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It seems to mostly be about getting his stats and element grid to match his current form.
Just imagine that you have a Charizard that grows the same way as the Charmander. It looks cooler, but is statistically still the weaker form.
That really depends on what you want from them. Assuming this is the same as working Pip in the Original (that could be achieved through some memory trickery), Archdevil Pip is a physical powerhouse, Archangel Pip is a magical powerhouse, and Archetype Pip has the strongest Soothe of the Pip forms (putting out absurd stamina heals).
On top of all that, Pip's element is completely up to the player, so you can use it to fill an element colour and character style that you want on your team, instead of trying to find a character that fits.
I wouldn't say Pip is the best at any one role, but they can be the very best of a role in a specific element by far. The versatility is great, it's up to you to make of Pip what you will.