CHRONO CROSS: THE RADICAL DREAMERS EDITION

CHRONO CROSS: THE RADICAL DREAMERS EDITION

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Madscientist Aug 27, 2022 @ 11:50am
Can somebody explain the story to me? (massive spoilers)
OK, I played the game ages ago and back then I thought I understood most of the story. Now that I finished it again I am totally confused. Looks like many things I believed before are wrong. So I will tell the most importent events in Chrono Trigger and Chrone Cross and I would like to know if this is correct and what are the answers to open questions:

The easy part: The story of Chrono Trigger:
- Chrono and his friends accidentily travel through time and find out that the world will be destroyed in the year 1999. They originally live in the year 1000.
They want to find out what happened and how to prevent the destruction of their world.
- They find out that Lavos is a creature from outer space who was summoned by dinosaurs 65mio years ago when prehistoric humans defeated the dinosaurs. They cannot do anything when it appears because it immidiately disappears underground where it awaits its awakening.
- Chrono and friends travel to the magic kingdom of Zeal (time 12000BC). Queen Zeal eants to use the power of Lavos to rule the world. Our friends try to stop her and fail. These are the outcomes of this event.
+ Chrono gets killed by Lavos (He can be brought back by his friends)
+ The friends of Chrono are kicked to another time. Via time travel they can continue to fight Lavos.
+ The queen activated the dark omen. Its a flying fortress to rule the world with the power of Lavos.
+ The 3 sages of Zeal are kicked through time, one in the middle ages (year 600), one in the distanf future (year 2300) and one to the end of time.
+ Janus (son of queen) is kicked to middle ages. He is raised by monsters, becomes known as Magus and tries to stop Lavos. Chrono and friends first think he is the enemy but in the end Magus joins them to fight Lavos.
+ Schala (daughter of queen) merges with Lavos??? (very confusing, she is not mentioned in Chrono Trigger after this event. more to this in the next part. )
- In the end they defeat Lavos and prevent the destruction of the world.

Now comes the confusing part: Chrono Cross
First some things about the setting:
- There are several parallel worlds. When I played the game long time ago I thought that killing Lavos split the world into the two worlds we travel in the game: In one world Lavos has been defeated, in the other world Lavos is still waiting to awaken. Looks like I was wrong, there are many different worlds, including one where dinosaurs rule the world.
- The sage who was send into the future builds Chronopolis and the FATE computer there.
- For reasons I do not understand at all, a dinosaur city from the future of yet another world comes into this world. This is what we meet as Terra Tower.
- For reasons I do not understand as well, both Chronopolis and the dino city are send back 1000 years in the past.
- Fate uses the frozen flame (a piece of Lavos) to split the power of the dinosaurs. As a result the archipelago is created, the pieces of the dino boss manifest as 6 dragons and FATE manipulates the people of the archipelago to make sure the dragons remain imprisoned.
- When princess Schala merges with Lavos, she sends a clone of herself to the present time. This clone is Kid and she has no memory of her past. She is found raised by Lucca, the inventor from Chrono Trigger. Lucca is killed by Lynx, thats why Kid wants to kill Lynx. She has something that prevents her from death when she is in danger by sending her back some moments in the past. (Is this the astral amulet? But the player carries it with him even if Kid is not in the party, like when he becomes Lynx???)

