Rail Route

Rail Route

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Redglyph Jun 26, 2022 @ 5:28am
Questions / issues with sensors
I have spotted two issues.

1) Departure sensor & coach yards.

I have a departure sensor at Holesovice (screenshot below) and I want to use that to automatically send trains to the coach yard attached to it. So I added a new entry in the table with Holesovice and the coach yard "4709" as destination.

It's accepted but it does nothing. The train starts moving then stops in front of the auto signal, which doesn't let it pass.

Is it possible to do that? Do I need to add something else?

2) Auto-reverse train when it's not a dead-end platform

Is there a way to auto-reverse the train automatically? It doesn't seem to do that even if the departure sensor has a route to the destination. Of course, the sensor reacts to the train and not the other way round, so it makes sense to me, but it would be nice if something like that was possible.


EDIT: now it seems to work(?)

3) Perpetual auto-signal prevents from adding routing sensors.

I have a perpetual route from Dejvice platform 2 (at the bottom). Because of this I could not install the routing sensor you can see a little further, probably because the track is always green.

I had to quit the build mode, disable the perpetual route, enter build mode again and add the routing sensor, then after that re-enable the perpetual route.

Couldn't that be easier by allowing to directly add a sensor in that situation?

4) Not really about sensors, but is it possible to auto-accept trains coming from coach yards? 🙂

https://steamcommunity.com/sharedfiles/filedetails/?id=2826262716
Last edited by Redglyph; Jun 26, 2022 @ 5:55am
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Showing 1-7 of 7 comments
coenvijge Jun 26, 2022 @ 5:48am 
1+2: Seems to be something wrong with that sensor. Did you try te delete it, rebuild it and reprogram it's routes? Maybe it helps. (The departing sensor should also auto-reverse your trains if necassary.).
Redglyph Jun 26, 2022 @ 5:51am 
Originally posted by coenvijge:
1+2: Seems to be something wrong with that sensor. Did you try te delete it, rebuild it and reprogram it's routes? Maybe it helps. (The departing sensor should also auto-reverse your trains if necassary.).
The auto-reverse seems to work now, I don't know why it wasn't working before. Maybe I did something wrong, but now it's OK.

Not sure about the coach yard though. The entry in the table is visible on the screenshot. I could delete it and do it again but I don't think it would make any difference, unless it's a known issue?
Last edited by Redglyph; Jun 26, 2022 @ 5:52am
Redglyph Jun 26, 2022 @ 6:20am 
I deleted and rebuilt the table, that didn't solve the problem.

I've tried to change another one using the "others to", but that doesn't solve the problem either.

The train doesn't even auto-reverse when necessary, which shows it's not really aware of where it needs to go when it's a coach yard. Maybe I need to delete the coach yard to move it further and insert an auto-signal but I don't see why - and deleting it would unbalance everything if the trains are removed.
Last edited by Redglyph; Jun 26, 2022 @ 6:20am
Bilka Jun 26, 2022 @ 6:52am 
For me, the departure sensor for the coach yard works by setting the coach yard in the "Finished to:" option in the departure sensor, instead of in the list at the top.

For 4, there is a research for auto dispatching trains from coach yards. After you unlock it, you have to configure the coach yard to auto dispatch the right type of train and it will automatically enter the rail at the right time. You might need a sensor/signal to send it to the right platform.

Screenshot of the departure sensor to coach yard, also shows the sensor and signal for going to the right platform after leaving the coach yard.

https://steamcommunity.com/sharedfiles/filedetails/?id=2826306583
Last edited by Bilka; Jun 26, 2022 @ 6:59am
Redglyph Jun 26, 2022 @ 7:13am 
Originally posted by Bilka:
I was able to get the departure sensor for the coach yard working by setting the coach yard in the "Finished to:" option in the departure sensor, instead of in the list at the top.

Thanks, that works fine!
Now that I see it, it's obvious...

Originally posted by Bilka:
For 4, there is a research for auto dispatching trains from coach yards. After you unlock it, you have to configure the coach yard to auto dispatch the right type of train and it will automatically enter the rail at the right time. You might need a sensor/signal to send it to the right platform.

Screenshot of the departure sensor to coach yard, also shows the sensor and signal for going to the right platform after leaving the coach yard.

Ah, I found it, it's in the contract part which was not intuitive and there are a few I haven't checked yet there. Thanks, I'll try that!
And I'll need to add the proper auto signals, indeed.
SteR Jun 26, 2022 @ 3:11pm 
#3 - You can disable signal routes while in edit mode. This was added in Update 5 to help with building on the fly for contests.
You can't place anything on a set route because of how the game updates segments of track leading to bugs.

Also, some additional notes -
It's probably best to move those sensors farther away from the signals. I don't know what track speeds you're using, but placing sensors that close to the signal slows down trains on every track type except for the most basic. Probably worth moving it back a bit?

Also, that InterCity from Podbaba to Dejvice doesn't have a straight route between the two stations - have you considered adding a routing sensor to the autoblock by Podbaba, removing the perpetual route and adding a crossover for more direct access? It'd go a long way, and you definitely have the cash for it based on that screenshot.
Redglyph Jun 26, 2022 @ 11:40pm 
Originally posted by SteR:
#3 - You can disable signal routes while in edit mode. This was added in Update 5 to help with building on the fly for contests.
You can't place anything on a set route because of how the game updates segments of track leading to bugs.

Also, some additional notes -
It's probably best to move those sensors farther away from the signals. I don't know what track speeds you're using, but placing sensors that close to the signal slows down trains on every track type except for the most basic. Probably worth moving it back a bit?

Also, that InterCity from Podbaba to Dejvice doesn't have a straight route between the two stations - have you considered adding a routing sensor to the autoblock by Podbaba, removing the perpetual route and adding a crossover for more direct access? It'd go a long way, and you definitely have the cash for it based on that screenshot.

Good to know it's possible to disable in edit mode. Still, it would make more sense if the routing sensor could be placed on those routes. I'll just post a suggestion for that if it doesn't already exist, but it's really not a big deal.

I was thinking the same about the distance to the signal. I saw a video tutorial advising to place them as close as possible but even with 80 kph tracks, I see them slowing down a bit.

There's a lot of traffic at Dejvice already, and it's earning more than what I could get from Podbaba-Dejvice trains at the moment so instead I'm expanding to other stations. Once I see more interesting contracts I'll surely have to clean up that bit. 😀

The part that has always bothered me with this map is Docks to Holesovice, there's barely enough room to make it direct and when I do that, it becomes a mess of switches near Docks. Currently I just reverse at Bubny but it's already a bit messy in that area.

Thanks for the feedback!
Last edited by Redglyph; Jun 26, 2022 @ 11:40pm
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Date Posted: Jun 26, 2022 @ 5:28am
Posts: 7