Sense - 不祥的预感: A Cyberpunk Ghost Story

Sense - 不祥的预感: A Cyberpunk Ghost Story

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Solkin Jun 29, 2021 @ 1:34pm
blurry moving character
Especially while running, but can be seen even when normally moving around, what's the fix, please ?
Last edited by Solkin; Jun 29, 2021 @ 1:34pm
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Showing 1-4 of 4 comments
SUZAKU_games Jun 30, 2021 @ 9:06am 
can you define blurry? Is it a pixel resolution issue or is she stuttering?

If it's resolution, doublecheck your quality settings and resolution, smaller resolutions will downsize the sprites which can cause them to look a little mushy especially during animations.

If it's stuttery it may be an FPS issue which is tied to quality settings and your hardware.
Solkin Jul 1, 2021 @ 4:02am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2533478616

hi, i tried taking a screenshot during a run but the problem isn't caught. i tried 2560*1440, 1920*1080, at medium and ultra, @59 or 84fps, with or without gsync and there's a very heavy "ghosting" of the character in each case. Don't have the trouble on other games (the most demanding one i play atm being RDR2)
not sure if "ghosting" is the right term, and i don't know how to describe it better than "blurry" i see the character moving like i was playing without my glasses on.
Last edited by Solkin; Jul 1, 2021 @ 4:08am
DreddBeat Jul 4, 2021 @ 6:01pm 
Same thing happening here. Running at 2560x1440. Not a big issue, but it does look a little off.
Angelo Aug 2, 2021 @ 7:06pm 
It's an issue with the way the engine is coded. Looks like the camera position and the character position aren't completely in sync, which results in the character texture alternating between being drawn a little bit ahead and/or behind on every frame.
Last edited by Angelo; Aug 2, 2021 @ 7:08pm
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