Now to the story about Serge:
- 14 years ago the dragons manage to cause a malfunction of FATE. This causes a big storm. Serge, who was badly injured by a panther, his father and Miguel get stranded in Chronopolis. Serge gets in contact with the frozen frame. The frozen flame heals him and declares him the "arbiter of time", the only one who can enter the control room of FATE. He is not aware of these events. Because of this FATE loses some control over the world. During the shutdown, the dragons create an agent, Harle, who has the job to destroy FATE.
- While Miguel remains in Chronopolis, Serge and his father return. But the father later transforms into Lynx, an agent of FATE. Lynx is looking for Serge because he is the only one who can open the door to the main terminal of FATE. This would allow FATE to regain full control. Harly joins Lynx, he does not know that she is an agent of the dragons. Harle seeks a way to enter the FATE room (Serge is the key) so she can destroy FATE.
- 10 years ago Lynx kills Serge. In one world he is saved by Kid (not the Kid we know but her furure self who traveled back in time to save me???) This Serge is our main char.
- For reasons I do not understand Serge moves to another world when he is with Leena at the beach. (He gets the astral amulet only later so how can he change world?)
- Kid helps Serge against dragoons (not dragons! The dragoons are elite soldiers who search for Serge at the command of Lynx).
- Kid and Serge join to find Lynx. Eventually they confront him in the dragon fort. But Lynx uses the frozen flame to switch bodies with Serge. Lynx (in body of Serge) kills Kid. Because of her fail save, she survives but does not remember so she keeps on joining the body of Serge (who is Lynx) to kill Lynx. Lynx has now access to FATE again because he has body of Serge.
- Harle joins Serge (body of Lynx). She needs help to kill FATE and Serge will go after FATE/Lynx for killing Kid.
- Serge manages to become himself again. He enters Chronopolis and defeats FATE. Harle grabs the frozen flame that was used by FATE to control the dragons and runs. The dragons unite and the dino city shows up.
- We enter dragon city and fight big dragon, but then he merges with frozen flame (remember, its a piece of Lavos) to become a being that wants to destroy time and space itself.
- We ass kick big bad monster, world is saved again.

------------------------------------------------------

- Can somebody confirm if I understand the story correctly?
- Can somebody explain stuff where I have written "for reasons I do not understand?

PS:
In the game it is mentioned that humans evolved the was they are because of contact with Lavos. But the prehistoric humans (Ayla and so on) already use tools, wear cloth, live in houses, have pets and fight dinos. So humans were humans before the arrival of Lavos. And nobody except the high ups of Zeal had contact with Lavos before 1999. Maybe their magic power comes from Lavos but they were normal humans even before messing with Lavos.
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Showing 1-11 of 11 comments
frowningmirror Aug 28, 2022 @ 1:42am 
Chrono Cross flirts with the possibility of infinite worlds, but the way how most of the time traveling in this game works is the same. What you're missing is that theres at least another timeline between Trigger and Cross, which was to be the third game, had Masato Kato sensei still been working on it. Anyways, heres what you need to know that happened between Trigger and Cross:

When the Chrono Trigger future is saved, Balthazar gets flung to a saved future instead of the destroyed one we saw in CT. From here, Balthazar finds Chronopolis, a place where he can use its resources to be near-omniscient (you'll see why I say that soon enough). They also are able to get a piece of Lavos (the frozen flame) to experiment on. At some point, Robo (prometheus circuit) is assigned to watch motherbrain (now repurposed as "Fate"). Its here, Balthazar comes up with the plans for "Project Kid" to free Schala. Now the complicated part.

He has Chronopolis get sent to 6000 BC, by experimenting on that piece of Lavos. The planet / entity / whatever of the first game thinks Lavos is coming back, and so pulls Dinopolis in from a parallel dimension with Chronopolis to counter balance what it sees as Lavos returning. (Dinopolis is a reference to the Reptite ending in CT, but its from the 2400 AD future like Chronopolis is)

The future reptites bring Elements from their timeline to ours, which is *important* for later and basically what Balthazar was counting on. From here, the dino Reptite people lose because FATE has the power of Lavos which splits their "cybernetic" bio-android Dragon God into the six Element dragons.

FATE terraforms the landmasses of Chronopolis and Dinopolis into a poisonous reef that prevents as little interaction with history as possible, and also forms the islands of El Nido where the game takes place. The Chronopolis researchers have children who become the human residents of the isles and the leftover reptites become the dragonians who interbreed with the humans eventually and they become demi-humans. FATE uses the green save points as a way to brainwash everyone from messing up the timeline anymore than it already has. FATE hates its job and wants to create life of its own with the frozen flame but Robo won't let it use it again. Most importantly, Balthazar goes to around 1020 AD using the epoch / wings of time.

