King's Bounty II

King's Bounty II

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JDPUK 2021 年 8 月 22 日 下午 12:02
How Many Types of Units?
I wonder how many different types of recruitable units will be in the game and for that matter how many enemy types etc., next to no info available, days prior to launch...
最后由 JDPUK 编辑于; 2021 年 8 月 22 日 下午 12:05
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正在显示第 1 - 15 条,共 24 条留言
^1BigBossMan1978 [BE] 2021 年 8 月 22 日 下午 12:05 
Tons
JDPUK 2021 年 8 月 22 日 下午 12:11 
引用自 ^1BigBossMan1978 BE
Tons

Very subjective word man, haha
KimNT 2021 年 8 月 22 日 下午 12:16 
maybe 70+ dev said
JDPUK 2021 年 8 月 22 日 下午 12:24 
引用自 TrueWarChief
maybe 70+ dev said

Where did you see that, would be awesome if that's the case, thanks.
Ɣɪ¢♰ɪɱƧ 2021 年 8 月 22 日 下午 12:25 
Depends on what you mean with "type". If you mean "factions" there will be 4 types if I read correctly: "Imperials", constructs, thieves and undead. But according to the new moral system you won't be able to mix them together without losing efficiency.
If you mean different units in general (like archers, monks, knights, etc) I don't think it's been revealed.
It's probably best to wait and revise a wiki after launch since it will most likely list every unit for each "faction" and probably enemies too. So far there's not much info aviable.

You can get a short glimpse of combat and some units here: https://twitter.com/KingsBountyGame/status/1426214259411795971
JDPUK 2021 年 8 月 22 日 下午 12:28 
引用自 Ɣɪ¢♰ɪɱƧ
Depends on what you mean with "type". If you mean "factions" there will be 4 types if I read correctly: "Imperials", constructs, thieves and undead. But according to the new moral system you won't be able to mix them together without losing efficiency.
If you mean different units in general (like archers, monks, knights, etc) I don't think it's been revealed.
It's probably best to wait and revise a wiki after launch since it will most likely list every unit for each "faction" and probably enemies too. So far there's not much info aviable.

You can get a short glimpse of combat and some units here: https://twitter.com/KingsBountyGame/status/1426214259411795971

I'll probably take a chance and pre-order it, I'm hoping this game is much better than some of the previews indicated. Thanks for the info, greatly appreciate it.
NerdExtrodinare 2021 年 8 月 22 日 下午 7:04 
引用自 JDPUK
I wonder how many different types of recruitable units will be in the game and for that matter how many enemy types etc., next to no info available, days prior to launch...
"Over 70" was the official statement if I recall correctly. But I don't know which of the videos I saw it in.
JDPUK 2021 年 8 月 22 日 下午 7:56 
引用自 NerdExtrodinare
引用自 JDPUK
I wonder how many different types of recruitable units will be in the game and for that matter how many enemy types etc., next to no info available, days prior to launch...
"Over 70" was the official statement if I recall correctly. But I don't know which of the videos I saw it in.

Thanks, that's great to hear.
Mentally Unstable 2021 年 8 月 23 日 上午 2:00 
I wonder if the "70" figure includes upgraded/leveled up versions(eg archer -> veteran archer) of the base units as well. That's to say, the base unit with a slightly different look and higher stats. If so, we could be looking at like 20+ unique units assuming each has 2 upgrades.
最后由 Mentally Unstable 编辑于; 2021 年 8 月 23 日 上午 2:01
Gilberga 2021 年 8 月 23 日 上午 2:54 
引用自 Mentally Unstable
I wonder if the "70" figure includes upgraded/leveled up versions(eg archer -> veteran archer) of the base units as well. That's to say, the base unit with a slightly different look and higher stats. If so, we could be looking at like 20+ unique units assuming each has 2 upgrades.

I had the same though, I really hope that's not the case.
NerdExtrodinare 2021 年 8 月 23 日 上午 4:09 
引用自 Mentally Unstable
I wonder if the "70" figure includes upgraded/leveled up versions(eg archer -> veteran archer) of the base units as well. That's to say, the base unit with a slightly different look and higher stats. If so, we could be looking at like 20+ unique units assuming each has 2 upgrades.
That seems unlikely since I think if that's true we've then seen literally all the units. :D (Also they probably have the base for -a lot- of units due to older versions of the game.)
Sin 2021 年 8 月 23 日 上午 4:40 
If they stick to a similar formula we can guess the math. i.e.

