NIMBY Rails

NIMBY Rails

Tenma_4suka Sep 19, 2022 @ 11:21pm
Need auto go to depot in auto run line mode.
I have more than 200 lines in my save, that's not possible to make 200 depot lines.
Can you add a auto go to depot setting with specify time?
Just simply select a station and when reach the time for go to depot, the train go to this station and vanish till the start time for next day.
Last edited by Tenma_4suka; Sep 19, 2022 @ 11:26pm
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Showing 1-15 of 23 comments
senorsoupe Sep 20, 2022 @ 5:27am 
I agree that this would be a nice feature, I am slowly starting to retrofit my massive 1400 line save to have updated schedules and having to mess around with individual orders to sent trains to the depot will take a while! My major trunk routes are going to continue to run 24/7 I think. I don't want to be trying to edit the orders of all 40 trains I have running between Chicago and Detroit lol
Tenma_4suka Sep 20, 2022 @ 6:01am 
Originally posted by senorsoupe:
I agree that this would be a nice feature, I am slowly starting to retrofit my massive 1400 line save to have updated schedules and having to mess around with individual orders to sent trains to the depot will take a while! My major trunk routes are going to continue to run 24/7 I think. I don't want to be trying to edit the orders of all 40 trains I have running between Chicago and Detroit lol

yes, the problem setting depot line for EVERY SINGLE depot is very annoying for huge network, i switch to beta to check if it was updated for just this feature, but sadly i've to switch back to v1.4.
Weird and Wry  [developer] Sep 20, 2022 @ 8:02am 
I considered this in the past but I've decided against it. I realized that by making the line auto run system more and more featureful I am basically telling players the order system is useless / unusable / etc. It needs to be the other way around. The limited system needs to be the auto run, and my efforts should to be focused in the order system. That's why the order system now has things like train groups, multi day orders, why one click depot lines are now possible in the line editor, etc.

As for 1.4 saves, I always invest a huge effort in every version to keep backwards compatibility. The game would have evolved immensely, and much faster, if I was declaring every version to be a fresh start for saves. Instead I assume it will take me at least 2x the time to implement anything, and assume some ideas and features will never be implemented, due to keeping backwards save compatibility. All I ask in exchange is some support from players when I ask to do some manual fixup, or accept some defaults instead. I think it's fair.
djplong Sep 20, 2022 @ 8:19am 
For what it's worth, I have a system with 240+ lines in it and some don't translate well to 1.5 (having miles of spawned local trains blocking the express trains when they used to spawn AT the end station, which is positioned like a siding off the main, express, line).

I'm looking forward to getting depots back and making one long update effort to update all the lines so that they have a proper "end stop" and nearby depot.

....unless I missed the depots having already come back as I can't find them as an option when laying down new track.
Weird and Wry  [developer] Sep 20, 2022 @ 8:28am 
Originally posted by djplong:
....unless I missed the depots having already come back as I can't find them as an option when laying down new track.

1.5 depots are a train behavior, not a physical place, since it is legitimate to for example use terminus stations as a depot at night. In 1.5 you create depot lines (2 clicks in the current beta). You can use an existing station or create new stations just to serve as a depot. Then you schedule trains into these lines with an order, as you would for any other line.
adlet Sep 20, 2022 @ 9:17am 
From my experience, it's pretty easy to create a depot. The simplest depot is a platform (any platform) + one-station line (with this platform). Train can spawn and de-spawn there, or just sit there until the morning departure, depending on your settings. You can have one depot (one platform and one depot line) for multiple lines. For example, if you have a terminal major station from where many lines start, you can just add a single platform on a side and use it as a depot for all lines. Most real major train stations have a nearby yard for parking trains, so I would just put it there.

I have a few lines where I also park trains on the opposite end in a stub track, and they just sit there for the night, it's pretty easy and very flexible.

In either case a train has just two manual orders for each day. All trains apart from the first one can operate as copies with a set delay of the first train.

I still have to convert my major network with ~150 lines but actually very much looking forward to it as it would be fun getting timetables done and followed by trains.
Last edited by adlet; Sep 20, 2022 @ 9:19am
senorsoupe Sep 20, 2022 @ 9:20am 
I'm getting the hang of doing overnight pausing, I'm slowly making progress (but my soul is prepared for some runs to run 24/7 for a long time). My biggest annoyance with 1.5 is trains bunching up and it being a long process to un-bunch them. Just recently I noticed the trains on one of my trunk lines (18 trains, service every 20 minutes) had bunched up completely so I'll have to create manual schedules and intervention them in order to un-bunch them and prevent re-bunching.
EternalSlayer Sep 20, 2022 @ 9:53am 
Originally posted by senorsoupe:
I'm getting the hang of doing overnight pausing, I'm slowly making progress (but my soul is prepared for some runs to run 24/7 for a long time). My biggest annoyance with 1.5 is trains bunching up and it being a long process to un-bunch them. Just recently I noticed the trains on one of my trunk lines (18 trains, service every 20 minutes) had bunched up completely so I'll have to create manual schedules and intervention them in order to un-bunch them and prevent re-bunching.

