HUMANKIND™

HUMANKIND™

Statistieken weergeven:
Pollution
Obviously, its bad, but in game, beyond a number, there is nothing to actually say what it does/how it works. The in game Encyclopedia does not have an article on it either. One of my cities has reached TerritoryPollution_Low status, which tells me...nothing.
< >
1-15 van 24 reacties weergegeven
Wait, you can load the encyclopedia? When I try bringing it up I just get a white screen!

But yeah, I've no clue what pollution actually *does* and the game ends long before it seems to be an issue.
The Encyclopedia loads(though, unlike the rest of the game, it -lags- lol.) but it does not have any info.
Yeah, the feature seems... unfinished.
You can hover at the small gas-mask icon that appears on city name. Basically, it tanks your approval. It is ridicilous, low pollution adds -15 approval on each district you have. Additionally halves your science, food and money. I can only imagine how it is on medium or high. The feature is obviously not implemented fully.
Origineel geplaatst door Mudrac:
You can hover at the small gas-mask icon that appears on city name.
Weird, for me it doesn't tell the consequences of the Pollution.

https://i.imgur.com/L2CadlQ.png

Though I can see how my Stability is tanking completely because of it.

And yup, just destroyed my Airport and the Stability went from 0% to 100%. It feels completely untested.
Laatst bewerkt door Ellye; 18 aug 2021 om 12:22
i dont like that there arent any anti pollution tech to research i mean really!? none? forest planting doesnt help that much.. and in real life there are people trying to make new tech to take pollution from the air.
Origineel geplaatst door Mudrac:
You can hover at the small gas-mask icon that appears on city name. Basically, it tanks your approval. It is ridicilous, low pollution adds -15 approval on each district you have. Additionally halves your science, food and money. I can only imagine how it is on medium or high. The feature is obviously not implemented fully.
yup the approval tanking is ♥♥♥♥♥♥♥ ridiculous, oh now you poor babies are all ♥♥♥♥♥♥♥ mad at me and revolting because of a train station? Whatever
Ah so that's why that happened to me ^^

Biggest 2 cities plummeted to 0... needs balancing and explanation.

'fixed' it by changing up a lot of districts (plus stability instead of research, food, etc.)
Going from "perfectly fine" (no penalty) to "everything is doomed" (-15 Stability PER DISTRICT) as soon as you cross from Very Low Pollution to Low Pollution feels really weird.

Origineel geplaatst door KimAlmighty:
i dont like that there arent any anti pollution tech to research i mean really!? none? forest planting doesnt help that much.. and in real life there are people trying to make new tech to take pollution from the air.
There are a few that lower pollution (Renewable Energy, for example), but they don't seem to affect all sources of pollution.
Origineel geplaatst door Ellye:
Going from "perfectly fine" (no penalty) to "everything is doomed" (-15 Stability PER DISTRICT) as soon as you cross from Very Low Pollution to Low Pollution feels really weird.

Origineel geplaatst door KimAlmighty:
i dont like that there arent any anti pollution tech to research i mean really!? none? forest planting doesnt help that much.. and in real life there are people trying to make new tech to take pollution from the air.
There are a few that lower pollution (Renewable Energy, for example), but they don't seem to affect all sources of pollution.
and at least for me by the time I get the renewable energy all my people are so destabalised from pollution I can't reasonably build the solar/wind farms in time
Origineel geplaatst door Ellye:
Going from "perfectly fine" (no penalty) to "everything is doomed" (-15 Stability PER DISTRICT) as soon as you cross from Very Low Pollution to Low Pollution feels really weird.

Origineel geplaatst door KimAlmighty:
i dont like that there arent any anti pollution tech to research i mean really!? none? forest planting doesnt help that much.. and in real life there are people trying to make new tech to take pollution from the air.
There are a few that lower pollution (Renewable Energy, for example), but they don't seem to affect all sources of pollution.
but the pollution is to severe with its stability debuff.
i had it all built was making buckets of money from my way of gaming had 100% stability without a problem and then BANG i got so much of a nerf that all my stability just gone.
I think it would make a lot more sense to give a penalty to Food production instead of Stability.

Harming Food production in the city that is a source of pollution would be easier to balance than Stability (the whole Stability mechanic is way too binary already anyway, either you have ten times as much as you need or you don't have it at all), and it would feel arguably more realistic as well.

Historically, no one ever revolted because of pollution. We may argue whether people should or should not, but at the end of the day - it never happened.
Laatst bewerkt door Ellye; 18 aug 2021 om 12:35
I just managed to finish my tutorial game early, by just polluting the world. I had 2 cities that reached low pollution (the rest just very low pollution levels).

I was really surprised by both events (the stability and game end).
My capitol just sank from stable 100% to 0% real fast. Tried to built a lot of common districs, which because of pollution actually made it worse. I managed to get a lot of the anti-pollution techs down, to lower it back to very low pullution.

Happy I solved that problem, I got a message, world ends in a couple turns because of pollution. Which couldn't be fought ofcourse, cause I apparently made 20k pollution, with 2 cities on low pollution and the rest on very low pollution.

If someone can manage a city with medium, I'd love to see how long the game lasts then.

I like that pollution is a thing, but the effects are not gradual enough and too abrubt.
Funny thing but the same goes for Co2 levels in Civ 6
< >
1-15 van 24 reacties weergegeven
Per pagina: 1530 50

Geplaatst op: 18 aug 2021 om 10:20
Aantal berichten: 24