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definitely noticed this. Units just rarely make an attack when they are chasing something now. They just run inside the enemy unit and everybody runs along side of each other. Super noticeable with dog units, sometimes more than half the entities will be running in front of the enemy unit they're chasing since they're faster. Remember getting 600-1000 kills against mostly clan rats/skavenslave armies with dog units was common in WH2, now it's like 150-300. Even if chasing routing units with fast infantry remains bad (it's never been great), dogs and light cav need some of their chasing power back.
This concern the faction : Demons of chaos
This concern the pve : immortal empire
When you rigth-click on a unit (to get futher information), you get the list of every unit your roster can get, but not really !
Actually, the faction Demon of Chaos only got the demons listed in their roster, even if they can recruit mortals units.
For exmple, the following units are missing :
-Marauder of Khorne
-Marauder of Tzeench
-Devoted Marauder of Slaanesh
-Marauder of Nurgle
-Chaos Warrior of Khorne
Please can you add the mortals unitn with are present in the roster, appears in the roster ?
https://steamcommunity.com/sharedfiles/filedetails/?id=2968268554
I have newest drivers (although it were happening also on 2 months older drivers too).
Problem is exclusive to default colour scheme as black colour scheme which I can use in AI Battles / Multiplayer if I choose right subfaction doesnt have this graphical error.
Moving around the map, especially from the strategic view, will cause a huge drop in framerate. If you disable the 3d UI before doing so, there is zero affect on framerate.
I suspect this is causing a crashing issue for me. When I am allocating skill points, the game will often crash. This seems to be due to the fact that the camera will zoom to the character in question in the background when you are selecting between them. This is causing a huge strain on my system due to the above and crashing the game when I'm selecting skills.
I was wondering why the AI doesn't seem to want to pummel me with artillery on the march anymore
These are especially common and major issues:
- Event notifications delayed or not showing
- Game can crash when spending character skill points
Also a minor one, but it happens sometimes, don't know anyone noticed:
Chasing down a Hero/Lord with a much faster Lord (on mount) results in just running behind it across the whole map, need to manually click away and attack again to do one attack.
I've reported this bug since before 2.4 and it's massively putting me off playing a campaign as him.