We're back around where Chrono Trigger started in 1000 AD now, and keep in mind, Balthazar still knows everything that is happening next. Schala, clones herself as Kid. We see this in the playstation one FMV ending of Chrono Trigger, and all the versions after it. It is Lavos-Schala who creates a magnetic storm to blow a sick poisoned-by-panther-demon child Serge to Chronopolis. Serge gets healed but dies later to FATE who brainwashed his dad into drowning him in an attempt to see if Serge dying would open the door to the frozen flame. It doesn't (lol). Another world is the original world. The dragons used the electrical storm as cover to create Harle.

At some point, Balthazar meets a grown Kid in Another world, and tells her to go back in time to save Serge from drowning to his possessed father. He presumably lends the Epoch to her. This is why Serge dreams of Kid on the beach without even officially meeting her yet. This act creates Home world, and now we have a paradox that Serge can slip world from world from as the missing link between worlds.
Last edited by frowningmirror; Aug 30, 2022 @ 2:35am
frowningmirror Aug 28, 2022 @ 1:56am 
Ok we're up to date with the timeline....now, why did Balthazar do all this? Well, our first obvious answer is that Serge needed the Elemental grid technology from Dinopolis and the 7th Element from dimensional travel to unknowingly save Schala for Balthazar. Elements are created from nature, and the Chrono Cross 7th Element is hinted to need to be exposed to parallel worlds, something you wouldn't normally find without time travel.

Serge also had the motivation to save Schala out of his connection to Kid, who had done the same for him. We can theorize that even FATE being motherbrain was Balthazars move on making an antagonist worthy to toughen up Serge before Lavos.

Another theory, not related to Balthazar, is that Schalavos saving Serge might not of been entirely altruistic. The Lavos side of her might of wanted Serge to touch the Frozen Flame, potentially being part of its plan to resurrect itself. This plot seems mostly dropped, but we do see mention of how Serge is potentially the end of the world a lot.
Last edited by frowningmirror; Aug 28, 2022 @ 3:05am
Madscientist Aug 28, 2022 @ 3:13am 
Thank you.
So its even more confusing than I thought.

I see now that my first assumption is false.
I played the game assuming that the two worlds we travel are one world where we saved the world in CT (the one with Chronopolis because the future city exists) and one world where Lavos is still waiting to awaken (the one with the dead sea, because we travel a destroyed future city with reports of Lavos awakening).

So in both worlds Lavos has been destroyed (there is an intact future city and we find pieces of Lavos) and our home wrold was created when Kid went back in time to save Serge.

It looks like every time somebody goes back in time and changes something, a new world is created. So there is one world for every ending of CT plus more because Chrono and friends were not the only ones to travel through time.

I thought the sages of Zeal were normal humans. They were advisors/scientists of the queen (not that she listened to them) but they are not all knowing or super powerful. When Balthazar is send to 2300, why is he still alive 2400 (when FATE was build) and how can he meet Kid in another world (Kid lives in the present, he lives in the distant future. If he travelled back in time with the City he would be over 7000 years old.)

How could Schala clone herself and send her clone to the present?
I played the steam version of CT, but I do not remember all videos and I did not replay both games to see all endings.

I thought that Serge is the main char because he is the only person of the archipelago who is not under the control of FATE, so he is the only one who is free to change events and people against the will of FATE. Serge is supposed to be dead, but because he was saved by Kid. So he is a being that should not exist.
- At least this is what I first thought. But Serge is the main char because he had contact with the frozen flame. Because of that FATE lost partly control over both worlds which allows Serge to do what he wants and Lynx has to search for him instead of just knowing where he is. Because FATE manipulates the people of the archipelago I see no other way how Serge could act against FATE.

