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Put your scout on auto explore, and then break off new ones each time you get another pop point. You will get the first, second, or third choice for your next civ every time. The AI KNOWS where to head, and this just levels the playing field.
That's even more boring and pointless.
Wanting to skip it seems odd to me since your exploration/fame/units/outposts during that period set up the whole Ancient Era.
Having said that, funnily enough, I actually enjoy it while I'm playing the game and am reluctant to leave too early before I've gotten as much out of it as possible.
It's like the culture shifting between eras, it's a design decision that some folks are just not going to be able to accept so they're going to complain about it here and insult folks who enjoy it ot complain about it and move on. Not much else to do.
Staying longer gives an era perk, more outposts spread out (there's no influence penalty from creation outposts further away) and a way larger army & population. Plus you could crush a nearby empire with your mass of units.
As I mentioned in the OP: It is an exploit, an unfair advantage, since the AI can't do it.
AI's get large bonusses to things like unit production and what not. And going into an era early has its own advantages.
Its your first 3 or so outposts, often targeting horses, copper, or rich land.
Its your first 10 population or so, back fed from scouts into your city as needed.
its your first 300 or so influence, from hunting animals and nodes.
its your first leg up on the AI who rushes on to the next era losing 200 fame.
its the time of discovery of what your lands will be for a while and where the AI are going to be.
All that to say, the rule change is the only thing here. You stop getting influence for hunting and stop getting population for eating and stop getting healed anywhere in exchange for building your city. Those early era rules though, they can be exploited to a massive great start, or bypassed for the culture of your choosing.... Its kinda neat how both options are viable, but rushing forward IS fairly boring compared to farming it for all it is worth.