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Battle FPS is much better. Other than one hiccup in the first Karsh fight where the game stuttered for a moment when the victory fanfare kicked in, it's been silky smooth in battle.
FIeld FPS is about the same as it was before, for better or for worse. Before I tried the unofficial fan patch I had bad FPS and lots of stuttering on release. It's still somewhat there, but does seem a little better than before maybe?
The field item menu that you bring up by pressing the square button (or its equivalent) is worse now somehow. It comes up slowly, and there's a lot of freezing/micro-stuttering when calling it up.
That's what I've been able to tell so far. Stopped after the Karsh fight when Kid first shows up. I think that the unofficial fan patch is still better.
I still think it feels like 20 fps :D or maybe it just feels like that when you finish a 60 fps battle
The field and world maps also run at 60 almost all the time but still sometimes dips even when standing completely still.
A hell of a lot better than it was on release.
fields are at 30
that's because the fix is they made battle animations 20% faster. not enough to look "off" but where they had it doing the same frame 3-4 times. they dropped one of the frame repeats. and y'all are just celebrating how it was fixed.. because it wasn't a problem to start with
i'm loving this..
they fixed it by making it better, and these fools are just eating it up
it just proves what i was always saying.. they added frames to the animations so it would be both 60fps but not break the game physics.. they didn't like that.. so squeenix cut frames instead of.. you know.. giving them what they want.. and they arn't noticing