I have just unbunched all of my lines. Use alternative platforms and incorporate enough wait time at suitable stations (probably termini), and watch as the problem resolves itself. It's actually very satisfying to do and will work as long as your lines are set up correctly. No expensive interventions necessary!
Tenma_4suka Sep 20, 2022 @ 12:29pm 
Originally posted by adlet:
From my experience, it's pretty easy to create a depot. The simplest depot is a platform (any platform) + one-station line (with this platform). Train can spawn and de-spawn there, or just sit there until the morning departure, depending on your settings. You can have one depot (one platform and one depot line) for multiple lines. For example, if you have a terminal major station from where many lines start, you can just add a single platform on a side and use it as a depot for all lines. Most real major train stations have a nearby yard for parking trains, so I would just put it there.

I have a few lines where I also park trains on the opposite end in a stub track, and they just sit there for the night, it's pretty easy and very flexible.

In either case a train has just two manual orders for each day. All trains apart from the first one can operate as copies with a set delay of the first train.

I still have to convert my major network with ~150 lines but actually very much looking forward to it as it would be fun getting timetables done and followed by trains.

Look, i've 273 lines in my save, and almost every single of them are different system, means not connected together in one network, it can't go to the same depot, does that mean i have to set 200+ depot line to just for the 4 hours resting time? REALLY?
a good game should be nice to play, easy to understand, not just adding some fancy feature to make the game more harder.
Last edited by Tenma_4suka; Sep 20, 2022 @ 12:33pm
Tenma_4suka Sep 20, 2022 @ 12:44pm 
Originally posted by Weird and Wry:
I considered this in the past but I've decided against it. I realized that by making the line auto run system more and more featureful I am basically telling players the order system is useless / unusable / etc. It needs to be the other way around. The limited system needs to be the auto run, and my efforts should to be focused in the order system. That's why the order system now has things like train groups, multi day orders, why one click depot lines are now possible in the line editor, etc.

As for 1.4 saves, I always invest a huge effort in every version to keep backwards compatibility. The game would have evolved immensely, and much faster, if I was declaring every version to be a fresh start for saves. Instead I assume it will take me at least 2x the time to implement anything, and assume some ideas and features will never be implemented, due to keeping backwards save compatibility. All I ask in exchange is some support from players when I ask to do some manual fixup, or accept some defaults instead. I think it's fair.

plz consider the player just play this game for fun.
i like playing train track building games, but in easy way.
in old timetable system is easy game, give the run line order to the train and set the start time and end time for the train, that's it.
plz add auto go to depot with auto run line mode.
SHOULD MAKE THIS GAME EASIER, NOT HARDER. (FOR NON-HARDCORE PLAYERS)
Last edited by Tenma_4suka; Sep 20, 2022 @ 12:52pm
adlet Sep 20, 2022 @ 1:27pm 
Originally posted by ♿Dar1ing_4suka♿:
Look, i've 273 lines in my save, and almost every single of them are different system, means not connected together in one network, it can't go to the same depot, does that mean i have to set 200+ depot line to just for the 4 hours resting time? REALLY?
a good game should be nice to play, easy to understand, not just adding some fancy feature to make the game more harder.

Sorry I understand you feel frustration with the need to do the transition. If you were starting from scratch, I am pretty sure it's easier to set up in 1.5 than in 1.4, and the results will be better. Please try it and you should find it is a lot easier and quicker in 1.5.

1.4 - create depot, set schedule for each train manually to start at various times on one day, set schedule for each train manually to go to depot at various times, copy/paste each train's schedule to all other days

1.5 - create platform, create depot line (2 clicks! plus add a name), set a manual order for one train to start at the desired time (which automatically covers all days), set a manual order for one train to go to depot at the desired time (again, covering all days), connect all other trains to follow on a lag (a few easy clicks per train).

I am pretty sure it's fewer clicks and easier to do. And trains will follow the timetable. I wish I had this functionality in 1.4...

I think you will find the painful part is just the one-time transition, and really the most time consuming part of it is I think to create a new platform for the new depot. New depot line is two clicks only (plus add a name for it if you want, which we were asking for in 1.4 anyway). That's the piece that unfortunately cannot be brought over directly from 1.4 as depots are done differently in 1.5. But you can also use an existing platform for it, too.

As part of the transition, you can also copy in one go all auto-run orders and then convert the train to manual orders and paste them in. Then you just add a manual depot order after that.
Last edited by adlet; Sep 20, 2022 @ 1:30pm
EternalSlayer Sep 20, 2022 @ 2:12pm 
Originally posted by ♿Dar1ing_4suka♿:
Originally posted by adlet:
From my experience, it's pretty easy to create a depot. The simplest depot is a platform (any platform) + one-station line (with this platform). Train can spawn and de-spawn there, or just sit there until the morning departure, depending on your settings. You can have one depot (one platform and one depot line) for multiple lines. For example, if you have a terminal major station from where many lines start, you can just add a single platform on a side and use it as a depot for all lines. Most real major train stations have a nearby yard for parking trains, so I would just put it there.

