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That said, I have an RTX 4080 Super, but that's for DaVinci Resolve. I've never had issues with gaming on most graphics cards I've owned. Back in the late 90's, I had some CPU/RAM issues, but never GPU.
I don't think I even own more that 2 or 3 RTX-enabled games.
This video goes over why a lot of current gen games are using Ray tracing. The minimum for SE2 is a GTX 1660 Super, which does not support hardware raytracing. It does however support raytracing through software on the Geforce app. But, it was nowhere near close to the performace of a dedicated RTX card. Now, that does not mean that we aren't getting it. In fact, we know we are getting it.
The TLDR is that I would say yes, just for the fact that on the SE2 website that it states "In Space Engineers 2 we introduced new ray-traced global illumination, realistic shadows, a new skybox, tessellated voxel materials, parallax effects for armor and much more, to bring depth and realism to every scene.".
Now DLSS, I have no idea. Because what DLSS does is it puts a frame at a lower resolution and upscales it artificially, using previous frames as a template. All for having a higher framerate when running either A. a high resolution like 4K, and/or B. having raytracing enabled. I would also assume yes, just because of raytracing, but not required.
what a stupid statement. If it's forced on, people with AMD cards would have a problem. Even those with the minimum hardware requirements. Keen would scare away some customers. So it can't be forced on.
If you had just used your head for a minute, this post would be even more superfluous than it already is.
But I think the point here was just to make another stupid hate and refund post.
Now cyberpunk on the other hand ran awful day one with ray tracing but in it’s current state it runs great even on my 3070ti since the optimised it massively since launch.
Also I don’t think this could possibly run that bad when there’s nothing to render but a handful of asteroids and some ships. Planets is what I’d be concerned with
https://www.youtube.com/watch?v=2VGwHoSrIEU&t=71s
it's just nerdrage , all the people yelling refund over this or that are full if it , I'd be willing to bet 90% of these fools (who I feel are trying to sabotage sales anyway ) either haven't preordered anyway , have no intention of ordering or if they have won't refund.
Honestly if I was Keen i'd have someone set to lock these dam posts and ban these idiots from the forums for trying to cause discourse in the community , but that's just me , I'm a spiteful Ahole lol.
Driver based functions only affect the cards that the drivers are made for , games have different gui based on the system configuration eg nvidia reflex only being shown when nvidia gpu is installed
RTX 20 30 cards that are running up to date drivers will have different capabilities from the same cards with stock release drivers
game engines can force your graphics card to use features that are supported by the driver such as rtx or dlss
after looking at rtx vs no rtx in real time on computers right infront of me i think rtx is honestly stupid it does not look good enough to justify a frame drop of half or more. Even in nvidias demos rtx dropped the 50 series cards to 24 fps and it was completely dependent on DLSS for a playable framerate
Dlss still looks absolutely terrible even in nvidias 5090 "real time" renderings they used the perfect scenario to prevent making the blotchy flickering blurs noticeable
in space engineers it only takes 2 frames for something to clang out and fly away at 1000m/s ai generated frames wont show you that ,
Imagine a ship with too many gyros while turning the background will look like your about to use your jump-drive welcome to the NEXT GEN dlss Motion blur
with dlss thanks to the down-scaled render you wont even be able to see small grid drones that are 2km away because the drones are too small to render at the lower resolution used to create the upscaled frames
Devs have to build these features into their engines and i think that is a complete waste of time that could be used on actual engine optimisations
keen has the option of greying out the rtx and dlss toggles meaning we would need to use outdated drivers that do not support those features or use mods / plugins to disable them, plugins are not available through the workshop meaning a 3rd party download
I do not want to support any of the games that will use dlss as a fake optimisation instead of working towards actual optimisation ,I Do not want 4 out of 5 frames to be ai generated and have utterly no input from the player or the game for those 4 frames
Buy a decent screen.
Psss go get a VR headset 4 like 200~300$ USD (preferably ones dat do not torture U like MetaQuest ones does). :3