Curse of the Dead Gods

Curse of the Dead Gods

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Guywars Mar 1, 2021 @ 3:42am
I feel like throwing weapons are so weak compared to melee ones
I'm talking about throwing knives and axes.
They feel so weak to me, they completely lack AOE which i think you need for more difficult temples (i'm at the last one)
Maybe i'm wrong but i never had a decent run with them to the point where i just offer them to the gods no matter what
Last edited by Guywars; Mar 1, 2021 @ 3:42am
Originally posted by pi73r:
I just tested the throwing axes with attribute scalling + attack for secondary weapon and more. While they seem the safest to use even in best case scenario you will deal same dmg as with average meele weapon. Main problem is you will always deal way less damage than with any other weapon and you will need to spend the most stamina to get the job done. So you will either spend more stamina and thus play riskier than normally or you will deal even less damage. Atm it's not worth going throwing at all (unless you got secondary weapon that will carry you on its own and it's got +dmg for main throwing).
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Showing 1-13 of 13 comments
Xanderon Mar 1, 2021 @ 5:44am 
lack aoe? charged attacks auto aim 4 mobs so how does it lack aoe? also they are ranged so what do you expect? one shotting mobs while not even coming close to them?
Lorska Mar 1, 2021 @ 8:22am 
You can use hunting axes on weaken/parry builds.
If you get a throwing weapon with health on kill gg you won.
The extra damage based on distance for daggers is good as well and you can just roll through serpent temple with it because the enemies can't deal with ranged attacks there.

Basically, they are the weakest weapons on average, but they are incredibly easy to use with some crazy modifiers for certain builds.
Isley Mar 1, 2021 @ 9:17am 
I find that it normally takes two sets of attacks to take care of most early mobs, so it's two stamina bars for each enemy. Where most starting melee weapons normally take care of enemies with a combo or a combo and one more hit. Plus, since throwing weapons seem weaker, I have to dodge more because it takes longer to take out enemies.

Note: I don't use throwing weapons much for these reasons, so I'm sure that I'm probably missing something about how to use them. But my early impressions of throwing weapons is that I don't love them because they seem weak and use more stamina.
Last edited by Isley; Mar 1, 2021 @ 9:17am
Leo Mar 2, 2021 @ 1:41am 
agree throwing weapons feel sheet 20 hrs in
orangesobe Mar 2, 2021 @ 3:45am 
throw two times then combo offhand attack rinse repeat
Telzen Mar 2, 2021 @ 9:54pm 
Originally posted by Xanderon:
lack aoe? charged attacks auto aim 4 mobs so how does it lack aoe? also they are ranged so what do you expect? one shotting mobs while not even coming close to them?
It seems to shoot one in each direction, so unless you are standing in the middle of a group of enemies and decide its a good time to stand still they are useless. I actually like using them and gun for a pure ranged combat but the charge attack sucks.
NeonRed Mar 2, 2021 @ 10:19pm 
Originally posted by Telzen:
It seems to shoot one in each direction, so unless you are standing in the middle of a group of enemies and decide its a good time to stand still they are useless. I actually like using them and gun for a pure ranged combat but the charge attack sucks.

The charged attack does actually auto aim the shots to the closest monsters within range, so if there's 4 monsters in one direction all 4 shots will home in that way; if there's not enough targets within range then the extra shots just go off in the normal way.

I actually really like the Chromatic Knives and the Silver Stars; the Evasive Knives are little gimmicky for my liking.
Lorska Mar 2, 2021 @ 10:50pm 
Evasive knives are also the ones I didn't unlock. I actually find the basic daggers that deal 50% more damage at max range amazing.
Just roll some poison, attribute scaling or health on kill on them and your good
Telzen Mar 3, 2021 @ 1:41am 
Originally posted by NeonRed:
Originally posted by Telzen:
It seems to shoot one in each direction, so unless you are standing in the middle of a group of enemies and decide its a good time to stand still they are useless. I actually like using them and gun for a pure ranged combat but the charge attack sucks.

The charged attack does actually auto aim the shots to the closest monsters within range, so if there's 4 monsters in one direction all 4 shots will home in that way; if there's not enough targets within range then the extra shots just go off in the normal way.

I actually really like the Chromatic Knives and the Silver Stars; the Evasive Knives are little gimmicky for my liking.
They never did it when I tried. I guess the range must just be shorter than I would of thought. I'll have to give it another go next time I play.
Leo Mar 3, 2021 @ 11:23am 
on 2nd thoughts throwing weapons aren't that bad, but good luck befo a Challenge lvl
n3mes1s Mar 9, 2021 @ 10:36am 
Yup, ranged axes and knifes need something to make them worthy to use. I love bows, but throwing axes are just, completely horrendous. And knifes, more of the same. I mean, someone here uses throwing axes at all when you can use a bow or a pistol??? lol. Sorry i dont believe it. Even the charged shots of throwing axes and knifes are completely useless. Hell you even need stamina to use them.. wtf.
Last edited by n3mes1s; Mar 9, 2021 @ 10:36am
The author of this thread has indicated that this post answers the original topic.
pi73r Mar 13, 2021 @ 4:12am 
I just tested the throwing axes with attribute scalling + attack for secondary weapon and more. While they seem the safest to use even in best case scenario you will deal same dmg as with average meele weapon. Main problem is you will always deal way less damage than with any other weapon and you will need to spend the most stamina to get the job done. So you will either spend more stamina and thus play riskier than normally or you will deal even less damage. Atm it's not worth going throwing at all (unless you got secondary weapon that will carry you on its own and it's got +dmg for main throwing).
n3mes1s Mar 13, 2021 @ 12:33pm 
The only thing about throwing weapons is that they consume less stamina than other weapons. Thats all. OVerall, they are wwaaaay waaaay worst than any other single weapon. They really need an improvement.
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Date Posted: Mar 1, 2021 @ 3:42am
Posts: 13