CHRONO CROSS: THE RADICAL DREAMERS EDITION

CHRONO CROSS: THE RADICAL DREAMERS EDITION

To make this remaster really spectacular, Square consider this
- Field scenes at 60 fps (I do not know if it is possible)
- Fixing Z-buffering and geometry (this is possible as the Duckstation emu supports it)
- add a nice scanline effect (check the Duckstation settings)
Eredetileg közzétette: blahblahblacksheep8:
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Blackened Halo eredeti hozzászólása:

well I am complaining because otherwise Square would have thought they had done everything they could have

they didn't need to do anything. there wasn't a problem other than entitled idiots who always complain. no matter what

"the game doesn't do what I THINK IT SHOULD!!! there's a problem.... FIX IT!!!!"
Why shouldn't the game do what we think it should do? Zbuffer and geometry fixes are quite important to fix with ps1 games. Some stuff was fixed. Great. But other things were also of great importance that isn't. Warped backgrounds, zbuffer, geometry are also of utmost importance for this game. It has emulation problems historically found in other emulators.
Stop putting people in prison over roms that use emulators, then make "legal emulators" that are half assed coded... FFIX wasn't an emulation and we see how great that turned out.. It was so great there's an animated series in production supposedly and a remake game. Because of the great quality remaster job of FFIX. Chrono Cross got thrown under the bus and ran over and left to die compared to the job Silicon studios did with FFIX remaster.
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NamelessNP eredeti hozzászólása:
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if that were true than ff1-6 havn't been remastered either

what you want is a remake.. a remaster is the same. just with upgraded visuals.. and it could easily be just 5 pixels in serge's bandana changed

Framerate is literally part of the visuals, not sure what you're talking about.
how so ? 60 % of game is prerendered stuff with no twitch movement or graphics
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NamelessNP eredeti hozzászólása:

Who said anything about "need?"
If you're going down that road you don't "need" a pc version at all, you can just play the original. This is supposed to be a remaster though, which comes with expectations for modern standards.

if that were true than ff1-6 havn't been remastered either

what you want is a remake.. a remaster is the same. just with upgraded visuals.. and it could easily be just 5 pixels in serge's bandana changed
Yikes. Then what is FFIX on steam? That's not a remaster? But a remake? But what about the rumored Remake of FFIX? That's a re-remake? Hmmm
blahblahblacksheep8 eredeti hozzászólása:
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if that were true than ff1-6 havn't been remastered either

what you want is a remake.. a remaster is the same. just with upgraded visuals.. and it could easily be just 5 pixels in serge's bandana changed
Yikes. Then what is FFIX on steam? That's not a remaster? But a remake? But what about the rumored Remake of FFIX? That's a re-remake? Hmmm

i think you misunderstand.. ff9 was remastered the same as chrono cross was. original 7, 8, 9, x/x2, chrono trigger, and chrono cross.. all of the ps1 and 2 games have been remastered.. but a remastering doesn't guarantee any form of changes to the framerate.. just that the visuals.. for which frame rate is only one possible thing.. have been updated.. again... if even 5 pixels of the texture on serge's bandana were changed and they wanted to call it a remaster... it's a remaster

i'm arguing that the person i'm commenting to that what they want is a remake.. not a remaster
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NamelessNP eredeti hozzászólása:

60 fps in battle but 30 fps outside battle isn't really fixing the problem, it's only half fixed.

why do you need 60fps at all? iit's not a fighting game.. you don't need pixel perfect dodges or reactions. the battle system doesn't even have a system like the mario rpg's.. or shadow hearts which have battle systems in the turn based rpg genre that involves needing good stable framerates

the game literally doesn't need it.. so why do you?

because 30 fps is just not enough ok? look at Chrono Cross at 60 fps how beautifully it looks and feels at 60 fps ....if modders are capable of doing it, the professional programmers from Square Enix are as well ....

https://www.youtube.com/watch?v=ZFI0yEQZPtU
Blackened Halo eredeti hozzászólása:
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why do you need 60fps at all? iit's not a fighting game.. you don't need pixel perfect dodges or reactions. the battle system doesn't even have a system like the mario rpg's.. or shadow hearts which have battle systems in the turn based rpg genre that involves needing good stable framerates

the game literally doesn't need it.. so why do you?

because 30 fps is just not enough ok? look at Chrono Cross at 60 fps how beautifully it looks and feels at 60 fps ....if modders are capable of doing it, the professional programmers from Square Enix are as well ....

https://www.youtube.com/watch?v=ZFI0yEQZPtU

again.. want.. not need.. you don't need 60fps.. you're just being an entitled git
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blahblahblacksheep8 eredeti hozzászólása:
Yikes. Then what is FFIX on steam? That's not a remaster? But a remake? But what about the rumored Remake of FFIX? That's a re-remake? Hmmm

i think you misunderstand.. ff9 was remastered the same as chrono cross was. original 7, 8, 9, x/x2, chrono trigger, and chrono cross.. all of the ps1 and 2 games have been remastered.. but a remastering doesn't guarantee any form of changes to the framerate.. just that the visuals.. for which frame rate is only one possible thing.. have been updated.. again... if even 5 pixels of the texture on serge's bandana were changed and they wanted to call it a remaster... it's a remaster

