Space Engineers 2

Space Engineers 2

no inverted Y axis?
makes the game unplayable for me atm, my head hurts adjusting after playing SE1 for years with inverted Y-axis.

just my 2 cents
Last edited by Omnificent; Jan 30 @ 2:40pm
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Showing 1-14 of 14 comments
Dan2D3D  [developer] Jan 30 @ 7:08am 
Hi I recommend to create a Bug report if you want a SE programmer to reply or Vote Feedback if it is a suggestion, the more report they will have can change the game.

They shared the how to in that Pin :

Where & How to share your feedback Pin 📌
https://steamcommunity.com/app/1133870/discussions/0/744883366278525029/


____
EDIT
Note
In case some don't know me I must specifiy :

-> I am not a SE Dev but forum Moderator community helper/game tester and I help the SE community since 2013 because it's my Favorite Sandbox game on Steam, and they gave me the [Dev] Tag so I can be admin of the Workshop to help more.
Last edited by Dan2D3D; Jan 30 @ 7:26am
60_Thou Jan 30 @ 7:52am 
Originally posted by Omnificent:
makes the game unplayable for me atm, my head hurts adjusting after playing SE1 for years with inverted X-axis.

just my 2 cents
If you go to KSH Support forums it's listed as "in progress" to being fixed...
Omnificent Jan 30 @ 10:28am 
thx for your awnser, but honoustly this should be the 1st thing you put into a game with flight controls...
Fenix Jan 30 @ 11:21am 
X? who inverts the X Axis (Left and Right)? left to yaw right, makes no sense
or did you mean the Y Axis? (up and down)
woodsguide Jan 30 @ 11:24am 
i do enjoy the flight controls with the inverted Y and the other direction for ground vehicles.. but to look left with i push right... naaa that would break my lightbulb ;o)
TheBoot Jan 30 @ 12:28pm 
Yeah, I think Y-axis is what was meant. And I agree with Omnificent, putting in controls to invert the Y-axis should be in there by default for ANY game with mouse look before it's released to early access.
Dan2D3D  [developer] Jan 30 @ 12:33pm 
Don't forget to tell the SE2 Team, it's OK to tell players here on Steam but the Official SE2 Support Portal is way better because you can be sure they will read it.
Originally posted by TheBoot:
Yeah, I think Y-axis is what was meant. And I agree with Omnificent, putting in controls to invert the Y-axis should be in there by default for ANY game with mouse look before it's released to early access.

people invert mouse look?! like with a controller I can kind of understand (especially for flying) but with a mouse?!
Fenix Jan 30 @ 1:43pm 
Originally posted by Zwenkwiel:
people invert mouse look?
Some people do yes, it's like kinda being Left handed...
Originally posted by Fenix:
Originally posted by Zwenkwiel:
people invert mouse look?
Some people do yes, it's like kinda being Left handed...

oops brainfarted so hard... yes ment Y axis, thanks for pointing it out....LMAO
Jetter Jan 30 @ 3:54pm 
Yup, and we're just as confused as to how y'all manage to not get motion sickness as much as you are with us.
Trying to log into the support forum and.......... nothing. Can't log in. Can't make an account...... nothing.
Dan2D3D  [developer] Jan 31 @ 7:39am 
Originally posted by Trinity 5150:
Trying to log into the support forum and.......... nothing. Can't log in. Can't make an account...... nothing.

I was able to login with my Gmail account.

You may contact them about this by Email :
Customer support email: support@keenswh.com
Originally posted by Dan2D3D:
Originally posted by Trinity 5150:
Trying to log into the support forum and.......... nothing. Can't log in. Can't make an account...... nothing.

I was able to login with my Gmail account.

You may contact them about this by Email :
Customer support email: support@keenswh.com

I used a different browser and it seemed to work when I tried to get into the forum. For now I think i'll make a file that inverts the Y axis for the raw mouse input that is toggleable.
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Date Posted: Jan 30 @ 5:56am
Posts: 14