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https://steamcommunity.com/sharedfiles/filedetails/?id=3419095378
Roadmap: The Vertical Slice Approach
Here's a glimpse of what's to come:
VS 1: Creative Mode (January 27, 2025)
VS 1.1: UGC Workshop - Share your creations with other players
VS 1.2: Improved mechanics and interface refinements
VS 1.5: Modding - VRAGE HUB, VRAGE Editor, and other tools
VS 2: Planets and Survival - Explore planets and our new Almagest System. Utilize new tools like backpack building and projection building, while experiencing improved progression and engaging challenges.
VS 3: Water - Planetary-scale volumetric water transforms gameplay. Engineer across oceans, rivers, and lakes. Construct boats and submarines for underwater exploration.
More to Come - We have exciting plans for additional Vertical Slices that will expand upon core mechanics, introduce new features, and ultimately build towards a complete Space Engineers 2 experience. On the horizon: Multiplayer, NPCs, Story Campaign, and more.
Ref.:
https://2.spaceengineersgame.com/space-engineers-2-alpha-revealed/
+
https://2.spaceengineersgame.com/roadmap-2/#current
+
https://blog.marekrosa.org/
Probably goes with the participant too, so find and report all bugs per VS update so they can fix all faster before pushing the next update.