Some questions:
10 years ago Lynx kills Serge and Kid saves him which creates the home world:
- How does Lynx know that Serge is still alive? He killed him after all.
- Why does Lynx search for Serge in another world when he lives in the home world?
- Are there two Lynx? (one from home world and one from another world)
- Lynx is in another world. He could have used the body of Serge after he killed him to enter FATE control room. Don´t tell me Lynx found out that he need a living Serge to enter the room after he killed him.
frowningmirror Aug 28, 2022 @ 3:27am 
Originally posted by Madscientist:
In the game it is mentioned that humans evolved the was they are because of contact with Lavos. But the prehistoric humans (Ayla and so on) already use tools, wear cloth, live in houses, have pets and fight dinos. So humans were humans before the arrival of Lavos. And nobody except the high ups of Zeal had contact with Lavos before 1999. Maybe their magic power comes from Lavos but they were normal humans even before messing with Lavos.
Ayla can't use magic at all, shes a happy human-like ape with a tail, not yet a miserable modern human. Most magic, particularly from Zeal, is something that comes from Lavos, and you can manipulate it through willpower if your brain has been sufficiently altered. A consequence, according to Cross, comes with darker emotions, a bigger brain and aggression. Presumably, Lavos made contact with the people of Zeal, manipulated their DNA until they became modern humans. When Lavos went away, they lost the source of their magic, and the DNA lavos manipulated spread to the rest of the world as people interbred.

Why did Lavos do this? In the Chrono Trigger DS version, the secret boss is called the "Dreamdevourer". We also know Lavos is harvesting humans according to dialogue by the CT crew when they face off against Lavos. I think the general idea is that Lavos is a literal brain or mind eater. Bigger, more twisted minds is just more food for Lavos.
Madscientist Aug 28, 2022 @ 3:30am 
CT is a great game.
More importently, the story makes sense to the average player.

CC is an OK game.
But the story is a complete mess. Its amazing how the devs could think of this. First that they invented such a story to begin with and second that they expect the player to understand it.

Now my favourite JRPG with an epic story would be Nier:Automata.
Its complex, but the story makes sense to me.
Nier:Replicant is way more confusing.
I do not understand the whole body/soul dividing stuff and what caused it. I do not understand why the replicants are not humans and I do not understand why killing the shadow lord would end humanity.
For the story of Nier:Automata it is sufficiant to know that humans are long dead. The details of how they died are not relevant.
frowningmirror Aug 28, 2022 @ 3:58am 
Originally posted by Madscientist:
- How does Lynx know that Serge is still alive? He killed him after all.
- FATE / Lynx of another world are basically screwed after they killed their Serge to open a door to no avail. FATE is located in Chronopolis. The place where Balthazar basically could predict ♥♥♥♥ that wasn't even happening yet. They even are monitoring home world.
- Why does Lynx search for Serge in another world when he lives in the home world?
- Lynx searches for Serge in Another World. There is only the Another World Lynx. The dead sea, which is where "Chronopolis 2" would be located, is distorted and just a mess because Serge living creates some sort of paradoxical future where Lavos gets free (its that semi-dropped plotline i spoke about before). With Serge getting all this help from people across another dimension he kinda fixes his own future I suppose.
- Are there two Lynx? (one from home world and one from another world)
- I guess FATE was keeping Wazuki alive, without FATE he doesn't turn into Lynx, he just drowns
- Lynx is in another world. He could have used the body of Serge after he killed him to enter FATE control room. Don´t tell me Lynx found out that he need a living Serge to enter the room after he killed him.
- Yes, FATE learned it needed a living Serge after it killed him. LOL its actually kinda funny


Last edited by frowningmirror; Aug 28, 2022 @ 4:04am
frowningmirror Aug 28, 2022 @ 4:09am 
Originally posted by Madscientist:
CT is a great game.
More importently, the story makes sense to the average player.

CC is an OK game.
But the story is a complete mess. Its amazing how the devs could think of this. First that they invented such a story to begin with and second that they expect the player to understand it.
The time travel in Chrono Trigger doesn't make consistent sense when you think about it. Its because it had many directors and people changing things. Chrono Cross' time travel makes sense (don't get me wrong, it has its plot holes, but they aren't time related), because it was mainly one persons brainchild, who wanted to connect all the plot holes of CT's time travel, and setup an expanded universe where the story could be taken anywhere.

