In Sound Mind

In Sound Mind

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darthbob Oct 5, 2021 @ 7:50pm
Hitching Issue fix?
Hello, Anyone else having some minor hitching issues that happen randomly?
I really want to play the game, but its like having a hitch each time it loads an asset or area?

Ryzen 7 5800X
32 Gb ram
3090


If anyone has a fix hit me up game looks sick AF
Originally posted by 64fanatic:
I have exact same specs. I fixed stutter with: Disable VSync in-game and RESTART the game. I don't think Vsync or Resolution actually set correctly until the game is restarted. If you want Vsync still, force it via Nvidia Control Panel instead.

Config file location, opens with in wordpad/notepad:
C:\Users\YOURNAME\AppData\LocalLow\We Create Stuff\In Sound Mind\Settings.ism

Could try disabling texture streaming, vsync turned off worked for me though:

,\"videoTextureStreaming\":false

Can verify vsync is off in there too.

,\"videoVsync\":0
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64fanatic Oct 5, 2021 @ 9:47pm 
I have exact same specs. I fixed stutter with: Disable VSync in-game and RESTART the game. I don't think Vsync or Resolution actually set correctly until the game is restarted. If you want Vsync still, force it via Nvidia Control Panel instead.

Config file location, opens with in wordpad/notepad:
C:\Users\YOURNAME\AppData\LocalLow\We Create Stuff\In Sound Mind\Settings.ism

Could try disabling texture streaming, vsync turned off worked for me though:

,\"videoTextureStreaming\":false

Can verify vsync is off in there too.

,\"videoVsync\":0
Last edited by 64fanatic; Oct 5, 2021 @ 9:48pm
darthbob Oct 5, 2021 @ 10:29pm 
Originally posted by 64fanatic:
I have exact same specs. I fixed stutter with: Disable VSync in-game and RESTART the game. I don't think Vsync or Resolution actually set correctly until the game is restarted. If you want Vsync still, force it via Nvidia Control Panel instead.

Config file location, opens with in wordpad/notepad:
C:\Users\YOURNAME\AppData\LocalLow\We Create Stuff\In Sound Mind\Settings.ism

Could try disabling texture streaming, vsync turned off worked for me though:

,\"videoTextureStreaming\":false

Can verify vsync is off in there too.

,\"videoVsync\":0
BINGO!
It was Vsync, ingame options did not transition to settings files.
Thanks!
:dsfist:
64fanatic Oct 5, 2021 @ 11:16pm 
Originally posted by darthbob:
BINGO!
It was Vsync, ingame options did not transition to settings files.
Thanks!
:dsfist:

Ah good to here it worked! Then I'll mention for Linux users, if there are stutter issues there too, then the config location is:

<Steam-folder>/steamapps/compatdata/1119980/pfx/
We Create Stuff  [developer] Jun 1, 2022 @ 2:25am 
Bumping an old thread but I wanted to say thanks for the feedback. We've now added texture streaming toggle to the video settings starting in version 1.05
https://store.steampowered.com/news/app/1119980/view/3177864441038606994

- Video settings added: Fog Quality and Texture Streaming
spaulasbury Aug 27, 2022 @ 4:38am 
Originally posted by We Create Stuff:
Bumping an old thread but I wanted to say thanks for the feedback. We've now added texture streaming toggle to the video settings starting in version 1.05
https://store.steampowered.com/news/app/1119980/view/3177864441038606994

- Video settings added: Fog Quality and Texture Streaming
I just purchased this over on GOG. Could you explain the texture streaming option a bit more? I use a 3090 as well, and I had some stutter. My NVMe was full, so I placed it on my 7200 RPM HDD. I noticed that once I disabled the texture streaming toggle, It was smooth as butter.
Last edited by spaulasbury; Aug 27, 2022 @ 4:39am
We Create Stuff  [developer] Aug 28, 2022 @ 7:29am 
Originally posted by spaulasbury:
Originally posted by We Create Stuff:
Bumping an old thread but I wanted to say thanks for the feedback. We've now added texture streaming toggle to the video settings starting in version 1.05
https://store.steampowered.com/news/app/1119980/view/3177864441038606994

- Video settings added: Fog Quality and Texture Streaming
I just purchased this over on GOG. Could you explain the texture streaming option a bit more? I use a 3090 as well, and I had some stutter. My NVMe was full, so I placed it on my 7200 RPM HDD. I noticed that once I disabled the texture streaming toggle, It was smooth as butter.

Sure. generally it is recommended to play ISM on an nvme ssd but I understand that's not always possible as fast storage is expensive.

So you know how when you load a level, during loading, video games load assets (like textures, models, etc.) from the hard drive into your memory. That way when the game needs access to an asset in real time, it's accessed fast and smooth. However, you can't put everything in memory at all time and have to manage memory use.

