Total War: WARHAMMER III

Total War: WARHAMMER III

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Feral: any kind of update info would be nice!
As stated. Just a quick note, like:
"We are working on a patch bringing the game up to 6.0.5, ETA: late march."
"We will skip the 6.0.x hotfixes and go straight for the 6.1 update. ETA: april/may."

Or something to that effect. Now when CA is doing a much better job in this area, it would be nice to get at least a basic insight from Feral Interactive of what is happening in advance, not just after the update already has arrived.
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Showing 1-13 of 13 comments
Totally agreed
ph4n Feb 28 @ 5:59am 
Yes, 6.02 for Win arrived dec 20th, right? Two months + 1 week ago. That's quite som time without ANY communication (or actual patches, which would be preferred of course). Meanwhile Win is now up to 6.0.5. It makes me wonder how the agreement between CA and Feral looks.
ph4n Apr 11 @ 4:10am 
Bump.

Still on 6.0.1 and absolutely no communication.

One wonders: what's the deal between CA and Feral? I mean, this reflects back on CA too.
Fiindil Apr 11 @ 11:40am 
Feels like this needs to be stickied - such is the gap between updates between Windows and the Linux/Mac versions. It's beginning to feel like we'll get an update for the next DLC and then that's it until the following one with nothing inbetween.
You guys don't want the new patch. Read the other threads. I'm fairly confident they aren't deploying because they know it is bricking a significant amount of peoples games.
The least they could do is say they're still working on it. It's one thing to have the name "Feral," it's another to act it.
sentry Apr 12 @ 10:57am 
And agreed. Proton performance is abysmal in my system. I'm not asking for the Native build to always be up-to-date but it should never be 4+ months behind.
I was going to start a thread exactly like this. I'm always inclined to give devs the benefit of the doubt, but if things are delayed, at least tell us why.
So I'm downloading a new MacOS patch right now. Patch Notes say it's 6.1.2, but Feral hasn't yet updated the sticky thread. Anyway, we definitely got something!
Last edited by El_Blarfo; Apr 14 @ 5:48pm
Aquiles Apr 15 @ 10:28pm 
Since last update, I am experiencing a bug that prevents the resistances (missile, spell, ward, etc.) not showing in the tooltip of a character card. I only get a blank space after the ":"Anybody else?
ph4n Apr 16 @ 2:02pm 
Same here. And the random CTD:s are definitely there. Nice with a patch, really sad that we can't get any info or schedule ahead of the releases.

And of course, these bugs are always a nuisance.
Originally posted by Aquiles:
Since last update, I am experiencing a bug that prevents the resistances (missile, spell, ward, etc.) not showing in the tooltip of a character card. I only get a blank space after the ":"Anybody else?
Same here. My game now immediately crashes when opening any skill trees and I just assumed it's related to that.
sentry Apr 19 @ 7:51pm 
Crashed opening a technology panel as Kislev (on Linux). I use mods but don't think any of them affect technology trees.
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