Human - Spear, Dogs?, Bow, Priest, Cavalry, Knight, Inquisitor, Paladin. = 8. (Older games had 8, I think Peasants are replaced by Dogs in this one)

Factions - Human, Bandit/Pirate, Orc, Dwarf, Elf, Nature, Undead, Demon, Elemental (fire/air), Elemental (earth/water) = 10.

= 70 different units without any trouble.
最后由 Sin 编辑于; 2021 年 8 月 23 日 上午 4:45
Ɣɪ¢♰ɪɱƧ 2021 年 8 月 23 日 上午 4:41 
引用自 NerdExtrodinare
That seems unlikely since I think if that's true we've then seen literally all the units.

That's quite possible. Heroes of M&M have shown every single unit before the release of the game. As a matter of fact, they had a website that uploaded the art and details of every faction and every unit as they finished them during developement (at least that was the case for Heroes VII).

引用自 NerdExtrodinare
(Also they probably have the base for -a lot- of units due to older versions of the game.)
With older versions you mean the previous games? If that's what you mean that's not very likely since the engine is new, the developers are also new (the old ones parted ways with the company) and they stated that, in this game, it will all be more focused on humans, constructs and undead while in the older games you had plants, elves, dark elves, dragons, cyclops, dwarfs, machines, beasts, monsters, orcs, demons.... So it's going to be more limited in terms of variety (so I wouldn't be surprised that it'd be 5 units for each of the 4 "factions" and each unit with 3 versions of it). I'm not saying that's the case I'm just assuming.

See this for the unit upgrade hint https://store.steampowered.com/news/app/1135300/view/2551781193321079162
KimNT 2021 年 8 月 23 日 上午 4:50 
引用自 Ɣɪ¢♰ɪɱƧ
引用自 NerdExtrodinare
That seems unlikely since I think if that's true we've then seen literally all the units.

That's quite possible. Heroes of M&M have shown every single unit before the release of the game. As a matter of fact, they had a website that uploaded the art and details of every faction and every unit as they finished them during developement (at least that was the case for Heroes VII).

引用自 NerdExtrodinare
(Also they probably have the base for -a lot- of units due to older versions of the game.)
With older versions you mean the previous games? If that's what you mean that's not very likely since the engine is new, the developers are also new (the old ones parted ways with the company) and they stated that, in this game, it will all be more focused on humans, constructs and undead while in the older games you had plants, elves, dark elves, dragons, cyclops, dwarfs, machines, beasts, monsters, orcs, demons.... So it's going to be more limited in terms of variety (so I wouldn't be surprised that it'd be 5 units for each of the 4 "factions" and each unit with 3 versions of it). I'm not saying that's the case I'm just assuming.

See this for the unit upgrade hint https://store.steampowered.com/news/app/1135300/view/2551781193321079162

(Use Translator)
If the dev divided the appearance and ability changes by level into different units,
it would be a complete scam.
As they say, there are 70+ units, regardless of the unit level.
最后由 KimNT 编辑于; 2021 年 8 月 23 日 上午 4:53
Ɣɪ¢♰ɪɱƧ 2021 年 8 月 23 日 上午 5:10 
引用自 TrueWarChief
(Use Translator)
If the dev divided the appearance and ability changes by level into different units,
it would be a complete scam.
As they say, there are 70+ units, regardless of the unit level.
You mean like Fantasy General II?
They announced over 75 units and turned out you had two base units that branched into different upgrades.
You had men and you had women. Each with their own tree (see https://www.pcinvasion.com/wp-content/uploads/2019/09/Fantasy-General-2-guide-best-units-guide-upgrades-armored-skirmisher-750x422.jpg for reference). Then, along the way, you could make a few alliances or recruit some special units that didn't evolve. Like you could recruit trolls with a much smaller evolve tree and wolves which had no evolve tree and actually once you lost that unit it was gone because there was no way to recruit them, they'd just join you in specific quests.
Then they released DLC which brought more units obviously, like the lizard folk.

Although we're gonna see what's the case soon, hehe.
I hope I'm wrong but this "scam" is a tendency in strategy games lately. Cut content, reduced factions and unit variety, etc. Fantasy General II was an example but Spellforce III did the same. They cut the number of factions and then released some more in DLC.

The only game that didn't disappoint me in that regard was Heroes of M&M VII which had more units than ever. But it's from 2015.
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发帖日期: 2021 年 8 月 22 日 下午 12:02
回复数: 24