♥ around with mods or editing text files.
There's another game on Steam called Zero Hour I saw that's in Bangladesh for some reason, but you're a swat team. Never played it so I can't say for sure if it's bad or not, but it looks decent.
Every game I listed has playable multiplayer/coop in some form and also single-player.
Personally i prefer Ground branch when it comes to playing an up-to-date tactical paced shooter.