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I actually have Blue Sakuya fighting the rabbits on video, although it's on Hard but Lunatic isn't much more difficult. Blue Sakuya is an unstoppable murder train so you shouldn't have difficulty with ANY encounters, including bosses or Seija. If you are having difficulty, you probably need to learn to build better combo decks since that's where Blue Sakuya excels.
https://www.youtube.com/watch?v=SyjuySGeZIk
Because they aren't a problem. The Tanuki give me more problems than the moon rabbits.
with the tanukis at least you can kinda bum rush them if you have decently hard hitting AoE cards like for instance, Marisa's Red Star Explosion or Oni Spirit Bomb if you have decent counters to that -2 Firepower
the rabbits though? Different story, especially since the game straight up has to give you a free card in order for an encounter with these freakwads to even get anywhere close to significant tolerability. I've got a bunch of Discord friends who share the sentiment and they play this game a lot more than me, even being able to clear Lunatic runs, and even they think the rabbits are complete BS so I guess they must have a skill issue too.
Unless you pack a significant stack of multihit and block cards or even DoTs, the rabbits can and would probably be able to tear decent chunks of your healthbar if you let them be, which, as a reminder, is pretty easy to do given that they have an eternal stack of Flawless, healing from the Lazy Moon Rabbit and a strength buff from the other Moon Rabbit respectively once enough turns have passed, and also the sheer fact that they're the only enemies in the game that can actually attack more than once.
And even if the battle isn't much of a hindrance due to how stacked your deck might be once you reached act 3, it doesn't help that the fight is LOOOOOOOOONGGGGGG. From my observation, this is the only enemy encounter in the game to be on par with, if not lengthier than any of the normal act bosses. If you're not dying because of your poor deck composition, you're dying inside because of how much more tedious Flawless made these guys to fight. You can bumrush most of the normal enemy acts in about at most 1-2 minutes, but the rabbits could take around 5-10 minutes depending on whether your deck is focused on either getting multiple hits in, DoT strats, or racking in heavy damage in singular turns. And considering that most of this game's primary strat is to rush through enemies with a barrage of hard hitting attacks, yeah that's not a good sign, now isn't it?
TL;DR say what you will about the Tanuki, at the very least the game doesn't have to hand you a free card just to deal with them.
Also there's this achievement that requires you to beat a run within less than 60 minutes time appropriately named, "Speedrun", so good luck if you're trying to get those and you either have bad luck with the rabbits or just have them as an encounter in general.
Edit : I just realized that the orange rabbit doesn't get a strength buff necessarily but gets buffs that allow them to inflict various debuffs after enough time has passed. My apologies, it's been a while since I played the game
If anything, terminators, fox + two poison girls and lovesick are much worse. And no, I don't count tanuki as a problem. They are annoying but not hugely so.
See this is why i like the game, the fact that we all disagree on what is hard does actually show some level of balance (most likely influenced by preferred play-styles/characters etc). The terminators only give me minor problems with certain characters (others just stomp them) and i don't think I've ever had a problem with the fox youkai (if anything shes target practice for those runs i have to fight Remy)
Moon Rabbits however, suck ass, because if you're not dying because of the pure Terminator level brutality of their attacks, you're dying inside because of the tedium of fighting two enemies with an entire battle length's worth of Flawless AND also the overtime healing buff that kicks in not that long after the battle even started, you know, because that's just what I needed in an already tedious fight ; MORE TEDIUM.
Meanwhile the moon rabbits do absolutely nothing to me.
So I feel that how much each enemy is a pain is highly dependent on what you like building.
I've always been vocal about the fox+poison fight, it's ridiculous in a way that it punishes some decks way, way more than others. This is not okay because it makes certain playstyles much less attractive, and you can't even avoid the fight. If they were an elite, you could at least avoid elites for the act.
While Tanukis counter decks that specifically shine for attrition-based decks (accumulate firepower or Barrier),
Moon Rabbits counter glass-cannon builds with high burst damage cards and low defensive options.