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翻訳の問題を報告
Could you upload the source-textures for both the PS4 and Switch icons anywhere perhaps?
https://mega
.nz/#!440SXCIS!z417P4aXtAiersEkDlwNXUAfFKHRu1XTP2UxRdBFUfE
Thank you!
Hmm how come I only see them as black if I open them in Photoshop? Do I need to do anything else with the textures first? I have the DDS plugin.
The mod only changes the visual-image from the XBOX Back icon to the one of the PS4 touchpad. You have to set the touchpad manually to work as XBOX back in the Steam Input options for Ryza.
Since 29th October nvidia added Reshade also into Geforce Experience, also they added nvidia control panel Sharpening and desharpening when noise is involved, so it wouldn't over sharpen.
DX11 game is can not inject AA. Ryza is DX11
Data (folder)
Text (folder)
Atelier_Ryza (application)
Atelier_Ryza_env (application)
Atelier_Ryza_Launcher (application)
dx gi (text document)
stean_api64.dll
The documents portion of the files are just for saves and whatnot. Trying to put the reshade file into the game's main folder in the program files makes the game pretty much crash on launch.
If you're on Windows 10, try renaming dxgi.dll to d3d11.dll
Are you uising the Intel Plugin or the nVidia one? The nVidia one is out of date, end of life.
https://software.intel.com/en-us/articles/intel-texture-works-plugin
Unfortunately that doesn't work as the game will create another dxgi file after the game is "launched".
Make sure you rename the dxgi.dll to d3d11.dll, not the dxgi.txt file. The latter is just a log file.