Space Engineers 2

Space Engineers 2

Is there a roadmap?
I can't even begin to express how hyped I am for the new grid system. The new speeds were a surprise to me as well. Not to mention WATER?!
But what I'm really looking forward to is the survival and resource management elements. Do we know whenabouts that stuff might be coming?
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The author of this thread has indicated that this post answers the original topic.
Fenix Feb 4 @ 7:01pm 
the important links thread pinned at the has it.
Last edited by Fenix; Feb 4 @ 7:01pm
Originally posted by Fenix:
the important links thread pinned at the has it.
What does "Vertical Slice" mean?
Data Feb 4 @ 9:00pm 
Originally posted by Jimmy D Spoofy:
Originally posted by Fenix:
the important links thread pinned at the has it.
What does "Vertical Slice" mean?
Segments of a game. A slice of the full thing.
Originally posted by Data:
Originally posted by Jimmy D Spoofy:
What does "Vertical Slice" mean?
Segments of a game. A slice of the full thing.
So where are the dates?
Spectre Feb 5 @ 8:09am 
There wont be any. They wont give dates on those parts which are a work in progress. You will have to keep up to date with the game news, newsletter
Dan2D3D  [developer] Feb 5 @ 8:25am 
Hi, I can paste all we know so far :
https://steamcommunity.com/sharedfiles/filedetails/?id=3419095378
Roadmap: The Vertical Slice Approach

Here's a glimpse of what's to come:

VS 1: Creative Mode (January 27, 2025)

VS 1.1: UGC Workshop - Share your creations with other players

VS 1.2: Improved mechanics and interface refinements

VS 1.5: Modding - VRAGE HUB, VRAGE Editor, and other tools

VS 2: Planets and Survival - Explore planets and our new Almagest System. Utilize new tools like backpack building and projection building, while experiencing improved progression and engaging challenges.

VS 3: Water - Planetary-scale volumetric water transforms gameplay. Engineer across oceans, rivers, and lakes. Construct boats and submarines for underwater exploration.

More to Come - We have exciting plans for additional Vertical Slices that will expand upon core mechanics, introduce new features, and ultimately build towards a complete Space Engineers 2 experience. On the horizon: Multiplayer, NPCs, Story Campaign, and more.


Ref.:
https://2.spaceengineersgame.com/space-engineers-2-alpha-revealed/
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https://2.spaceengineersgame.com/roadmap-2/#current
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https://blog.marekrosa.org/
Dan2D3D  [developer] Feb 5 @ 8:32am 
I will add :

Probably goes with the participant too, so find and report all bugs per VS update so they can fix all faster before pushing the next update.
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Date Posted: Feb 4 @ 6:54pm
Posts: 7