But the pacing in pursuit of that goal and the shift in tone was not for a lot of people. Me? I love it.
Last edited by frowningmirror; Aug 28, 2022 @ 4:09am
frowningmirror Aug 28, 2022 @ 4:35am 
Originally posted by Madscientist:
Thank you.
When Balthazar is send to 2300, why is he still alive 2400 (when FATE was build) and how can he meet Kid in another world (Kid lives in the present, he lives in the distant future. If he travelled back in time with the City he would be over 7000 years old.)
He built himself an Epoch time machine. Its actually called the neo-Epoch but I have been referring to it as the Epoch / Wings of Time because that old Epoch doesn't exist in the good future. The game seems to imply that he told them what to do for the time-crash experiment. Pretty sure all he has to do is go from 2300 to a minute before they arrive in antiquity, then back up to 1020, but for all I know he could of time traveled to 2400 AD first and then teleported with them and the epoch, then to 1020. Either way, Balthazar is basically omniscient, has all the knowledge in the world about time travel thanks to Lucca, and a piece of Lavos. It really just works.



How could Schala clone herself and send her clone to the present?
I played the steam version of CT, but I do not remember all videos and I did not replay both games to see all endings.
Lavos is thought to be like a time traveling god. Crono and friends didn't defeat it in Chrono Trigger, it merely fled through a portal and got stuck in the "Darkness Beyond Time" that it had sent Schala to. From the Darkness Beyond Time, it can make subtle influences, thats why it probably healed Serge with the Frozen flame...Serge was going to be its tool. You're telling me a time traveling god that mutates and heals people from near death on a molecular level can't clone its human self? Ok

Anyways, if you want to see Kid in CT, this is the video I'm talking about, towards the end she appears: https://www.youtube.com/watch?v=T71QrEII2Vo
Madscientist Aug 28, 2022 @ 9:01am 
In the video it is shown that Lucca finds a baby.
Just from playing CT you cannot know that this is a clone from princess Schala.
When playing CT alone, you only know that Schala ( a minor side character in this game ) disappears after the event with Lavos and Lucca finds a baby after the events of the game are over. You do not know that both events are related, that Schala merged with Lavos and that she created a clone of herself and send it through time.
Yes, I remember the video now that I see it again. I could not remember it because I was trying to remember something that showed the Schala merging with Lavos and cloning herself.

Regarding Lynx:
- Serge and his father entered chronopolis 14 years ago
- His father becomes Lynx
- 10 years ago Lynx kills Serge. He is saved by Kid which creates the home world.
- Assuming that both worlds are identical regarding all events that happened before Kid saved Serge, there should be a Lynx in both worlds because he existed before the separation of both worlds.

about consistency of time travel:
To me, CT makes sense. At least if you assume that changes in the past have only an effect in the future once you actually see that character travelling in the past and doing something. I admit that I do not remember all details of the game, but when I played it I thought I understand the story and I was not bothered by giant logic jumps.
In CC you do not see anyone travelling through time (except Kids save mode) .
It is only implied that every time someone travels through time and changes something a new world is created. You can explain almost everything by saying "Well, it happened in another timeline that is not shown in this game and somehow something from that other time line entered the game world.

Its amazing how writers often come up with the concept: "Somebody has a super complicated plan to save the world (or the plan puts the world in danger in the first place), it goes terribly wrong and then and then the player has to go through some super complicated mess to fix it.
In case of Balthazar:
- He could do nothing. Schala is dead since millennia, thats sad but people die sometimes. Lavos gets defeated, case solved.
- Or he builds a computer that can manipulate people, get a dino city and the dragon god into his world (because he needs dragon magic for his plan and they were extincted 65mio years ago), move both things thousends of years back in time, defeat the dragons and then send a clone of Schala to save a person in order to create yet another world. Sure, what could possibly go wrong?

