RetroArch

RetroArch

mGBA high resolution scaling
The standalone mGBA emulator has an awesome feature that scales and rotates sprites and backgrounds [mode 7 type ♥♥♥♥] while keeping their proper pixel art and proportions, but I can't find the setting in the Retroarch version. Is it in here somewhere or would I need to download a shader setting or something?
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Dgo Apr 11 @ 9:18am 
Did you check on
F1: Main Menu:point_right:Quick Menu:point_right:Core Options?
Yup, not there. And the mGBA build that first had the feature came out like 4 years ago so idk.
Dgo Apr 11 @ 5:14pm 
Hm do you have a video or something where I can see such feature? Or if you can describe the path on the standalone to reach such option and its exact name. I have tons of shaders for ra's core so maybe I can search there if I have such option.
Yeah it's under
Tools>Settings>Enhancements. When setting the video renderer to OpenGL you can also increase scale resolution.
Dgo Apr 17 @ 3:17pm 
Glad you could figure it out as I was a bit busy these days. Enjoy!
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