i'm arguing that the person i'm commenting to that what they want is a remake.. not a remaster
Chrono Cross and FFIX were not remastered the same way. Chrono Cross is an emulation. FFIX was remastered in Unity. Two very different ways of doing things. Unity has options for zbuffer and geometry. Emulators do not, and require further coding using pgxp documentation, which would break more things with the emulation. There are significant bugs with this emulation of Chrono Cross. Emulation itself is buggy and shouldn't be used at all in retail games. Bluepoint games as a matter of fact also hates how these companies make emulators.
They're the leader, the top dog in remasters...
Emulators are a cool hobby, and are useful for the hobbyist. But that's it.. Emulation shouldn't be sold for profit, due to the inherent bugs associated with them.
This is not entitlement. This is fact and how this technology works. It's flawed because they wanted a short cut, and you know what they say about cutting corners... If you cut corners your product suffers.
blahblahblacksheep8 eredeti hozzászólása:
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i think you misunderstand.. ff9 was remastered the same as chrono cross was. original 7, 8, 9, x/x2, chrono trigger, and chrono cross.. all of the ps1 and 2 games have been remastered.. but a remastering doesn't guarantee any form of changes to the framerate.. just that the visuals.. for which frame rate is only one possible thing.. have been updated.. again... if even 5 pixels of the texture on serge's bandana were changed and they wanted to call it a remaster... it's a remaster

i'm arguing that the person i'm commenting to that what they want is a remake.. not a remaster
Chrono Cross and FFIX were not remastered the same way. Chrono Cross is an emulation. FFIX was remastered in Unity. Two very different ways of doing things. Unity has options for zbuffer and geometry. Emulators do not, and require further coding using pgxp documentation, which would break more things with the emulation. There are significant bugs with this emulation of Chrono Cross. Emulation itself is buggy and shouldn't be used at all in retail games. Bluepoint games as a matter of fact also hates how these companies make emulators.
They're the leader, the top dog in remasters...
Emulators are a cool hobby, and are useful for the hobbyist. But that's it.. Emulation shouldn't be sold for profit, due to the inherent bugs associated with them.
This is not entitlement. This is fact and how this technology works. It's flawed because they wanted a short cut, and you know what they say about cutting corners... If you cut corners your product suffers.
thing is japanese devs back in day likes to destroy informations about source code . so proper ports are imposible on some games
Lu2 eredeti hozzászólása:
blahblahblacksheep8 eredeti hozzászólása:
Chrono Cross and FFIX were not remastered the same way. Chrono Cross is an emulation. FFIX was remastered in Unity. Two very different ways of doing things. Unity has options for zbuffer and geometry. Emulators do not, and require further coding using pgxp documentation, which would break more things with the emulation. There are significant bugs with this emulation of Chrono Cross. Emulation itself is buggy and shouldn't be used at all in retail games. Bluepoint games as a matter of fact also hates how these companies make emulators.
They're the leader, the top dog in remasters...
Emulators are a cool hobby, and are useful for the hobbyist. But that's it.. Emulation shouldn't be sold for profit, due to the inherent bugs associated with them.
This is not entitlement. This is fact and how this technology works. It's flawed because they wanted a short cut, and you know what they say about cutting corners... If you cut corners your product suffers.
thing is japanese devs back in day likes to destroy informations about source code . so proper ports are imposible on some games
Destroy information about source code? Don't quite understand that.
If you have or hire someone, or a company to reverse the compiled code to source code, you also have to have team that's able to work with it and reprogram it's engine and functions in an engine like Unity.
blahblahblacksheep8 eredeti hozzászólása:
Lu2 eredeti hozzászólása:
thing is japanese devs back in day likes to destroy informations about source code . so proper ports are imposible on some games
Destroy information about source code? Don't quite understand that.
If you have or hire someone, or a company to reverse the compiled code to source code, you also have to have team that's able to work with it and reprogram it's engine and functions in an engine like Unity.

ok you need to understand that chrono cross is a niche game. in fact it's pretty hated by chrono trigger fans overall because it "wasn't a sequel to chrono trigger"

except those people didn't play it and know the truth... or didn't pay attention

anyway they arn't going to do the max effort on it because they wouldn't be sure of repayment of effort
blahblahblacksheep8 eredeti hozzászólása:
Lu2 eredeti hozzászólása:
thing is japanese devs back in day likes to destroy informations about source code . so proper ports are imposible on some games
Destroy information about source code? Don't quite understand that.
If you have or hire someone, or a company to reverse the compiled code to source code, you also have to have team that's able to work with it and reprogram it's engine and functions in an engine like Unity.
you cant do that withouth soucre code unless game is made from scrath (with original assests) . i do belive sqare doesnt poses original code for half of their catalog hence why they goes with emulations . if they does ,proper windows native port wouldnt be that big problem
Legutóbb szerkesztette: Lu2; 2023. febr. 27., 21:02
Lu2 eredeti hozzászólása:
blahblahblacksheep8 eredeti hozzászólása:
Destroy information about source code? Don't quite understand that.
If you have or hire someone, or a company to reverse the compiled code to source code, you also have to have team that's able to work with it and reprogram it's engine and functions in an engine like Unity.
you cant do that withouth soucre code unless game is made from scrath (with original assests) . i do belive sqare doesnt poses original code for half of their catalog hence why they goes with emulations . if they does ,proper windows native port wouldnt be that big problem
You're saying psx games can't be reversed? Because, there's a lot of tools, resources that can do this, and in particular information on this game on Chronocompendium that D4 decided not to utilize... With the right person, team, and tools you can indeed reverse the compiled discs to get the original source code.
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