Total War: WARHAMMER III

Total War: WARHAMMER III

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Black Donkey Dec 16, 2024 @ 9:17am
Khorne re-settlement blocked broken
Since the new 6.0 update, I've encountered a really frustrating bug. Khorne factions have this new mechanic that "Blocks" the re-settlement of razed cities (supposedly for 3 turns). except, its been more than 3 turns and I'm still not able to re-settle the razed ruins. I'm playing as Gorbad and Skarbrand razed a couple of settlements in the badlands on turn 6. I'm on turn 45 and i still cant re-settle the ruins. it still shows the "unavailable ruins" icon. when I try to resettle, nothing happens.
This basically means My campaign cant be completed, since I need to occupy all the badlands as Gorbad.
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talanarion Dec 17, 2024 @ 2:24pm 
Same here. Despite the khorne symbol the problem was the beastmen herdstone. Eraze that and its fixed.
Baghram Dec 25, 2024 @ 5:44am 
I'm having the same issue. Settlements just stay permanently uninhabitable. I've wiped out The Exiles of Khorne, (Skarbrand) who were the cause of this, but it hasn't helped.

No Beastmen in the vicinity, either.

Edit: Correction, it was a Beastman stone that was in the fog of war and had a huge area of effect. It didn't prevent me from settling certain settlements, only the ones that had been razed by Khorne. Some strange interaction between mechanics there.

Killing the Herdstone has fixed it.
Last edited by Baghram; Dec 25, 2024 @ 5:54am
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Date Posted: Dec 16, 2024 @ 9:17am
Posts: 2