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Since MAC is considered a computer I believe it will be supported, but IDK as there system requirements site says Windows 10 and above. >w>
https://2.spaceengineersgame.com/space-engineers-2-hardware-specs/
Every single question they've answered in regards to added functionality/compatibility outside of the new physics engine and textures was "not currently in the plans" is how I've come to these conclusions.
Sadly the developer environment in MacOS gets more and more complicated as Apple tries to enforce their own overpriced store. But I wish SE2 had MacOS compatibility. My kids have tendency to be at my Windows computer when I want to play something....
Best thing you should do for now, is to return that Mac, then buy a computer with supported OS...
- A lot of older Macs only have 8GB “Unified Memory”, which would mean only M4 or others with overpriced memory upgrades would be able to play SE2.
- I might be wrong about what I perceive as a market gap.
If they did it right (got Apple to start parading them around like the annual game added every year :/ or something like that) I think they could capitalise on that market gap a lot.
Space Engineers 2 Mac Support
https://support.keenswh.com/spaceengineers2/pc/topic/47146-space-engineers-2-mac-support
They added the how to participate in that green pin :
Where & How to share your feedback Pin 📌
https://steamcommunity.com/app/1133870/discussions/0/744883366278525029/
That said, keep in mind the SE Devs told the community they want to do the PC with Windows first and Xbox after that should be ready in 3 years.
____
NOTE
In case some don't know me I must specifiy :
-> I am not a SE Dev but forum Moderator community helper/game tester, also very active player and I help the SE community since 2013 because it's my Favorite Sandbox game on Steam, and they gave me the [Dev] Tag so I can be admin of the Workshop to help more.