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Big, long, heavy trains are VERY slow to accelerate. This could be part of the issue.
If you type 120 on the other hand, and the max speed of the train is also max 120. The train will travel at or close to 120, but will not able to increase it's speed any further to catch with any delays, since it is already running at it's max speed.
This. I time a train on its complete route. Say, over 100 km, it takes one hour. Easy peasy..it is averaging 60 kph.
Set the wanted time at 55 kph, and you should be set. If it is in the middle of its run, it will still run at the slower pace, then adjust as the train engineer gets his new orders.
Like you, if I see 350 kph on a line segment, I want the train to do 350 kph, dammit! Heh heh.
It is far more important to give the passengers a realistic time table on when they arrive.
Here's the key. If you set the train at max speed, and it STILL only averages 60 kph for the trip, you need to adjust the speed downward, re-compute elapsed time, until your estimated times are more closely aligned with reality.
I don't think you are fully correct. I have set Ideal Speed at 120km/h on my line and there are times that train goes faster than 120km/h.
This "ideal speed" is for us to provide the game with information what trains we will be running and how fast they can move, in players opinion. It is used to determine the time it takes to travel between stations, as in the schedule. The example:
The ideal speed was set at 120km/h. (That is 33.33m/s - for easier calculation). Distance between stations A and B is 3,405m. If I use 120km/h ideal speed the time on the schedule is set to 01:42 which is 102seconds. As you can see, 102s * 33.33 m/s = 3,399m. It is alsmost exactly 3,405.
Now the question is what game does with this information? Setting ideal speed at 120 does not limit train speed to 120km/h. It is an indication for the train how fast it needs to go to make it to the next station on time. It is to set that if the train leaves station A at 11:00:00 it will need to leave station B at 11:01:42. What happens though is that the train has to stop at the station and wait for passengers to be loaded. The time counter you can see when the train is stopped at the station might give you an idea how long the train is there. The train then figures out the distance to the next station and how fast it needs to go to get there on time.
One way to find it out is to set ideal speed limit much lower than actual maximum train speed or track speed. In my example I run trains capable of running 160km/h on the straight track with speed limit of over 300km/h. If I set Ideal speed to 50km/h the schedule with tell train that is has a lot of time to get from A to B, assuming 50km/h speed between stations. The train will wait a little to load on the first station and then think how fast it will need to go to B to make it's scheduled time. It will always be a bit more than 50km/h. (unless there is no passengers to be loaded).
I do not know if 'min stop time' is calculated in the schedule though. Maybe setting realistic min. stop time will allow for the time the train spends loading passengers be included in the total travel time? got to test it more.