I have a few lines where I also park trains on the opposite end in a stub track, and they just sit there for the night, it's pretty easy and very flexible.

In either case a train has just two manual orders for each day. All trains apart from the first one can operate as copies with a set delay of the first train.

I still have to convert my major network with ~150 lines but actually very much looking forward to it as it would be fun getting timetables done and followed by trains.

Look, i've 273 lines in my save, and almost every single of them are different system, means not connected together in one network, it can't go to the same depot, does that mean i have to set 200+ depot line to just for the 4 hours resting time? REALLY?
a good game should be nice to play, easy to understand, not just adding some fancy feature to make the game more harder.

Well, no. You can run them 24/7, as you have previously. I'm not sure what the big deal is. This is an additional option, it isn't mandatory.
Tenma_4suka Sep 20, 2022 @ 2:39pm 
Originally posted by adlet:
Originally posted by ♿Dar1ing_4suka♿:
Look, i've 273 lines in my save, and almost every single of them are different system, means not connected together in one network, it can't go to the same depot, does that mean i have to set 200+ depot line to just for the 4 hours resting time? REALLY?
a good game should be nice to play, easy to understand, not just adding some fancy feature to make the game more harder.

Sorry I understand you feel frustration with the need to do the transition. If you were starting from scratch, I am pretty sure it's easier to set up in 1.5 than in 1.4, and the results will be better. Please try it and you should find it is a lot easier and quicker in 1.5.

1.4 - create depot, set schedule for each train manually to start at various times on one day, set schedule for each train manually to go to depot at various times, copy/paste each train's schedule to all other days

1.5 - create platform, create depot line (2 clicks! plus add a name), set a manual order for one train to start at the desired time (which automatically covers all days), set a manual order for one train to go to depot at the desired time (again, covering all days), connect all other trains to follow on a lag (a few easy clicks per train).

I am pretty sure it's fewer clicks and easier to do. And trains will follow the timetable. I wish I had this functionality in 1.4...

I think you will find the painful part is just the one-time transition, and really the most time consuming part of it is I think to create a new platform for the new depot. New depot line is two clicks only (plus add a name for it if you want, which we were asking for in 1.4 anyway). That's the piece that unfortunately cannot be brought over directly from 1.4 as depots are done differently in 1.5. But you can also use an existing platform for it, too.

As part of the transition, you can also copy in one go all auto-run orders and then convert the train to manual orders and paste them in. Then you just add a manual depot order after that.

No
You didn’t get the point.
The point is putting this game in a wrong way for lite requirement playes.
One click for the start time, one click for the end time.
That’s what we want.
“Simple and easy” is the way for a game isn’t it?
Why I keep asking for auto go to depot?
Cuz some players just don’t care about timetable, we just want the train go in morning and back to depot in night.
That’s it.
In v1.4, I buy a train,set start time at 5am, set go to depot at 11pm, copy and paste to all the train runs on this line. Done. 3 steps.
Weird and Wry  [developer] Sep 20, 2022 @ 3:00pm 
> In v1.4, I buy a train,set start time at 5am, set go to depot at 11pm, copy and paste to all the train runs on this line. Done. 3 steps.

Except you need to repeat this for every train. 14 orders on every train! In 1.5 it is exactly two orders on one train, then set any amount of trains to autocopy from their leader. How is 1.4 any easier?

> In v1.4, I buy a train,set start time at 5am, set go to depot at 11pm, copy and paste to all the train runs on this line. Done. 3 steps.

In 1.5 you buy a train, create regular line order at 5am, create depot line order at 11pm, no need to copy paste anything since the default is to apply to all days, no need to copy paste to any train since you can just set any trains to autocopy a leader,

Also, you now decide 11pm is too early and want to set it 1am. You need to repeat every copy paste step in 1.4. In 1.5? Edit exactly one order in one train, every other train is updated automatically,

The 1.5 order system is easier and more friendly than 1.4 ever was.
Tenma_4suka Sep 20, 2022 @ 3:22pm 
Originally posted by Weird and Wry:
> In v1.4, I buy a train,set start time at 5am, set go to depot at 11pm, copy and paste to all the train runs on this line. Done. 3 steps.

Except you need to repeat this for every train. 14 orders on every train! In 1.5 it is exactly two orders on one train, then set any amount of trains to autocopy from their leader. How is 1.4 any easier?

> In v1.4, I buy a train,set start time at 5am, set go to depot at 11pm, copy and paste to all the train runs on this line. Done. 3 steps.

In 1.5 you buy a train, create regular line order at 5am, create depot line order at 11pm, no need to copy paste anything since the default is to apply to all days, no need to copy paste to any train since you can just set any trains to autocopy a leader,

Also, you now decide 11pm is too early and want to set it 1am. You need to repeat every copy paste step in 1.4. In 1.5? Edit exactly one order in one train, every other train is updated automatically,

The 1.5 order system is easier and more friendly than 1.4 ever was.

All right, thanks for the not contribution.
How hard is it to make auto go to depot happened?
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Date Posted: Sep 19, 2022 @ 11:21pm
Posts: 23