Texture streaming sets a limit to the amount of memory textures will take, for example, an upper limit of 2gb. Then, the engine prioritizes which textures are relevant (close to player) and loads them into memory from the hard drive in real time (so it's "streaming"). The upside is that it keeps memory use low, but the down side is that there's more hard drive work, and on older drives that can cause stutters.
spaulasbury Aug 28, 2022 @ 3:05pm 
Sure. generally it is recommended to play ISM on an nvme ssd but I understand that's not always possible as fast storage is expensive.

So you know how when you load a level, during loading, video games load assets (like textures, models, etc.) from the hard drive into your memory. That way when the game needs access to an asset in real time, it's accessed fast and smooth. However, you can't put everything in memory at all time and have to manage memory use.

Texture streaming sets a limit to the amount of memory textures will take, for example, an upper limit of 2gb. Then, the engine prioritizes which textures are relevant (close to player) and loads them into memory from the hard drive in real time (so it's "streaming"). The upside is that it keeps memory use low, but the down side is that there's more hard drive work, and on older drives that can cause stutters.

Thanks for breaking this down for me. I was somewhat sure how it worked, but every engine and game does it differently. Since I have 32 Gb of DDR4 at 3200mhz, an RTX 3090, and i9 10900k there is definitely enough RAM and VRAM to hold the textures without streaming them. I can definitely conclude then that the accessing of the HD was causing the stutters. Thanks for helping me get a better technical understanding. This is a really great game, and I'm glad to have had the pleasure of purchasing it. I'm so glad I was curious. They say curiosity killed the cat. Curiosity only brought the cat to you. You sir, you killed the cat! Bravo! 😂🙌💯

Keep up the good work.
Last edited by spaulasbury; Aug 28, 2022 @ 6:45pm
Phobos Apr 21, 2024 @ 12:04pm 
Actually just increasing the streaming values fixed it for me:

of course... you should do values filling up your vram 100%. Probably start at 50-60%

videoTextureStreamingMemoryBudget: 6144
videoTextureStreamingRenderers: 2048
videoTextureStreamingIO: 2048

settings.ism
|1|{"m_keys":["Settings"],"m_values":["{\"volumeMaster\":1.0,\"volumeMusic\":1.0,\"volumeSfx\":1.0,\"volumeDialogue\":1.0,\"subtitles\":true,\"audioOutputType\":5,\"videoAA\":3,\"videoTextureQuality\":2,\"videoQualityLevel\":2,\"videoVsync\":0,\"videoLodBias\":2,\"videoMotionBlur\":false,\"videoBrightness\":0.8000000715255737,\"videoFoV\":100,\"videoTextureStreaming\":true,\"videoTextureStreamingMemoryBudget\":6144,\"videoTextureStreamingRenderers\":2048,\"videoTextureStreamingReduction\":2,\"videoTextureStreamingIO\":2048,\"videoFogDenoisingMode\":2,\"videoShadowRealTimeDistance\":1,\"OpenNotePlainTextAutomatically\":true,\"language\":\"English\",\"isLangChanged\":false,\"difficulty\":1,\"storyProgression\":0,\"isAnimatedVideoPlayed\":false,\"isEndMessageSeen\":false,\"CameraSensitivity\":0.5,\"DebugToolsEnabled\":false,\"InvertXAxis\":false,\"InvertYAxis\":false,\"ToggleCrouch\":true,\"ToggleSprint\":false,\"ToggleAim\":false,\"keyBindings\":{\"m_keys\":[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,22,23,24,25,26,27,30,31,28,29,32,33,34,35,36,37,38],\"m_values\":[0,32,304,306,101,9,328,329,323,324,114,49,50,51,52,53,54,55,56,57,48,27,122,91,93,0,0,119,115,97,100,422,423,32,27,101,113,113]},\"keyBindingsAlt\":{\"m_keys\":[0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,22,23,24,25,26,27,30,31,28,29,32,33,34,35,36,37,38],\"m_values\":[0,0,0,0,121,105,0,0,0,0,0,102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,273,274,276,275,0,0,0,0,0,0,0]}}"]}
I've never been able to fix the stutter sadly. Tried everything posted here to no avail.

I don't know why this lovely little indie gem is so stuttery for me, considering I can run Cyberpunk on max settings with the Ultra+ mod for further increased graphics, and raytracing on ultra with partial path tracing, in 3440x1440p resolution with dozens of other graphical improvement and LOD increase mods, and it still doesn't stutter.
Last edited by Revalopod; Feb 15 @ 1:38pm
I turned the volumetric fog thingy down by 1 notch and it fixed it on my 8 year old rig.

i7 7700k
16 gig of RAM
GTX 1070
Last edited by α E-MAN-cipation Ω; Apr 17 @ 2:21pm
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