I get the feeling game devs or movie directors want to feel clever by creating a super complicated story but they run into problems at some point and as a result everyone is confused: the devs, the characters and the players.
To be fair, this is not exclusive to JRPGs. Watch the list of "worst movies ever" or play Pathfinder WotR. (its a great game if you get along with the super complicated Pathfinder ruleset.
Spoiler to WotR
A powerful witch loses her child to some overzealous crusaders. To get back her child she merges her world with the abbyss, starts a demon invasion and then the hero has to fight those demons to finally reincarnate as her child.
Wait a sec, why did she not just use a spell like resurrection, true resurrection or wish when she is that powerful?


As gold standart for good story telling in games I would say:
- Planescape Torment for western RPGs
- Trails in the sky/azure/zero/cold steel for JRPG
Yes, the devs managed to create a consistent world with 9 games so far (more to come)that is practically one big story split up in several parts. You will find some logic holes if you serch for them, but overall the devs managed to create a consistent, believable and living world.
frowningmirror Aug 30, 2022 @ 2:32am 
To each their own. The playstation was a time where JRPG stories were often more complex, bigger and grander.

Time travel in Chrono Trigger works kinda weird, for instance, we see Marle disappear like its Back to the Future, yet all other examples of time travel in the game this doesn't seem to be the case, she hadn't even died yet. Theres several other paradoxes. Such as if Ayla leaves for the future, how did history not radically change the future with her no longer being the progenitor of Guardia.

The pacing however throws you off from thinking too hard about these things. But Chrono Cross feels the need to explain *everything*, and this tends to over-complicate things with exposition or red herrings.

If you view the story more like lore that is pieced together, like Dark Souls, then you'll enjoy the story telling of Cross more.

Beating the game after learning about the Records of Fate and then realizing that FATE might of influenced you is such a meta mind blow i can't believe it was written all the way back then.

Edit: The video shows baby Kid with Schala's pendant. Thats supposed to be the big hint to prepare you for Chrono Cross.
Last edited by frowningmirror; Aug 30, 2022 @ 2:42am
Madscientist Aug 30, 2022 @ 8:48am 
OK, you are right.

CT does have some strange logic. But most players (including me) do not care. The game does not explain that much and the player knows where to go next. This gave me a very good experiance when playing it.

CC tries to explain a lot of things, and fails (at least for me). Like many times you walk around and then somebody throws a wall of text with game lore at you, and sometimes these words can be quite cryptic. Maybe all of this makes sense or maybe not, because I cannot remember all the details somebody told me hours or days before and I cannot put all those information together to one consistent story.
Maybe this game would have profit from a "quest log" as in "Things I learned about this world and the events that happened so far".
Something like at the start of PST where the main char says: " Looks like I have lost my memory and I had a journal and I lost it too." and he gets the answer: "Well, start writing a new one and find out what the hell is going on."
Serge does not have amnesia (the default way of avoiding the problem that the main char would have lots of knowledge about the game world that the player does not have), but getting stranded in a parrallel world would confuse him so much that he starts to write down what he learns.

I did not play dark souls.
I like games with a complex story, but it would be nice if you can understand the main part of the story just by playing the game. In CC I failed to understand that Kids time travel to save me was the event that separated both game worlds. For a long time I thought that defeating Lavos was the difference between both worlds. And Schala send her clone somewhere through time and space and Kid accidentily arrived in this world at that time and saving me was a coincidence.
I think my false belief was created or at least strenghened by a letter from Lucca we find in the game. She writes something like: "So we defeated Lavos and saved the world. But what about the other timeline that we have destroyed. What of all the people that could have existed and we denied them their future."When Finding this letter, I thought that I finally realized the main point of the game, that destroying Lavos ended the existence of one world (either home world or another world). With the knowledge I have now, this letter just shows us Lucca thinking about things, but it has no direct relevance for the game ( as in, if there is yet another world where Lavos has not been destroyed, it does not have any influence of the game).
So from a giant amount of lore dump, I picked the wrong piece as my base for understanding the game.
Last edited by Madscientist; Aug 30, 2022 @ 8:50am
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